diff options
Diffstat (limited to 'npc/001-2-28')
-rw-r--r-- | npc/001-2-28/_import.txt | 8 | ||||
-rw-r--r-- | npc/001-2-28/_warps.txt | 5 | ||||
-rw-r--r-- | npc/001-2-28/jenna.txt | 79 | ||||
-rw-r--r-- | npc/001-2-28/mapflags.txt | 1 | ||||
-rw-r--r-- | npc/001-2-28/note.txt | 25 | ||||
-rw-r--r-- | npc/001-2-28/plush.txt | 130 | ||||
-rw-r--r-- | npc/001-2-28/shop.txt | 25 |
7 files changed, 0 insertions, 273 deletions
diff --git a/npc/001-2-28/_import.txt b/npc/001-2-28/_import.txt deleted file mode 100644 index a58d3feec..000000000 --- a/npc/001-2-28/_import.txt +++ /dev/null @@ -1,8 +0,0 @@ -// Map 001-2-28: Red Plush Inn -// This file is generated automatically. All manually added changes will be removed when running the Converter. -"npc/001-2-28/_warps.txt", -"npc/001-2-28/jenna.txt", -"npc/001-2-28/mapflags.txt", -"npc/001-2-28/note.txt", -"npc/001-2-28/plush.txt", -"npc/001-2-28/shop.txt", diff --git a/npc/001-2-28/_warps.txt b/npc/001-2-28/_warps.txt deleted file mode 100644 index 4447ee632..000000000 --- a/npc/001-2-28/_warps.txt +++ /dev/null @@ -1,5 +0,0 @@ -// This file is generated automatically. All manually added changes will be removed when running the Converter. -// Map 001-2-28: Red Plush Inn warps -001-2-28,29,42,0 warp #001-2-28_29_42 0,0,001-1,118,89 -001-2-28,61,30,0 warp #001-2-28_61_30 0,0,001-1,135,83 -001-2-28,34,25,0 warp #001-2-28_34_25 3,0,001-2-29,38,34 diff --git a/npc/001-2-28/jenna.txt b/npc/001-2-28/jenna.txt deleted file mode 100644 index 4beb0604b..000000000 --- a/npc/001-2-28/jenna.txt +++ /dev/null @@ -1,79 +0,0 @@ -// Evol scripts. -// Author: -// Travolta -// Description: -// Jenna, waitress in Artis inn. - -001-2-28,52,32,0 script Jenna#001-2-28 NPC_RAIJIN_FEMALE_WAITRESS,1,1,{ - - function SayRandomGreeting { - - .@tick = gettimetick(1); - if (.@tick > @Artis_RedPlush_WaitressTick + 10) - { - setarray .messages$[0], l("Welcome to our inn!"), - l("Welcome to Red Plush."), - l("Please, have a seat."), - l("Lovely day, isn't it?"); - - .@r = rand(getarraysize(.messages$)); - .@msg$ = .messages$[.@r]; - npctalk3 .@msg$; - @Artis_RedPlush_WaitressTick = .@tick; - } - } - - speech S_LAST_NEXT, l("Do you want a drink?"); - - closedialog; - shop "#Invisible001-2-28"; - close; - -OnTimer1000: - dographmovestep; - -OnTouch: - SayRandomGreeting; - end; - -OnHour00: - if (playerattached()) - @Artis_RedPlush_WaitressTick = 0; - end; - -OnInit: - .sex = G_FEMALE; - .distance = 5; - initmovegraph "m_table_1", 52, 32, - "m_table_2", 56, 32, - "big_table_l", 53, 27, - "big_table_r", 56, 30, - "s_table_1", 53, 36, - "s_table_2", 58, 38, - "lf_table_2", 45, 31; - - setmovegraphcmd "m_table_1", "s_table_2", 2, "dir 4; wait 8", - "m_table_1", "lf_table_2", 1, "dir 4; wait 8", - "m_table_1", "big_table_l",1, "dir 0; wait 10", - "m_table_2", "m_table_1", 1, "dir 0; wait 8", - "m_table_2", "lf_table_2", 1, "dir 4; emote 2; wait 8", - "m_table_2", "big_table_l",2, "dir 0; wait 8", - "s_table_1", "m_table_1", 5, "dir 0; wait 10", - "s_table_1", "big_table_l",3, "dir 0; wait 1; emote 103;" - "say Thank you for the tip!;" - "wait 15; moveon", - "s_table_1", "m_table_2", 1, "dir 0; wait 8", - "s_table_2", "s_table_1", 1, "wait 6", - "s_table_2", "m_table_2", 1, "dir 0; wait 8", - "big_table_l", "m_table_2", 1, "dir 0; wait 6", - "big_table_l", "s_table_1", 1, "dir 2; wait 6", - "big_table_r", "s_table_1", 1, "dir 2; wait 6", - "big_table_r", "m_table_2", 2, "wait 8", - "big_table_r", "s_table_2", 1, "dir 4; wait 8", - "lf_table_2", "m_table_2", 1, "dir 0; wait 8", - "lf_table_2", "big_table_r",1, "dir 4; wait 1; emote 3; wait 6"; - - firstmove "wait 8"; - initnpctimer; -} - diff --git a/npc/001-2-28/mapflags.txt b/npc/001-2-28/mapflags.txt deleted file mode 100644 index 8cf7ec216..000000000 --- a/npc/001-2-28/mapflags.txt +++ /dev/null @@ -1 +0,0 @@ -001-2-28 mapflag town diff --git a/npc/001-2-28/note.txt b/npc/001-2-28/note.txt deleted file mode 100644 index c57a3f21e..000000000 --- a/npc/001-2-28/note.txt +++ /dev/null @@ -1,25 +0,0 @@ -// Evol scripts. -// Authors: -// gumi -// Qwerty Dragon -// Reid -// WildX -// Description: -// A small note presenting the 7 main rules of Evol Online. - -001-2-28,36,28,0 script Note#001-2-28 NPC_PAPER_NOTE,{ - narrator S_LAST_NEXT, - l("There is a paper with some rules written on it."); - - GameRules 8 | 4; - - narrator