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Diffstat (limited to 'db/re/mob_skill_db.txt')
-rw-r--r-- | db/re/mob_skill_db.txt | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/db/re/mob_skill_db.txt b/db/re/mob_skill_db.txt new file mode 100644 index 000000000..8a325296a --- /dev/null +++ b/db/re/mob_skill_db.txt @@ -0,0 +1,71 @@ +// Mob Skill Database +// Based on Aegis Episode 14.2 +// +// Structure of Database: +// MobID,Dummy value (info only),State,SkillID,SkillLv,Rate,CastTime,Delay,Cancelable,Target,Condition type,Condition value,val1,val2,val3,val4,val5,Emotion,Chat +// +// RATE: the chance of the skill being casted when the condition is fulfilled (10000 = 100%). +// DELAY: the time (in milliseconds) before attempting to recast the same skill. +// +// STATE: +// any (except dead) / idle (in standby) / walk (in movement) / dead (on killed) / +// loot /attack / angry (like attack, except player has not attacked mob yet) / +// chase (following target, after being attacked) / follow (following target, +// without being attacked) / anytarget (attack+angry+chase+follow) +// +// TARGET: +// target (current target) / self / friend / master / randomtarget (any enemy within skill's range) +// +// The following are for ground-skills, a random target tile is selected from the specified area: +// around1 (3x3 area around self) / around2 (5x5 area around self) / +// around3 (7x7 area around self) / around4 (9x9 area around self) / +// around5 (3x3 area around target) / around6 (5x5 area around target) / +// around7 (7x7 area around target) / around8 (9x9 area around target) / +// around = around4 +// +// CONDITION: +// always Unconditional (no condition value). +// onspawn When mob spawns/respawns (no condition value). +// myhpltmaxrate When mob's HP drops to the specified %. +// myhpinrate When mob's HP is in a certain % range (condition value = lower bound, val1 = upper bound). +// mystatuson If mob has the specified abnormality in status. +// mystatusoff If mob has ended the specified abnormality in status. +// friendhpltmaxrate When mob's friend's HP drops to the specified %. +// friendhpinrate When mob's friend's HP is in a certain % range (condition value = lower bound, val1 = upper bound). +// friendstatuson If friend has the specified abnormality in status. +// friendstatusoff If friend has ended the specified abnormality in status. +// attackpcgt When attack PCs become greater than specified number. +// attackpcge When attack PCs become greater than or equal to the specified number. +// slavelt When number of slaves is less than the original specified number. +// slavele When number of slaves is less than or equal to the original specified number. +// closedattacked When close range melee attacked (no condition value). +// longrangeattacked When long range attacked, ex. bows, guns, ranged skills (no condition value). +// skillused When the specified skill is used on the mob. +// afterskill After mob casts the specified skill. +// casttargeted When a target is in cast range (no condition value). +// rudeattacked When mob is rude attacked (no condition value). +// +// Status abnormalities specified through the statuson/statusoff system: +// anybad (any type of state change) / stone / freeze / stun / sleep / +// poison / curse / silence / confusion / blind / hiding / sight (unhidden) +// +// Note: if a negative MobID is provided, the skill will be treated as 'global': +// -1: added for all boss types. +// -2: added for all normal types. +// -4: added for all mobs. + +//id,name@skill,state,skillid,skilllevel,rate,casttime,delay,cancel,target,cond1,cond2,val0,val1,val2,val3,val4,emotion,chat +1005,Ratto@NPC_POISON,attack,176,20,500,0,500,yes,target,always,0,,,,,,, +1008,Blub@NPC_SUMMONSLAVE,any,196,4,10000,700,60000,no,self,onspawn,0,1007,,,,,, +1010,Crocotree@NPC_REBIRTH,dead,208,2,10000,0,0,yes,self,always,0,,,,,,, +1010,Crocotree@NPC_TRANSFORMATION,any,198,1,10000,700,60000,no,self,afterskill,208,1014,,,,,, +1012,Frostiana@NPC_POISON,attack,176,5,1000,0,2000,yes,target,always,0,,,,,,, +1013,Pikpik@NPC_SELFDESTRUCTION,attack,173,1,10000,1000,0,no,self,always,0,,,,,,, +1013,Pikpik@NPC_SELFDESTRUCTION,chase,173,1,2000,1000,0,no,self,always,0,,,,,,, +1014,Croconut@NPC_SUICIDE,any,175,1,10000,1000,0,no,self,always,0,,,,,,, +1015,Tipiu@NPC_SUMMONSLAVE,idle,196,6,10000,0,0,no,self,onspawn,0,1003,,,,,, +1015,Tipiu@NPC_SUMMONSLAVE,attack,196,2,2000,700,10000,no,self,slavele,5,1003,,,,,, +1015,Tipiu@NPC_SUMMONSLAVE,idle,196,2,7000,700,10000,no,self,slavele,5,1003,,,,,, +1016,Tipiou@NPC_SUMMONSLAVE,idle,196,5,10000,0,0,no,self,onspawn,0,1002,,,,,, +1016,Tipiou@NPC_SUMMONSLAVE,attack,196,2,2000,700,10000,no,self,slavele,4,1002,,,,,, +1016,Tipiou@NPC_SUMMONSLAVE,idle,196,2,7000,700,10000,no,self,slavele,4,1002,,,,,, |