summaryrefslogtreecommitdiff
path: root/npc/002-3
diff options
context:
space:
mode:
Diffstat (limited to 'npc/002-3')
-rw-r--r--npc/002-3/elmo.txt4
-rw-r--r--npc/002-3/nard.txt2
2 files changed, 4 insertions, 2 deletions
diff --git a/npc/002-3/elmo.txt b/npc/002-3/elmo.txt
index 4fa12f700..0106d3cb2 100644
--- a/npc/002-3/elmo.txt
+++ b/npc/002-3/elmo.txt
@@ -147,8 +147,10 @@ function ExpBoost {
// Get the average level of top players to calculate EXP Boost
// Level 100 ("max") = 25% EXP BOOST (max)
// Current (2019-04-27) top is 80/80/75, meaning a 19% EXP Boost.
+ // New rules which give 2x exp boost
+ // Current (2019-08-31) top is 85/84/83, meaning a 42% EXP/DROP Boost.
.@AVG_LEVEL=($@hoblvl_value[0]+$@hoblvl_value[1]+$@hoblvl_value[2])/3;
- .@BONUS=min(25, .@AVG_LEVEL/4);
+ .@BONUS=min(50, .@AVG_LEVEL/2);
sc_end SC_CASH_PLUSEXP;
sc_end SC_CASH_RECEIVEITEM;
sc_start SC_CASH_PLUSEXP, 3600000, .@BONUS;
diff --git a/npc/002-3/nard.txt b/npc/002-3/nard.txt
index 98493b585..7a5087897 100644
--- a/npc/002-3/nard.txt
+++ b/npc/002-3/nard.txt
@@ -63,7 +63,7 @@ L_Checker:
mesc l("Talk to Elmo to get an EXP UP Boost until level 15!"), 2;
// Actually, why don't we apply it right now...?
.@AVG_LEVEL=($@hoblvl_value[0]+$@hoblvl_value[1]+$@hoblvl_value[2])/3;
- .@BONUS=min(25, .@AVG_LEVEL/4);
+ .@BONUS=min(50, .@AVG_LEVEL/2);
sc_end SC_CASH_PLUSEXP;
sc_end SC_CASH_RECEIVEITEM;
sc_start SC_CASH_PLUSEXP, 3600000, .@BONUS;