diff options
Diffstat (limited to 'npc/003-1/inac.txt')
-rw-r--r-- | npc/003-1/inac.txt | 39 |
1 files changed, 22 insertions, 17 deletions
diff --git a/npc/003-1/inac.txt b/npc/003-1/inac.txt index 6c41848ee..5c541ad9d 100644 --- a/npc/003-1/inac.txt +++ b/npc/003-1/inac.txt @@ -2,7 +2,9 @@ // Author: // Saulc // Jesusalva -// Inac Give a sharp knife for 20 Piou Feathers to player over level 12, // before Tycoon give it but only bafter level 18 that was too high ! +// Inac Give a sharp knife for 20 Piou Feathers to player over level 12, +// before Tycoon give it but only bafter level 18 that was too high ! + 003-1,55,82,0 script Inac NPC_PLAYER,{ .@Inac = getq(TulimsharQuest_Inac); @@ -12,55 +14,60 @@ L_GiveTask: mesn; - mesq lg("Hello, wanderer! Welcome in Tulimshar"); + mesq lg("Hello, wanderer! Welcome to Tulimshar."); next; - mesq l("Is Nard who bring you here?"); + mesq l("Was it Nard who brought you here?"); next; menu - l("Yeah Nard's Sailors saved my life and bring me there!"), L_Quest, + l("Yeah, Nard's sailors saved my life and brought me here!"), L_Quest, l("I need to go."), L_Quit; L_Quest: mes ""; mesn; - mesq l("Tulimshar is surrounded by strong monster, if you go out with your poor equipment, you're going to be infamous, boy."); + mesq l("Quite benevolent, they are. Nard likes to help anyone who works hard. Anyway, there was something important I needed to say."); + next; + mesn; + .@g$=lg("girl", "boy"); + mesq l("Tulimshar is surrounded by strong monsters. If you go out with your poor equipment, you're going to be dead in no time, @@.", .@g$); + if (TUTORIAL) mesc l("Protip: You can use \"@monsterinfo <monster name>\" to gauge a monster strength."); next; mesn; - mesq l("I probably can give you a Sharp Knife! If you want to?"); + mesq l("I probably can give you my Sharp Knife, though! If you want to help me, that is."); next; menu - l("Really? It would be great!"), L_Start, - l("Better do this some other time..."), L_Quit; + l("Really? That would be great!"), L_Start, + l("I better do this some other time..."), L_Quit; L_Start: setq TulimsharQuest_Inac, 1; mes ""; mesn; - mesq l("If you from Candor you probably have some fluffy's yellow feathers, i use them to make pillow:"); + mesq l("Well, if you come from Candor, you probably will have some fluffy's yellow feathers. I use them to make pillows."); goto L_List; L_Quit: mes ""; mesn; - mesq l("Have a good day then.."); + mesq l("Have a good day, then."); close; L_List: mes ""; mesn; - mes l("To get my knife bring me this::"); + mes l("I can give you my knife if you bring me this:"); mes l("@@/20 @@", countitem(PiouFeathers), getitemlink(PiouFeathers)); close; L_Check: mesn; - mesq l("Did you brought me feathers?"); + mesq l("Did you brought me the feathers?"); next; menu - l("Yes! Here you are"), L_Give, + l("Yes! Here you are."), L_Give, l("I forgot what you need!"), L_List, l("Later."), L_Quit; @@ -79,11 +86,10 @@ L_Give: mes ""; mesn; - mesq l("Enjoy this new weapon, Hope you're going to be successful."); + mesq l("Enjoy this new weapon, I hope you're successful."); close; L_Complete: - mesn; mesq l("Many stories are told about this city sewers."); next; @@ -109,12 +115,11 @@ L_Lying: next; mesc l("I need more feathers for a fair deal."); next; - goto L_List; L_TooWeak: mesn; - mesq l("Hello little kid, Watch Out there's maggot behind you %%a !"); + mesq l("Hello little kid. Watch out, there's a maggot behind you %%a !"); close; OnInit: |