diff options
-rw-r--r-- | npc/000-1/ale.txt | 10 | ||||
-rw-r--r-- | npc/000-1/darlin.txt | 34 | ||||
-rw-r--r-- | npc/000-1/fexil.txt | 1 | ||||
-rw-r--r-- | npc/000-1/gugli.txt | 7 | ||||
-rw-r--r-- | npc/000-1/gulukan.txt | 11 | ||||
-rw-r--r-- | npc/000-1/lean.txt | 5 | ||||
-rw-r--r-- | npc/000-1/max.txt | 7 | ||||
-rw-r--r-- | npc/000-1/muller.txt | 9 | ||||
-rw-r--r-- | npc/000-1/sapartan.txt | 9 | ||||
-rw-r--r-- | npc/000-1/silvio.txt | 7 | ||||
-rw-r--r-- | npc/000-1/tarlan.txt | 12 | ||||
-rw-r--r-- | npc/000-2-0/julia.txt | 21 | ||||
-rw-r--r-- | npc/000-2-1/alige.txt | 14 | ||||
-rw-r--r-- | npc/000-2-1/chefgado.txt | 13 | ||||
-rw-r--r-- | npc/000-2-1/chest.txt | 14 | ||||
-rw-r--r-- | npc/000-2-1/dan.txt | 16 | ||||
-rw-r--r-- | npc/000-2-1/peter.txt | 104 | ||||
-rw-r--r-- | npc/000-2-3/box.txt | 10 |
18 files changed, 158 insertions, 146 deletions
diff --git a/npc/000-1/ale.txt b/npc/000-1/ale.txt index c7fe20e9f..20f813793 100644 --- a/npc/000-1/ale.txt +++ b/npc/000-1/ale.txt @@ -22,7 +22,7 @@ menu l("Gugli sent me down here to help you."), -, l("What's that?"), l_Plushroom, - l("See you aboard."), close; + l("See you aboard."), l_Quit; mes ""; mesn; @@ -63,9 +63,7 @@ l_CallFunc: rif(getq(ShipQuests_Jalad) == 0, l("Jalad.")), l_Jalad, rif(getq(ShipQuests_QMuller) == 0, l("QMuller.")), l_Bottom, rif(getq(ShipQuests_Tibbo) == 0, l("Tibbo.")), l_Bottom, - l("Nobody."), -; - - close; + l("Nobody."), l_Quit; l_Bottom: mes ""; @@ -83,6 +81,7 @@ l_Jalad: next; restorecam; + close; l_Plushroom: @@ -110,4 +109,7 @@ l_TaskDone: close; +l_Quit: + close; + } diff --git a/npc/000-1/darlin.txt b/npc/000-1/darlin.txt index 1ba7c98e5..9cd2a384b 100644 --- a/npc/000-1/darlin.txt +++ b/npc/000-1/darlin.txt @@ -12,9 +12,9 @@ // 3 Get back to Darlin.
000-1.gat,89,95,0,1 script Darlin 103;14,{
- +
mesn;
- set @q, getq(ShipQuests_Darlin); + set @q, getq(ShipQuests_Darlin);
if (@q == 1 || @q == 2) goto OnQuestGiven;
if (@q > 2) goto l_QuestDone;
OnStart:
@@ -76,8 +76,8 @@ OnStart: next;
l_Menu:
- set @q, getq(ShipQuests_Darlin); - + set @q, getq(ShipQuests_Darlin);
+
menu
l("Maybe you can come down to talk?"), l_GoDown,
l("I'm looking for Gugli, where is he?"), -,
@@ -90,7 +90,7 @@ l_Menu: next;
mesq l("HE IS AT THE BOTTOM OF THE SHIP, DOWN THE STAIRS. YOU CAN'T MISS HIM!");
restorecam;
- +
close;
l_GoDown:
@@ -134,10 +134,7 @@ l_Bye: mesn;
mesq l("FINE, BYE!");
-l_Quit:
- close;
-
-OnQuestGiven: +OnQuestGiven:
mesq l("HEY @@!", strcharinfo(0));
next;
mesq l("DID YOU FIND OUT WHAT THE LIGHT WAS?!");
@@ -157,7 +154,7 @@ OnQuestGiven: goto l_Menu;
l_Nothing:
- if (@q == 2) setq ShipQuests_Darlin, 3; + if (@q == 2) setq ShipQuests_Darlin, 3;
mes "";
mesn;
mesq l("OH, OK!");
@@ -170,19 +167,22 @@ l_Chest: mesq l("SORRY, BUT WHAT DID YOU SAY? SPEAK LOUDER!");
next;
mesq l("IF YOU FIND SOMETHING, THEN IT'S GREAT!");
- - setq ShipQuests_Darlin, 3; +
+ setq ShipQuests_Darlin, 3;
goto l_Menu;
l_DangerAround:
mesq l("NOTHING ELSE OTHER THAN SHARKS AND AN ODD LIGHT!");
close;
- +
l_QuestDone:
mesq l("HEY") + " " + strcharinfo(0) + "!";
- next; - - goto l_Menu; + next;
+
+ goto l_Menu;
+
+l_Quit:
+ close;
-} +}
