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-rw-r--r--npc/003-0-1/_import.txt2
-rw-r--r--npc/003-0-1/colin.txt27
-rw-r--r--npc/003-0-1/luca.txt27
3 files changed, 56 insertions, 0 deletions
diff --git a/npc/003-0-1/_import.txt b/npc/003-0-1/_import.txt
index b62d85083..c877b8a28 100644
--- a/npc/003-0-1/_import.txt
+++ b/npc/003-0-1/_import.txt
@@ -1,4 +1,6 @@
// Map 003-0-1: The Magic Guild
// This file is generated automatically. All manually added changes will be removed when running the Converter.
"npc/003-0-1/_warps.txt",
+"npc/003-0-1/colin.txt",
+"npc/003-0-1/luca.txt",
"npc/003-0-1/statues.txt",
diff --git a/npc/003-0-1/colin.txt b/npc/003-0-1/colin.txt
new file mode 100644
index 000000000..f06fd07da
--- /dev/null
+++ b/npc/003-0-1/colin.txt
@@ -0,0 +1,27 @@
+// TMW2 script.
+// Author:
+// Saulc
+// Jesusalva
+// Description:
+// Luca and Colin assigns player a class. This may end up contradicting races,
+// so expect core changes!
+
+003-0-1,58,29,0 script Colin NPC_PLAYER,{
+
+ mesn;
+ mesq l("I am the Wizard Mages master.");
+ close;
+
+OnInit:
+ .@npcId = getnpcid(0, .name$);
+ setunitdata(.@npcId, UDT_HEADTOP, NPCEyes);
+ setunitdata(.@npcId, UDT_HEADMIDDLE, ForestArmor);
+ setunitdata(.@npcId, UDT_HEADBOTTOM, JeansShorts);
+ setunitdata(.@npcId, UDT_WEAPON, DeepBlackBoots);
+ setunitdata(.@npcId, UDT_HAIRSTYLE, 14);
+ setunitdata(.@npcId, UDT_HAIRCOLOR, 13);
+
+ .sex = G_MALE;
+ .distance = 5;
+ end;
+}
diff --git a/npc/003-0-1/luca.txt b/npc/003-0-1/luca.txt
new file mode 100644
index 000000000..bdf4cbb98
--- /dev/null
+++ b/npc/003-0-1/luca.txt
@@ -0,0 +1,27 @@
+// TMW2 script.
+// Author:
+// Saulc
+// Jesusalva
+// Description:
+// Luca and Colin assigns player a class. This may end up contradicting races,
+// so expect core changes!
+
+003-0-1,35,29,0 script Luca NPC_PLAYER,{
+
+ mesn;
+ mesq l("I am the Magic Warriors master.");
+ close;
+
+OnInit:
+ .@npcId = getnpcid(0, .name$);
+ setunitdata(.@npcId, UDT_HEADTOP, NPCEyes);
+ setunitdata(.@npcId, UDT_HEADMIDDLE, ForestArmor);
+ setunitdata(.@npcId, UDT_HEADBOTTOM, JeansShorts);
+ setunitdata(.@npcId, UDT_WEAPON, DeepBlackBoots);
+ setunitdata(.@npcId, UDT_HAIRSTYLE, 14);
+ setunitdata(.@npcId, UDT_HAIRCOLOR, 13);
+
+ .sex = G_MALE;
+ .distance = 5;
+ end;
+}