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+// Evol scripts.
+// Author:
+// Reid
+// Description:
+// Narrator explain to the player that he is dreaming.
+// Variable:
+// 0 General_Narrator
+// Values:
+// 0 PC is in the game introduction.
+// 1 PC arrived Artis.
+
+000-0-1,25,28,0 script Narrator#000-0-1 NPC_NARRATOR,{
+
+ narrator S_LAST_NEXT,
+ l("Look, we finally meet."),
+ l("I think that you already understood, you are asleep."),
+ l("The ship, La Johanne, has left Drasil Island, finally."),
+ l("Nard and his crew are taking us to the city of Artis."),
+ l("There are a lot of things you must be wondering about."),
+ l("So, search for answers."),
+ l("..."),
+ l("Ah, seagulls. We are arriving."),
+ l("..."),
+ l("Wake-up!");
+
+ if (countitem(JohanneKey) == 1) delitem JohanneKey, 1;
+ setq General_Narrator, 1;
+ setq ShipQuests_Nard, 6;
+ savepoint "001-2-22", 50, 38;
+ warp "001-2-22", 50, 38;
+ closedialog;
+ close;
+
+OnInit:
+ .sex = G_OTHER;
+ end;
+}