diff options
Diffstat (limited to 'db/re/job_db.conf')
-rw-r--r-- | db/re/job_db.conf | 20 |
1 files changed, 16 insertions, 4 deletions
diff --git a/db/re/job_db.conf b/db/re/job_db.conf index b101a116e..0ee526c37 100644 --- a/db/re/job_db.conf +++ b/db/re/job_db.conf @@ -36,10 +36,10 @@ Job_Name: { // Job names as in src/map/pc.c (they are hardcoded at the moment so Whip: 0~200 (int, defaults to 200) Book: 0~200 (int, defaults to 200) Katar: 0~200 (int, defaults to 200) - Revolver: 0~200 (int, defaults to 200) - Rifle: 0~200 (int, defaults to 200) - GatlingGun: 0~200 (int, defaults to 200) - Shotgun: 0~200 (int, defaults to 200) + Revolver: 0~200 (int, defaults to 200) (inaccurate) + Rifle: 0~200 (int, defaults to 200) (slow and powerful) + GatlingGun: 0~200 (int, defaults to 200) (fast and weak) (very powerful with GatlingFever) + Shotgun: 0~200 (int, defaults to 200) (splash damage, very slow) GrenadeLauncher: 0~200 (int, defaults to 200) FuumaShuriken: 0~200 (int, defaults to 200) TwoHandRod: 0~200 (int, defaults to 200) @@ -67,6 +67,8 @@ Human: { TwoHandRod: 65 Shield: 10 Bow: 100 + Rifle: 180 + GatlingGun: 40 } HPTable:[ 400, 450, 500, 550, 600, 650, 700, 750, 800, 850, // 1 - 10 900, 950, 1000, 1050, 1100, 1150, 1200, 1250, 1300, 1350, // 11 - 20 @@ -118,6 +120,8 @@ Ukar: { TwoHandRod: 65 Shield: 10 Bow: 100 + Rifle: 180 + GatlingGun: 40 } InheritHP: ( "Human" ); InheritSP: ( "Human" ); @@ -139,6 +143,8 @@ Redy: { TwoHandRod: 65 Shield: 10 Bow: 100 + Rifle: 180 + GatlingGun: 40 } InheritHP: ( "Human" ); InheritSP: ( "Human" ); @@ -181,6 +187,8 @@ Orc: { TwoHandRod: 65 Shield: 10 Bow: 100 + Rifle: 180 + GatlingGun: 40 } InheritHP: ( "Human" ); InheritSP: ( "Human" ); @@ -202,6 +210,8 @@ Raijin: { TwoHandRod: 65 Shield: 10 Bow: 100 + Rifle: 180 + GatlingGun: 40 } InheritHP: ( "Human" ); InheritSP: ( "Human" ); @@ -223,6 +233,8 @@ Tritan: { TwoHandRod: 65 Shield: 10 Bow: 100 + Rifle: 180 + GatlingGun: 40 } InheritHP: ( "Human" ); InheritSP: ( "Human" ); |