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Diffstat (limited to 'npc/003-0-1/audsbel.txt')
-rw-r--r-- | npc/003-0-1/audsbel.txt | 110 |
1 files changed, 110 insertions, 0 deletions
diff --git a/npc/003-0-1/audsbel.txt b/npc/003-0-1/audsbel.txt index b5ad4e4a0..1ea71742e 100644 --- a/npc/003-0-1/audsbel.txt +++ b/npc/003-0-1/audsbel.txt @@ -267,6 +267,116 @@ L_Magic: mesn; mesq l("Also, job levels get really hard to obtain after a while. The decision is up to you, just be aware there's that possibility."); break; + // Help on research to gain his favor + case 5: + mesn; + mesq l("Well, I decided to resume an old research of mine, now that I have a minion (you) to gather stuff for me."); + next; + mesn; + mesq l("Now please be a good helper, and aid me by bringing:"); + mesc l("* @@/@@ @@", countitem(HastePotion), 10, getitemlink(HastePotion)); + mesc l("* @@/@@ @@", countitem(StrengthPotion), 10, getitemlink(StrengthPotion)); + mesc l("* @@/@@ @@", countitem(HerbalTea), 10, getitemlink(HerbalTea)); + mesc l("* @@/@@ @@", countitem(RedScorpionStinger), 25, getitemlink(RedScorpionStinger)); + mesc l("* @@/@@ @@", countitem(SilkCocoon), 100, getitemlink(SilkCocoon)); + next; + select + l("I'll try to find them."), + l("I actually have them, here."); + if (@menu == 2) { + mes ""; + mesn; + mesq l("Excellent! Let me see..."); + next; + if (!transcheck( + HastePotion, 10, + StrengthPotion, 10, + HerbalTea, 10, + RedScorpionStinger, 25, + SilkCocoon, 100)) + goto L_Lie; + getexp 7500, 0; + Zeny=Zeny+1250; + setq General_Auldsbel, 6; + mesn; + mesq l("Thanks. I'm actually conducting experiments with scorpions. Please come back later."); + mesc l("Gained 7500 XP and 1250 GP"); + } + break; + // Learn transmigration: Scorpion Stinger and Claw + case 6: + if (MAGIC_LVL < 2) + goto L_Magicless; + mesn; + mesq l("Well, I'm currently researching scorpions, as you can imagine."); + next; + setq General_Auldsbel, 7; + mesn; + mesq l("I'll teach you how to transmute some parts of theirs. You can use it to convert a @@ into a @@, but not the other way around, for example.", getitemlink(BlackScorpionStinger), getitemlink(RedScorpionStinger)); + next; + mesn; + mesq l("This have many uses. Maybe. Anyway, I'm soon done with my experiment, so please come back later."); + close; // On purpose + break; + // Help on research to gain his favor + case 7: + mesn; + mesq l("Hmm... See, the thing is that transmuting living beings is not normally something that transmutation magic can do."); + next; + mesn; + mesq l("But I will not give up on my little experiment. Incidentally, Snakes are shaddy enough for my experiment. I promise you, I'll succeed this time."); + next; + mesn; + mesq l("Oh. And don't mention anyone what I'm researching here. No need to fuss over minor things, don't you agree? It's totally not shaddy. Not shaddy at all!"); + next; + mesn; + mesq l("Now please be a good helper, and aid me by bringing:"); + mesc l("* @@/@@ @@", countitem(MountainSnakeTongue), 15, getitemlink(MountainSnakeTongue)); + mesc l("* @@/@@ @@", countitem(SnakeTongue), 15, getitemlink(SnakeTongue)); + mesc l("* @@/@@ @@", countitem(CaveSnakeTongue), 15, getitemlink(CaveSnakeTongue)); + mesc l("* @@/@@ @@", countitem(MountainSnakeEgg), 15, getitemlink(MountainSnakeEgg)); + mesc l("* @@/@@ @@", countitem(SnakeEgg), 15, getitemlink(SnakeEgg)); + mesc l("* @@/@@ @@", countitem(CaveSnakeEgg), 15, getitemlink(CaveSnakeEgg)); + next; + select + l("I'll try to find them."), + l("I actually have them, here."); + if (@menu == 2) { + mes ""; + mesn; + mesq l("Excellent! Let me see..."); + next; + if (!transcheck( + MountainSnakeTongue, 15, + SnakeTongue, 15, + CaveSnakeTongue, 15, + MountainSnakeEgg, 15, + SnakeEgg, 15, + CaveSnakeEgg, 15)) + goto L_Lie; + getexp 20000, 0; + Zeny=Zeny+2500; + setq General_Auldsbel, 8; + mesn; + mesq l("Thanks. Snakes seems promising indeed! Maybe they work where scorpions failed. If I succeed, I promise I'll teach you the spell. But for now..."); + mesc l("Gained 20000 XP and 2500 GP"); + } + break; + // Learn transmigration: Snake Egg, Tongue, Skin + case 8: + if (MAGIC_LVL < 3) + goto L_Magicless; + mesn; + mesq l("Well, I have not finished my research on snakes yet, but I'm pretty sure in how to transmute their parts."); + next; + setq General_Auldsbel, 8; + mesn; + mesq l("Here, look at how it is done. Focus. You can use it to convert a @@ into a @@, but not the other way around, for example.", getitemlink(MountainSnakeSkin), getitemlink(SnakeSkin)); + next; + mesn; + mesq l("Be careful as not everybody likes transmuted monster parts. Some may even see it as a foul thing. Anyway. Come back later."); + close; // On purpose + break; default: mesn; mesq l("Uhm, no, not really. Maybe later, who knows?"); |