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+// Mob Skill Database
+// Based on Aegis Episode 14.2
+//
+// Structure of Database:
+// MobID,Dummy value (info only),State,SkillID,SkillLv,Rate,CastTime,Delay,Cancelable,Target,Condition type,Condition value,val1,val2,val3,val4,val5,Emotion,Chat
+//
+// RATE: the chance of the skill being casted when the condition is fulfilled (10000 = 100%).
+// DELAY: the time (in milliseconds) before attempting to recast the same skill.
+//
+// STATE:
+// any (except dead) / idle (in standby) / walk (in movement) / dead (on killed) /
+// loot /attack / angry (like attack, except player has not attacked mob yet) /
+// chase (following target, after being attacked) / follow (following target,
+// without being attacked) / anytarget (attack+angry+chase+follow)
+//
+// TARGET:
+// target (current target) / self / friend / master / randomtarget (any enemy within skill's range)
+//
+// The following are for ground-skills, a random target tile is selected from the specified area:
+// around1 (3x3 area around self) / around2 (5x5 area around self) /
+// around3 (7x7 area around self) / around4 (9x9 area around self) /
+// around5 (3x3 area around target) / around6 (5x5 area around target) /
+// around7 (7x7 area around target) / around8 (9x9 area around target) /
+// around = around4
+//
+// CONDITION:
+// always Unconditional (no condition value).
+// onspawn When mob spawns/respawns (no condition value).
+// myhpltmaxrate When mob's HP drops to the specified %.
+// myhpinrate When mob's HP is in a certain % range (condition value = lower bound, val1 = upper bound).
+// mystatuson If mob has the specified abnormality in status.
+// mystatusoff If mob has ended the specified abnormality in status.
+// friendhpltmaxrate When mob's friend's HP drops to the specified %.
+// friendhpinrate When mob's friend's HP is in a certain % range (condition value = lower bound, val1 = upper bound).
+// friendstatuson If friend has the specified abnormality in status.
+// friendstatusoff If friend has ended the specified abnormality in status.
+// attackpcgt When attack PCs become greater than specified number.
+// attackpcge When attack PCs become greater than or equal to the specified number.
+// slavelt When number of slaves is less than the original specified number.
+// slavele When number of slaves is less than or equal to the original specified number.
+// closedattacked When close range melee attacked (no condition value).
+// longrangeattacked When long range attacked, ex. bows, guns, ranged skills (no condition value).
+// skillused When the specified skill is used on the mob.
+// afterskill After mob casts the specified skill.
+// casttargeted When a target is in cast range (no condition value).
+// rudeattacked When mob is rude attacked (no condition value).
+//
+// Status abnormalities specified through the statuson/statusoff system:
+// anybad (any type of state change) / stone / freeze / stun / sleep /
+// poison / curse / silence / confusion / blind / hiding / sight (unhidden)
+//
+// Note: if a negative MobID is provided, the skill will be treated as 'global':
+// -1: added for all boss types.
+// -2: added for all normal types.
+// -4: added for all mobs.
+
+//id,name@skill,state,skillid,skilllevel,rate,casttime,delay,cancel,target,cond1,cond2,val0,val1,val2,val3,val4,emotion,chat
+1005,Ratto@NPC_POISON,attack,176,20,500,0,500,yes,target,always,0,,,,,,,
+1008,Blub@NPC_SUMMONSLAVE,any,196,4,10000,700,60000,no,self,onspawn,0,1007,,,,,,
+1010,Crocotree@NPC_REBIRTH,dead,208,2,10000,0,0,yes,self,always,0,,,,,,,
+1010,Crocotree@NPC_TRANSFORMATION,any,198,1,10000,700,60000,no,self,afterskill,208,1014,,,,,,
+1012,Frostiana@NPC_POISON,attack,176,5,1000,0,2000,yes,target,always,0,,,,,,,
+1013,Pikpik@NPC_SELFDESTRUCTION,attack,173,1,10000,1000,0,no,self,always,0,,,,,,,
+1013,Pikpik@NPC_SELFDESTRUCTION,chase,173,1,2000,1000,0,no,self,always,0,,,,,,,
+1014,Croconut@NPC_SUICIDE,any,175,1,10000,1000,0,no,self,always,0,,,,,,,
+1015,Tipiu@NPC_SUMMONSLAVE,idle,196,6,10000,0,0,no,self,onspawn,0,1003,,,,,,
+1015,Tipiu@NPC_SUMMONSLAVE,attack,196,2,2000,700,10000,no,self,slavele,5,1003,,,,,,
+1015,Tipiu@NPC_SUMMONSLAVE,idle,196,2,7000,700,10000,no,self,slavele,5,1003,,,,,,
+1016,Tipiou@NPC_SUMMONSLAVE,idle,196,5,10000,0,0,no,self,onspawn,0,1002,,,,,,
+1016,Tipiou@NPC_SUMMONSLAVE,attack,196,2,2000,700,10000,no,self,slavele,4,1002,,,,,,
+1016,Tipiou@NPC_SUMMONSLAVE,idle,196,2,7000,700,10000,no,self,slavele,4,1002,,,,,,