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-rw-r--r--db/re/mob_skill_db.conf75
1 files changed, 75 insertions, 0 deletions
diff --git a/db/re/mob_skill_db.conf b/db/re/mob_skill_db.conf
index 883e72f7f..a0d21966b 100644
--- a/db/re/mob_skill_db.conf
+++ b/db/re/mob_skill_db.conf
@@ -461,6 +461,81 @@ SKILL_COND2 = {
SkillLevel: 25
Rate: 10000
SkillTarget: "MST_TARGET"
+ val0: 10000
+ val1: 0
+ val2: 10000
+ }
+ NPC_POISON: {
+ SkillState: "MSS_DEAD"
+ SkillLevel: 25
+ Rate: 10000
+ SkillTarget: "MST_TARGET"
+ val0: 10000
+ val1: 0
+ val2: 10000
+ }
+ NPC_POISON: {
+ SkillState: "MSS_DEAD"
+ SkillLevel: 25
+ Rate: 10000
+ SkillTarget: "MST_TARGET"
+ val0: 10000
+ val1: 0
+ val2: 10000
+ }
+ NPC_POISON: {
+ SkillState: "MSS_DEAD"
+ SkillLevel: 25
+ Rate: 10000
+ SkillTarget: "MST_TARGET"
+ val0: 10000
+ val1: 0
+ val2: 10000
+ }
+ NPC_POISON: {
+ SkillState: "MSS_DEAD"
+ SkillLevel: 25
+ Rate: 10000
+ SkillTarget: "MST_TARGET"
+ val0: 10000
+ val1: 0
+ val2: 10000
+ }
+ NPC_POISON: {
+ SkillState: "MSS_DEAD"
+ SkillLevel: 25
+ Rate: 10000
+ SkillTarget: "MST_TARGET"
+ val0: 10000
+ val1: 0
+ val2: 10000
+ }
+ NPC_POISON: {
+ SkillState: "MSS_DEAD"
+ SkillLevel: 25
+ Rate: 10000
+ SkillTarget: "MST_TARGET"
+ val0: 10000
+ val1: 0
+ val2: 10000
+ }
+ NPC_POISON: {
+ SkillState: "MSS_DEAD"
+ SkillLevel: 25
+ Rate: 10000
+ SkillTarget: "MST_TARGET"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_DEAD"
+ SkillLevel: 25
+ Rate: 10000
+ SkillTarget: "MST_TARGET"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_DEAD"
+ SkillLevel: 25
+ Rate: 10000
+ SkillTarget: "MST_TARGET"
}
}