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-rw-r--r--db/re/item_db.conf18
1 files changed, 3 insertions, 15 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf
index 2a2769530..22ca15e17 100644
--- a/db/re/item_db.conf
+++ b/db/re/item_db.conf
@@ -1956,21 +1956,9 @@ item_db: (
Delay: 1000
UseEffect: "EFFECT_HEAL"
Script: <"
- // , , , SC_ATTHASTE_POTION1, SC_PLUSATTACKPOWER,
- // what about SC_INCASPDRATE - oh, so many options for the same thing
- switch (@redundant_shroom) {
- case 0:
- .@ef=SC_PLUSATTACKPOWER; break;
- case 1:
- .@ef=SC_MAXIMIZEPOWER; break;
- case 2:
- .@ef=SC_STRUP; break;
- case 3:
- .@ef=SC_WEAPONPERFECT; @redundant_shroom=-1; break;
- }
- dispbottom l("Variant @@: @@", @redundant_shroom, .@ef);
- @redundant_shroom=@redundant_shroom+1;
- sc_start .@ef, 15000, 5;
+ // SC_PLUSATTACKPOWER is not caught by client but works.
+ // SC_STRUP is caught by client, but raises STR in a weird way.
+ sc_start SC_PLUSATTACKPOWER, 15000, 5;
@min = 30;
@max = 60;
@delay = 3;