S_NO_NPC_NAME, - l("Following these lines are some other writings on this paper."), - l("Do not give the password of your room to anybody! Keep it secret and try not to use the same one in any other room in the future. - Jenna"); - - close; - -OnInit: - .distance = 2; - end; -} diff --git a/npc/001-2-28/plush.txt b/npc/001-2-28/plush.txt deleted file mode 100644 index 5600f2f24..000000000 --- a/npc/001-2-28/plush.txt +++ /dev/null @@ -1,130 +0,0 @@ -// Evol scripts. -// Author: -// Reid -// Description: -// Red, the Innkeeper. -// Variable: -// INN_REGISTER - -001-2-28,28,28,0 script Plush#001-2-28 NPC_RED,{ - - function narrator_explication { - narrator S_LAST_NEXT, - l("You will respawn at this place if defeated in combat."), - l("All you have to do is to select a bed in the upper level anytime after your reservation."), - l("Unlike other respawn points, an inn can fully restore your HP."), - l("Of course, you can select a bed somewhere else after your reservation, but you won't get your HP recovery until you choose to get some rest in the inn."), - l("You can also use your room to get some rest after a long battle. That will consume your reservation but your HP will be fully restored."); - return; - } - - function accepted_room { - .@price = getarg(0); - if (Zeny < .@price) - { - speech S_FIRST_BLANK_LINE | S_LAST_NEXT, l("You don't have enough money, bring @@ E.", .@price); - } - else - { - emotion E_HAPPY; - Zeny = Zeny - .@price; - INN_REGISTER = REDPLUSH_INN; - PC_IS_DEAD = false; - - speech S_FIRST_BLANK_LINE | S_LAST_NEXT, - lg("I registered you on the 4th room of the upper level.", - "I registered you on the 2nd room of the upper level."), - l("You can go upstairs and choose a different room if you want."); - savepoint "001-2-29", 29, g(49, 35); - } - } - - function register_room { - .@price = lognbaselvl(100, 10); - - speech S_FIRST_BLANK_LINE | S_LAST_NEXT, - l("That will be @@ E to set your respawn point", .@price), - l("This will remain your respawn point until set elsewhere."), - l("Is that okay?"); - - if (askyesno() == ASK_YES) - { - accepted_room(.@price); - } - else - { - speech S_FIRST_BLANK_LINE | S_LAST_NEXT, - l("Come back later if you changed your mind!"); - } - - return; - } - - function lodge_check { - if (INN_REGISTER == NO_INN) - { - register_room; - } - else if (INN_REGISTER == REDPLUSH_INN) - { - speech S_FIRST_BLANK_LINE | S_LAST_NEXT, - lg("You are already registered here."), - l("Go on the upper level if you want to change your room or to use it."); - } - else - { - speech S_FIRST_BLANK_LINE | S_LAST_NEXT, - lg("If you are registered somewhere else you will loose that reservation."), - l("Do you still want to lodge here?"); - - if (askyesno() == ASK_YES) - { - register_room; - } - } - return; - } - - speech S_LAST_NEXT, - l("Welcome to the Red Plush inn!"), - l("What do you need?"); - - do - { - .@q = select( - l("Could I lodge here for a while?"), - l("What service do you offer?"), - l("What is your tipiou trying to do?"), - l("Nothing.")); - - switch (.@q) - { - case 1: - lodge_check; - break; - case 2: - emotion E_WINK; - speech S_FIRST_BLANK_LINE | S_LAST_NEXT, - l("We offer a room for travelers passing by Artis, our beds are comfy and you can be guaranteed to be right as rain after a night here!"), - l("If you wake up at the inn after a harsh battle, you will find yourself revitalized in an instant unlike other places where you can rest."); - - narrator_explication; - break; - case 3: - speech S_FIRST_BLANK_LINE | S_LAST_NEXT, - l("That poor one is doing his best to fly... But his last meal and the gravity is not helping him so far!"); - break; - case 4: - break; - } - } while (.@q != 1 && .@q != 4); - - closedialog; - goodbye; - close; - -OnInit: - .sex = G_FEMALE; - .distance = 5; -} - diff --git a/npc/001-2-28/shop.txt b/npc/001-2-28/shop.txt deleted file mode 100644 index 1d435c314..000000000 --- a/npc/001-2-28/shop.txt +++ /dev/null @@ -1,25 +0,0 @@ -// Evol scripts. -// Authors: -// 4144 -// Reid -// Description: -// Inn hidden shop. - -001-2-28,53,33,0 trader #Invisible001-2-28 NPC_HIDDEN,{ - -OnInit: - tradertype(NST_MARKET); - - sellitem RedPlushWine, -1, 50; - - .sex = G_OTHER; - .distance = 10; - end; - -OnClock0000: - restoreshopitem RedPlushWine, 20; -OnClock0800: - restoreshopitem RedPlushWine, 20; -OnClock1600: - restoreshopitem RedPlushWine, 20; -} |