diff options
-rw-r--r-- | db/re/skill_db.conf | 37 | ||||
-rw-r--r-- | db/re/skill_tree.conf | 1 | ||||
-rw-r--r-- | npc/006-6/all.txt | 2 | ||||
-rw-r--r-- | npc/006-7/ctrl.txt | 4 | ||||
-rw-r--r-- | npc/027-4/saves.txt | 4 | ||||
-rw-r--r-- | npc/config/magic.txt | 5 | ||||
-rw-r--r-- | npc/functions/hub.txt | 5 | ||||
-rw-r--r-- | npc/magic/revive.txt | 16 |
8 files changed, 71 insertions, 3 deletions
diff --git a/db/re/skill_db.conf b/db/re/skill_db.conf index add2b0b94..4fe0839d4 100644 --- a/db/re/skill_db.conf +++ b/db/re/skill_db.conf @@ -40383,6 +40383,43 @@ skill_db: ( } } }, +{ + Id: 20077 + Name: "TMW2_RESURRECT" + Description: "Resurrection" + MaxLevel: 10 + Range: 4 + SkillType: { + Friend: true + } + Hit: "BDT_SKILL" + AttackType: "Magic" + DamageType: { + NoDamage: true + } + InterruptCast: true + CoolDown: { + Lv1: 30000 + Lv2: 28000 + Lv3: 26000 + Lv4: 24000 + Lv5: 20000 + Lv6: 19000 + Lv7: 18000 + Lv8: 17000 + Lv9: 16000 + Lv10: 15000 + } + CastTime: 2000 + FixedCastTime: 500 + AfterCastActDelay: 300 + Requirements: { + SPCost: 120 + Items: { + Lifestone: 1 + } + } +}, diff --git a/db/re/skill_tree.conf b/db/re/skill_tree.conf index 1ffa2296a..c56187053 100644 --- a/db/re/skill_tree.conf +++ b/db/re/skill_tree.conf @@ -86,6 +86,7 @@ Human: { TMW2_FIRSTAID: 0 TMW2_HEALING: 0 TMW2_MAGNUSHEAL: 0 + TMW2_RESURRECT: 0 EVOL_AREA_PROVOKE: 0 ///////////////// Magic v3 (Magic Skills) diff --git a/npc/006-6/all.txt b/npc/006-6/all.txt index 8b69bead8..50a40781f 100644 --- a/npc/006-6/all.txt +++ b/npc/006-6/all.txt @@ -37,7 +37,7 @@ OnInit: end; OnTouch: - if (BaseLevel > 50) + if (!$@ICICLE_CHALLENGE) warp "006-7", 44, 49; else dispbottom l("Your strength is not enough to power on this portal."); diff --git a/npc/006-7/ctrl.txt b/npc/006-7/ctrl.txt index 67223e25d..1a89b35ca 100644 --- a/npc/006-7/ctrl.txt +++ b/npc/006-7/ctrl.txt @@ -26,7 +26,7 @@ OnRw: mesn; mesq l("With Magic and Blades, The Icicle shall break. Do you undertake the challenge?"); mesc l("Advised: 6+ players"), 1; - mesc l("Advised: 1+ mage, 1+ tanker"), 1; + mesc l("Advised: 1+ mage, 1+ tanker, 2+ healer"), 1; mesc l("Time Limit: 90 minutes"), 1; mesc l("Enter/Leave after start: %s", b(l("NO"))), 1; next; @@ -89,7 +89,7 @@ OnRw: OnTimer5000: if (!mobcount("006-7", "all")) maptimer2("006-7", 10, "#OutOf0067::OnRw"); - if (.ticks < gettimetick(2) || !mobcount("006-7", "all")) { + if (.ticks < gettimetick(2) || !mobcount("006-7", "all") || !getmapusers("006-7")) { killmonsterall("006-7"); enablenpc .name$; .ticks = min(.ticks, gettimetick(2) + 1800); // Min. Cooldown: 30 min diff --git a/npc/027-4/saves.txt b/npc/027-4/saves.txt index 61cb5c576..34440b52e 100644 --- a/npc/027-4/saves.txt +++ b/npc/027-4/saves.txt @@ -98,8 +98,12 @@ function advancedMagic { mes l(".:: Magnus Healing ::."); mesc l("Heals in area every friendly unit (incl. homuns and mercs). Req. Lifestone to cast."); mes ""; + mes l(".:: Resurrection ::."); + mesc l("Revives an already dead allied player. Req. Lifestone to cast."); + mes ""; menuint l("Magnus Healing"), TMW2_MAGNUSHEAL, + l("Resurrection"), TMW2_RESURRECT, l("Cancel"), 0; return; } diff --git a/npc/config/magic.txt b/npc/config/magic.txt index ff3785147..f9caa7bcc 100644 --- a/npc/config/magic.txt +++ b/npc/config/magic.txt @@ -353,6 +353,10 @@ OnInit: RegisterMagic(2, CR_TRUST, 3, SpellBookPage, 1, CLASS_SCHOLARSHIP, 30); + // Resurrection + RegisterMagic(3, TMW2_RESURRECT, 10, SpellBookPage, 1, + CLASS_SCHOLARSHIP, 125); + /* Skillchain */ // First Aid RegisterMagic(1, TMW2_FIRSTAID, 10, SpellBookPage, 1, @@ -364,6 +368,7 @@ OnInit: RegisterMagic(3, TMW2_MAGNUSHEAL, 10, SpellBookPage, 1, CLASS_SCHOLARSHIP, 125, TMW2_HEALING, false); + /* Skillchain */ // Provoke RegisterMagic(1, SM_PROVOKE, 1, SpellBookPage, 1, diff --git a/npc/functions/hub.txt b/npc/functions/hub.txt index 8441436ac..a662c894c 100644 --- a/npc/functions/hub.txt +++ b/npc/functions/hub.txt @@ -505,6 +505,11 @@ function script HUB_SkillInvoke { GetManaExp(TMW2_HEALING, 3); break; //////////////////////////////// + // XXX: Revive Class + case TMW2_RESURRECT: + SK_resurrect(@skillLv, @skillTarget); + break; + //////////////////////////////// // XXX: Fire Class // (May burn targets for damage over time) case TMW2_FIREARROW: diff --git a/npc/magic/revive.txt b/npc/magic/revive.txt index daef77d56..96620c7e4 100644 --- a/npc/magic/revive.txt +++ b/npc/magic/revive.txt @@ -7,6 +7,22 @@ // Skill to revive players // TODO: Reimburse EXP? +// revive target (level, target) +function script SK_resurrect { + .@lv=getarg(0); + .@tg=getarg(1); + .@me=getcharid(3); + attachrid(.@tg); + if (ispcdead()) { + recovery(.@tg); + percentheal 100, 0; + percentheal -(100 - 10 * .@lv), 0; + } + detachrid(); + attachrid(.@me); + return; +} + // revives getarg(0) function script SK_revive { .@target=getarg(0); |