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-rw-r--r--conf/map/battle/battle.conf2
1 files changed, 1 insertions, 1 deletions
diff --git a/conf/map/battle/battle.conf b/conf/map/battle/battle.conf
index 035f9b0b7..37913881c 100644
--- a/conf/map/battle/battle.conf
+++ b/conf/map/battle/battle.conf
@@ -51,7 +51,7 @@ critical_rate: 100
// or walk animation may be omitted client-side, causing cropped attacks or
// monsters that teleport to you)
// Otherwise, the delay is equal to the 'attack animation' (amotion)
-attack_walk_delay: 15
+attack_walk_delay: 14
// Move-delay adjustment after being hit. (Note 2)
// The 'can't walk' delay after being hit is calculated as a percentage of the damage animation duration.