diff --git a/npc/000-1/fexil.txt b/npc/000-1/fexil.txt index 234a947e0..6c4b6b8f2 100644 --- a/npc/000-1/fexil.txt +++ b/npc/000-1/fexil.txt @@ -30,6 +30,7 @@ l_Accepted: shop "Bag"; + close; } diff --git a/npc/000-1/gugli.txt b/npc/000-1/gugli.txt index d5af91853..1f3762714 100644 --- a/npc/000-1/gugli.txt +++ b/npc/000-1/gugli.txt @@ -83,13 +83,13 @@ l_Menu: rif(countitem("AquadaBox") > 0 || countitem("CroconutBox") > 0 || countitem("PlushroomBox") > 0, l("I have some food for you.")), l_CollectSmthing, l("Who should I search for?"), l_SailorNames, l("Where can I find your crew?"), l_Location, - l("See you!"), close; + l("See you!"), l_Quit; l_MenuDone: menu rif(getq(ShipQuests_Couwan) == 1, l("Couwan gave me this box, it is for you.")), l_Couwan, l("I have collected all the boxes you needed."), l_TaskDone, - l("See you!"), close; + l("See you!"), l_Quit; l_SailorNames: mes ""; @@ -219,4 +219,7 @@ l_AllComplete: doevent "Gugli::OnTalk"; close; +l_Quit: + close; + } diff --git a/npc/000-1/gulukan.txt b/npc/000-1/gulukan.txt index c67427429..92693f263 100644 --- a/npc/000-1/gulukan.txt +++ b/npc/000-1/gulukan.txt @@ -23,7 +23,7 @@ menu l("Wow, it seems everyone knows my name!"), -, l("Well, it it's not bad to finally feel something beneath my feet."), l_Continue, - l("Not so good actually... I would feel better on Nard's ship."), close; + l("Not so good actually... I would feel better on Nard's ship."), l_Quit; l_Name: @@ -44,7 +44,7 @@ l_Continue2: menu l("Actually Gugli asked me if I could help you bringing him some of your boxes."), -, - l("Yes, indeed. I prefer to explore places I have never been to, before doing anything else."), close; + l("Yes, indeed. I prefer to explore places I have never been to, before doing anything else."), l_Quit; mes ""; mesn; @@ -125,9 +125,7 @@ l_RandomC: rif(getq(ShipQuests_Jalad) == 0, l("Jalad.")), l_Top, rif(getq(ShipQuests_QMuller) == 0, l("QMuller.")), l_Top, rif(getq(ShipQuests_Tibbo) == 0, l("Tibbo.")), l_Bottom, - l("Nobody."), -; - - close; + l("Nobody."), l_Quit; l_Bottom: mes ""; @@ -159,4 +157,7 @@ l_TaskDone: close; +l_Quit: + close; + } diff --git a/npc/000-1/lean.txt b/npc/000-1/lean.txt index 2164f2c82..7ff491e13 100644 --- a/npc/000-1/lean.txt +++ b/npc/000-1/lean.txt @@ -56,7 +56,7 @@ l_Sailors: next;
menu
- l("Thank you for your help."), close,
+ l("Thank you for your help."), l_Quit,
l("Gugli mentioned six sailors. What about the others?"), -;
mes "";
@@ -67,4 +67,7 @@ l_Sailors: close;
+l_Quit:
+ close;
+
}
diff --git a/npc/000-1/max.txt b/npc/000-1/max.txt index 1e9528602..ada5c14c9 100644 --- a/npc/000-1/max.txt +++ b/npc/000-1/max.txt @@ -22,7 +22,7 @@ rif(@gugli == 1, l("Gugli asked me to help sailors with their food gatherings. Do you know where could I find them?")), l_Sailors, rif(@gugli > 1, l("Seems I've helped everyone here. I don't know what to do now!")), l_Annoyed, rif(@knife == 0, l("It looks like you are an expert of the life inside 'La Johanne'. Do you know any hidden secrets nobody knows?")), l_Secrets, - l("No thanks, not at the moment."), close; + l("No thanks, not at the moment."), l_Quit; l_Help: mes ""; @@ -46,7 +46,7 @@ l_MenuSailors: l("Do you know where can I find Gulukan?"), l_Gulukan, l("Any clue on where Astapolos may be hidden?"), l_Astapolos, l("What about Q'Muller? Where is he?"), l_Qmuller, - l("Alright. I will go looking for them now."), close; + l("Alright. I will go looking for them now."), l_Quit; l_Gulukan: mes ""; @@ -96,4 +96,7 @@ l_Secrets: close; +l_Quit: + close; + } diff --git a/npc/000-1/muller.txt b/npc/000-1/muller.txt index 4dca23386..f9b64a25e 100644 --- a/npc/000-1/muller.txt +++ b/npc/000-1/muller.txt @@ -27,7 +27,7 @@ next; menu - l("Indeed! Goodbye."), close, + l("Indeed! Goodbye."), l_Quit, l("Yes, it is true! You are not able at all. Nard has been waiting for the food for too long already. Hurry up, you lazy sailors!"), -; mes ""; @@ -75,9 +75,7 @@ l_CallFunc: rif(getq(ShipQuests_Jalad) == 0, l("Jalad.")), l_Top, rif(getq(ShipQuests_Gulukan) == 0, l("Gulukan.")), l_Bottom, rif(getq(ShipQuests_Tibbo) == 0, l("Tibbo.")), l_Bottom, - l("Nobody."), -; - - close; + l("Nobody."), l_Quit; l_Bottom: mes ""; @@ -120,4 +118,7 @@ l_TaskDone: close; +l_Quit: + close; + } diff --git a/npc/000-1/sapartan.txt b/npc/000-1/sapartan.txt index 435615013..d7f518032 100644 --- a/npc/000-1/sapartan.txt +++ b/npc/000-1/sapartan.txt @@ -27,7 +27,7 @@ menu l("Thank you sir for you nice words. I am feeling better now."), -, - lg("I'm still a bit weak at the moment. We should probably talk later."), close; + lg("I'm still a bit weak at the moment. We should probably talk later."), l_Quit; mes ""; mesn; @@ -59,7 +59,7 @@ menu l("No, I don't, but I would like to know more about that."), -, l("Well... I've only killed some little pious in the ship, that's all."), -, - l("Yes, I feel strong enough for dangerous combats!"), close; + l("Yes, I feel strong enough for dangerous combats!"), l_Quit; mes ""; mesn; @@ -88,7 +88,7 @@ menu l("Thank you for your tricks. I am going to try them now!"), -, - l("I already know everything. Bye."), close; + l("I already know everything. Bye."), l_Quit; mes ""; mesn; @@ -97,4 +97,7 @@ close; +l_Quit: + close; + } diff --git a/npc/000-1/silvio.txt b/npc/000-1/silvio.txt index 464bb3de0..b9ce97dce 100644 --- a/npc/000-1/silvio.txt +++ b/npc/000-1/silvio.txt @@ -1,7 +1,7 @@ // Evol scripts. // Author: // Reid -// Description:
+// Description: // Pervert and arrogant sailor. 000-1.gat,86,99,0,1 script Silvio 312;2,{ @@ -166,7 +166,7 @@ l_Sailors: next; menu - l("See you."), close, + l("See you."), l_Quit, l("*Imitate a thunder's sound.*"), -; mes ""; @@ -175,4 +175,7 @@ l_Sailors: close; +l_Quit: + close; + } diff --git a/npc/000-1/tarlan.txt b/npc/000-1/tarlan.txt index 3f687c284..26381d50a 100644 --- a/npc/000-1/tarlan.txt +++ b/npc/000-1/tarlan.txt @@ -27,7 +27,7 @@ mesn; mesq l("Ok, see you then!"); - goto l_Close; + goto l_Quit; l_Food: mes " "; @@ -36,28 +36,28 @@ l_Food: next; mesq l("Yeye be careful with wild animal's food, some of them are yeyery dangerous, especially the blubs."); - goto l_Close; + goto l_Quit; l_HardToHit: mesq l("These crocotrees are full of yaying @@, but they are so hard to hit...", getitemlink("Croconut")); - goto l_Close; + goto l_Quit; l_Aouch: mesq