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-rw-r--r--conf/map/battle/exp.conf8
1 files changed, 4 insertions, 4 deletions
diff --git a/conf/map/battle/exp.conf b/conf/map/battle/exp.conf
index 1aae6c22d..2abd50540 100644
--- a/conf/map/battle/exp.conf
+++ b/conf/map/battle/exp.conf
@@ -34,14 +34,14 @@
// Rate at which exp. is given. (Note 2)
// Modifying this value is without effect, as it is override during script runtime.
-base_exp_rate: 100
+base_exp_rate: 300
// Rate at which job exp. is given. (Note 2)
// Modifying this value is without effect, as it is override during script runtime.
-job_exp_rate: 100
+job_exp_rate: 300
// Turn this on to allow a player to level up more than once from a kill. (Note 1)
-multi_level_up: false
+multi_level_up: true
// Setting this can cap the max experience one can get per kill specified as a
// % of the current exp bar. (Every 10 = 1.0%)
@@ -70,7 +70,7 @@ exp_bonus_max_attacker: 10
mvp_exp_rate: 100
// Rate of base/job exp given by NPCs. (Note 2)
-quest_exp_rate: 100
+quest_exp_rate: 300
// The rate of job exp. from using Heal skill (100 is the same as the heal amount, 200 is double.
// The balance of the exp. rate is best used with 5 to 10)