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-rw-r--r--npc/003-1/hasan.txt27
1 files changed, 14 insertions, 13 deletions
diff --git a/npc/003-1/hasan.txt b/npc/003-1/hasan.txt
index 11df5e8ce..08d9cacdb 100644
--- a/npc/003-1/hasan.txt
+++ b/npc/003-1/hasan.txt
@@ -2,20 +2,20 @@
// Author:
// Jesusalva
// Description:
-// Hasan is the city bully and steals the player. He lost his father to a Murderer
-// Scorpion. Will respect player if they kill one. His mother is Sorfina, whom
-// explains this and cries that he never touched a Soul Menhir. Allowing player
-// to kill scorpion on Mahoud's Basement.
+// Hasan is the city bully and steals from the player. He lost his father to a Murderer
+// Scorpion. Will respect player if they kill one. His mother is Sorfina, who
+// explains this and cries that he never touched a Soul Menhir. Allows the player
+// to kill the scorpion on Mahoud's Basement.
//
// Player must report theft first to Dausen, who will tell the player that's
-// normal and nobody messes with Hasan, and giving player pointer that he should
+// normal and nobody messes with Hasan, and giving player a pointer that they should
// tell his mother, Sorfina.
//
-// Reward: Cotton Short, Hasan won't steal you anymore.
+// Reward: Cotton Short, Hasan won't steal from you anymore.
//
// GETQ1 Variable Value;
-// 0 - Never stolen by Hasan
-// 1 - Already stolen by Hasan
+// 0 - Hasan has never stolen from the player
+// 1 - Hasan already stole from the player
// 2 - Dausen pointed player to Sorfina
// 3 - Sorfina unlocked Mahoud's Basement
// 4 - Player killed Murderer Scorpion
@@ -37,7 +37,7 @@
if (getq(TulimsharQuest_Hasan) == 4) goto L_Finish;
if (getq(TulimsharQuest_Hasan) >= 5) goto L_Complete;
mesn strcharinfo(0);
- mesq l("Give me back what you've stole, thief!");
+ mesq l("Give me back what you stole, thief!");
next;
mesn;
mesq l("I stole nothing from you. Do you have any proof?");
@@ -62,16 +62,17 @@ L_Print:
mesq l("Photoshopped. Definitely. Good luck convincing somebody with that! %%a");
next;
mesn;
- mesq l("If you go to Lieutenant Dausen, he'll say that you used Gimp. Just give up.");
+ mesq l("If you go to Lieutenant Dausen, he'll say that you used GIMP. Just give up.");
close;
// TODO
L_Finish:
mesn;
- mesq l("Is that... Wait... Wow. You... Killed a murderer scorpion.");
+ // The scorpion and not a scorpion because of dramatic buildup.
+ mesq l("Is that... Wait... Wow. You... Killed the murderer scorpion.");
next;
mesn;
- mesq l("I promise I'll never steal from you again. Here, take this shorts.");
+ mesq l("I promise I'll never steal from you again. Here, take these shorts.");
mesq l("Good job, man!");
setq TulimsharQuest_Hasan, 5;
getitem CottonShorts, 1;
@@ -164,7 +165,7 @@ OnTouch:
end;
L_Steal:
- npctalkonce(l("*whistle*"));
+ npctalkonce(l("*whistles*"));
if (getq(TulimsharQuest_Hasan) == 0) goto L_DoSteal;
if (getq(TulimsharQuest_Hasan) <= 4 && rand(0,100) < 20) goto L_DoSteal;
end;