l("Ayouyouch! My head..."); next; mesq l("Damn @@.", getitemlink("Croconut")); - goto l_Close; + goto l_Quit; l_DoYou: mesq l("Do you want to try?"); next; mesq l("Just hit the trunk, and it will yeye a @@.", getitemlink("Croconut")); - goto l_Close; + goto l_Quit; -l_Close: +l_Quit: setnpcdir 4; close; diff --git a/npc/000-2-0/julia.txt b/npc/000-2-0/julia.txt index 5eec4a203..87ae9b74e 100644 --- a/npc/000-2-0/julia.txt +++ b/npc/000-2-0/julia.txt @@ -39,7 +39,7 @@ l_Menu: l("Could you explain to me where I am?"), l_WhereIam, l("What happened to me?"), l_What, l("Can I read these rules again?"), l_Rules, - l("Nothing, sorry."), l_Close; + l("Nothing, sorry."), l_Quit; mes ""; mesn; @@ -108,7 +108,7 @@ l_First: next; mesq col(l("6. Follow the social convention listed on the RFC1855 article."), 9); next; -
+ mesn; mesq l("Oh, and I almost forgot! Do not give the password of your room to anybody! I am the only one who has the other key and I won't ask for yours so keep it secret and try not to use the same password for any other room in the future."); next; @@ -136,7 +136,7 @@ l_NoChanges: l_YNMenu: menu l("Yes, I do."), l_Menu, - l("No, none."), l_Close; + l("No, none."), l_Quit; l_WhereIam: mes ""; @@ -168,13 +168,6 @@ l_EsperiaMenu: l("Sorry, but I can't tell you anything about that."), l_NoChanges, l("Nothing, sorry."), l_NoChanges; -l_Close: - mes ""; - mesn; - mesq l("Bye!"); - - close; - l_Rules: mes ""; mesn; @@ -221,5 +214,11 @@ l_Regret: close; -} +l_Quit: + mes ""; + mesn; + mesq l("Bye!"); + close; + +} diff --git a/npc/000-2-1/alige.txt b/npc/000-2-1/alige.txt index ee39139d4..f8d785b9f 100644 --- a/npc/000-2-1/alige.txt +++ b/npc/000-2-1/alige.txt @@ -78,13 +78,7 @@ l_NeedHelp: menu l("Why not, but who are you?") + " " + l("And what kind of help do you need?"), l_CanHelp; - l("Sorry but I have no time for this."), -; - - mes ""; - mesn "Hidden Person"; - mesq lg("Damn you! You better not tell anyone that you've seen me!"); - - close; + l("Sorry but I have no time for this."), l_Quit; l_CanHelp: mes ""; @@ -122,7 +116,7 @@ l_Accept: menu l("Understood, I will help you."), l_Accepted, l("What is Artis?"), l_Artis, - l("I think I should report you to the crew members."), l_DamnYou; + l("I think I should report you to the crew members."), l_Quit; l_Artis: mes ""; @@ -219,7 +213,7 @@ l_IntroMenu: l("Where can I find some food?"), -, l("Why are you hiding?") + " " + l("Why don't you come out?"), l_ExplainHiding, l("What is Artis?"), l_Artis, - l("I think I should report you to the crew members."), l_DamnYou; + l("I think I should report you to the crew members."), l_Quit; mes ""; mesn; @@ -236,7 +230,7 @@ l_IntroMenu: close; -l_DamnYou: +l_Quit: mes ""; mesn; mesq lg("Damn you! You better not tell anyone that you've seen me!"); diff --git a/npc/000-2-1/chefgado.txt b/npc/000-2-1/chefgado.txt index a53cf7a9e..c171e9eb6 100644 --- a/npc/000-2-1/chefgado.txt +++ b/npc/000-2-1/chefgado.txt @@ -39,9 +39,7 @@ l_QuestStart: menu l("How rude! What is the reason behind your malice?"), l_Rude, - l("I swear, I do not eat so much."), -; - - close; + l("I swear, I do not eat so much."), l_Quit; l_Rude: mes ""; @@ -79,9 +77,7 @@ l_Rude: menu l("Sure, why not?"), l_Sure, - l("Sea water?! I will not help you with your evil plan!"), -; - - close; + l("Sea water?! I will not help you with your evil plan!"), l_Quit; l_Sure: setq ShipQuests_ChefGado, 1; @@ -99,7 +95,7 @@ l_QuestAccepted: menu rif(countitem("PiouLegs") > 1 && countitem("Croconut") > 0 && countitem("Aquada") > 0 && countitem("SeaDrops") > 0, l("All your... Fresh ingredients are ready to be cooked.")), l_GotAll, l("What are your needs?"), l_Need, - l("Not yet. I will be back soon."), close; + l("Not yet. I will be back soon."), l_Quit; l_GotAll: mes ""; @@ -161,4 +157,7 @@ l_QuestAborted: close; +l_Quit: + close; + } diff --git a/npc/000-2-1/chest.txt b/npc/000-2-1/chest.txt index 680f9e986..b898ee6bd 100644 --- a/npc/000-2-1/chest.txt +++ b/npc/000-2-1/chest.txt @@ -21,7 +21,7 @@ close; l_Give: - if (@q > 1) goto l_Close; + if (@q > 1) goto l_Quit; set @item, 1300; set @count, 2; callfunc "InventoryPlace", @item, @count; @@ -31,16 +31,16 @@ l_Give: getitem "CreasedShorts", 1; message strcharinfo(0), l("You take the clothes from the chest."); -l_Close: - setnpcdir 6; - initnpctimer; - startnpctimer; - close; - OnTimer220: stopnpctimer; if (getnpcdir ("") == 2) setnpcdir 4; if (getnpcdir ("") == 6) setnpcdir 0; end; +l_Quit: + setnpcdir 6; + initnpctimer; + startnpctimer; + close; + } diff --git a/npc/000-2-1/dan.txt b/npc/000-2-1/dan.txt index d6f61ca3b..726782b6a 100644 --- a/npc/000-2-1/dan.txt +++ b/npc/000-2-1/dan.txt @@ -23,7 +23,7 @@ l_QuestStory: menu l("Why?"), -, - l("I guess so... I will leave you alone."), l_Close; + l("I guess so... I will leave you alone."), l_Quit; mes ""; mesn; @@ -33,7 +33,7 @@ l_QuestStory: next; menu - l("I'm still in a coma, but my ghost is haunting you!"), l_Close, + l("I'm still in a coma, but my ghost is haunting you!"), l_Quit, l("It was something like a long nap."), -; mes ""; @@ -61,7 +61,7 @@ l_She: mesq l("She is a good friend of mine... We wanted to marry a few weeks before her accident but..."); next; - goto l_Close2; + goto l_Quit2; l_Quest: mes ""; @@ -69,16 +69,16 @@ l_Quest: mesq l("I don't think that we are in a good place to talk about this..."); next; -l_Close2: +l_Quit: + mes ""; mesn "Narrator"; - mes col(l("Dan ends the conversation and resumes to write his letter."), 9); + mes col(l("Dan keeps silent since your last question."), 9); close; -l_Close: - mes ""; +l_Quit2: mesn "Narrator"; - mes col(l("Dan keeps silent since your last question."), 9); + mes col(l("Dan ends the conversation and resumes to write his letter."), 9); close; diff --git a/npc/000-2-1/peter.txt b/npc/000-2-1/peter.txt index a849c7633..61b099454 100644 --- a/npc/000-2-1/peter.txt +++ b/npc/000-2-1/peter.txt @@ -36,37 +36,37 @@ 000-2-1.gat,72,34,0,1 script AreaNPC 0,0,1,{ OnTouch: - if (BaseLevel < 5) goto L_Stop; - if ($@RAT_SAILOR_HELPER$ != "") goto L_Occupied; + if (BaseLevel < 5) goto l_Stop; + if ($@RAT_SAILOR_HELPER$ != "") goto l_Occupied; set @q, getq(ShipQuests_Peter); - if (@q < 1 || @q > 5) goto L_Task; - if (@q == 1 || @q == 2) goto L_Rfail; - if (@q == 3 || @q == 4) goto L_Rwin; - if (@q > 5) goto L_SecondTime; + if (@q < 1 || @q > 5) goto l_Task; + if (@q == 1 || @q == 2) goto l_Rfail; + if (@q == 3 || @q == 4) goto l_Rwin; + if (@q > 5) goto l_SecondTime; doevent "Peter::OnReturnWin"; close; -L_Stop: +l_Stop: doevent "Peter::OnStop"; close; -L_Occupied: +l_Occupied: doevent "Peter::OnDontneedHelp"; close; -L_Task: +l_Task: doevent "Peter::OnGiveTask"; close; -L_Rfail: +l_Rfail: doevent "Peter::OnReturnFail"; close; -L_Rwin: +l_Rwin: doevent "Peter::OnReturnWin"; } @@ -90,21 +90,21 @@ OnGiveTask: next; menu - l("Yeah, but what reward will I get?"), L_BonusTask, - l("Why not, I need to train anyway."), L_Task, + l("Yeah, but what reward will I get?"), l_BonusTask, + l("Why not, I need to train anyway."), l_Task, l("No, they are way too dangerous for me!"), -; mes ""; mesn; mesq l("Ok, ok. Come back if you change your mind."); - goto L_Close; + goto l_Quit; OnTooWeak: mesn; mesq lg("I need help for clean the edge of the ship, but you aren't strong enough to help."); - goto L_Close; + goto l_Quit; OnStop: warp "000-2-1",72,36; @@ -120,15 +120,15 @@ OnReturnFail: next; menu - l("Yeah, but I would like to make sure I get a reward."), L_BonusTask, - l("Why not, I need to train anyway."), L_Task, + l("Yeah, but I would like to make sure I get a reward."), l_BonusTask, + l("Why not, I need to train anyway."), l_Task, l("No, they are way too dangerous for me!"), -; mes ""; mesn; mesq l("Ok, ok. Come back if you change your mind."); - goto L_Close; + goto l_Quit; OnReturnWin: mesn; @@ -137,14 +137,14 @@ OnReturnWin: if (@q == 3 || @q == 4) menu - l("Did you say reward? I want it!"), L_BonusTask, - l("I am not worried about rewards. I just want to help."), L_Task, + l("Did you say reward? I want it!"), l_BonusTask, + l("I am not worried about rewards. I just want to help."), l_Task, l("Sorry, I am not in the mood for another fight with these rattos."), -; if (@q == 5) menu - l("No problem, I can help you anyway."), L_Task, + l("No problem, I can help you anyway."), l_Task, l("Sorry, I am not in the mood for another fight with these rattos."), -; mes ""; @@ -153,7 +153,7 @@ OnReturnWin: close; -L_BonusTask: +l_BonusTask: mes ""; mesn; mesq l("I will give you @@GP.", 500); @@ -161,21 +161,21 @@ L_BonusTask: menu lg("Okay, I'm ready to work!"), -, - l("What? This reward is too small!"), L_Close; + l("What? This reward is too small!"), l_Quit; if ($@RAT_SAILOR_HELPER$ != "") goto OnDontneedHelp; if (@q == 6) setq ShipQuests_Peter, 2; if (@q == 3) setq ShipQuests_Peter, 4; - goto L_Start; + goto l_Start; -L_Task: +l_Task: mes ""; if ($@RAT_SAILOR_HELPER$ != "") goto OnDontneedHelp; if (@q == 6) setq ShipQuests_Peter, 1; - goto L_Start; + goto l_Start; -L_Start: +l_Start: mesn; mesq l("Okay, you can start!"); @@ -187,20 +187,20 @@ OnStartOutside: warp "000-2-2.gat", 48, 28; doevent "RattosControl::OnSpawn"; - goto L_Close; + goto l_Quit; OnTimer5000: - if (attachrid(getcharid(3,$@RAT_SAILOR_HELPER$)) == 0) goto L_Logoff; + if (attachrid(getcharid(3,$@RAT_SAILOR_HELPER$)) == 0) goto l_Logoff; set $@RAT_SAILOR_CONTROL[9], $@RAT_SAILOR_CONTROL[9] + 5; - if ($@RAT_SAILOR_CONTROL[9] > 100) goto L_Timeout; - if (PC_DIE_COUNTER > $@RAT_SAILOR_DEATHS) goto L_Dead; - if ($@RAT_SAILOR_CONTROL[1] && $@RAT_SAILOR_CONTROL[2] && $@RAT_SAILOR_CONTROL[3] && $@RAT_SAILOR_CONTROL[4]) goto L_Done; - if (getmapusers("000-2-2.gat") == 0) goto L_CleaningEnd; - goto L_CheckRattos; + if ($@RAT_SAILOR_CONTROL[9] > 100) goto l_Timeout; + if (PC_DIE_COUNTER > $@RAT_SAILOR_DEATHS) goto l_Dead; + if ($@RAT_SAILOR_CONTROL[1] && $@RAT_SAILOR_CONTROL[2] && $@RAT_SAILOR_CONTROL[3] && $@RAT_SAILOR_CONTROL[4]) goto l_Done; + if (getmapusers("000-2-2.gat") == 0) goto l_CleaningEnd; + goto l_CheckRattos; end; -L_CheckRattos: +l_CheckRattos: if ($@RAT_SAILOR_CONTROL[1]) set $@RAT_SAILOR_CONTROL[5], $@RAT_SAILOR_CONTROL[5] + 5; if ($@RAT_SAILOR_CONTROL[2]) set $@RAT_SAILOR_CONTROL[6], $@RAT_SAILOR_CONTROL[6] + 5; if ($@RAT_SAILOR_CONTROL[3]) set $@RAT_SAILOR_CONTROL[7], $@RAT_SAILOR_CONTROL[7] + 5; @@ -219,32 +219,32 @@ OnDontneedHelp: next; mesq l("@@ is helping me.", $@RAT_SAILOR_HELPER$); - goto L_Close; + goto l_Quit; -L_Timeout: +l_Timeout: mesn; mesq l("Hey! Be careful. You can't stay in this basement for so long, you're going to get sick. Come outside and take a break, maybe you can try again later."); warp "000-2-1", 72, 36; - goto L_CleaningClose; + goto l_CleaningClose; -L_Logoff: - goto L_CleaningEnd; +l_Logoff: + goto l_CleaningEnd; -L_Dead: +l_Dead: // Warps the dead body outside, so it does not interfere with the getmapusers check. if (getmapusers("000-2-2.gat") > 0) warp "000-2-1", 61, 36; - goto L_CleaningEnd; + goto l_CleaningEnd; -L_Done: +l_Done: warp "000-2-1", 72, 36; set @q, getq(ShipQuests_Peter); - if (@q == 2 || @q == 4) goto L_Reward; + if (@q == 2 || @q == 4) goto l_Reward; - goto L_Thanks; + goto l_Thanks; -L_CleaningEnd: +l_CleaningEnd: stopnpctimer; set $@RAT_SAILOR_HELPER$, ""; set $@RAT_SAILOR_DEATHS, 0; @@ -256,7 +256,7 @@ L_CleaningEnd: end; -L_CleaningClose: +l_CleaningClose: stopnpctimer; set $@RAT_SAILOR_HELPER$, ""; set $@RAT_SAILOR_DEATHS, 0; @@ -268,24 +268,24 @@ L_CleaningClose: close; -L_Reward: +l_Reward: mesn; mesq l("Good job!") + " " + l("Here's your reward!"); getexp 100, 0; set zeny, zeny + 500; setq ShipQuests_Peter, 5; - goto L_CleaningClose; + goto l_CleaningClose; -L_Thanks: +l_Thanks: mesn; mesq l("Thanks for helping me!"); set @q, getq(ShipQuests_Peter); if (@q == 1) setq ShipQuests_Peter, 3; - goto L_CleaningClose; + goto l_CleaningClose; -L_Close: +l_Quit: set @q, 0; close; diff --git a/npc/000-2-3/box.txt b/npc/000-2-3/box.txt index 806414e6b..45df8493b 100644 --- a/npc/000-2-3/box.txt +++ b/npc/000-2-3/box.txt @@ -27,7 +27,7 @@ menu l("Take a Bandana."), -, - l("Nothing."), l_Close; + l("Nothing."), l_Quit; if (@q == 1) goto l_NotYet; if (@q == 2) goto l_Give; @@ -53,7 +53,7 @@ menu l("Why not, I've got plenty of free time."), -, - l("I think that I'm still a bit sick."), l_Close; + l("I think that I'm still a bit sick."), l_Quit; mes ""; mesn "Nard"; @@ -79,9 +79,6 @@ l_NotYet: mesn "Nard"; mesq l("Please don't touch these hats, they are for crew members only."); -l_Close: - close; - l_Give: setcamnpc "Nard"; mes ""; @@ -109,4 +106,7 @@ l_Already: close; +l_Quit: + close; + } |