diff options
-rw-r--r-- | db/re/job_db.conf | 60 |
1 files changed, 30 insertions, 30 deletions
diff --git a/db/re/job_db.conf b/db/re/job_db.conf index 26e16e5e5..ca59473e8 100644 --- a/db/re/job_db.conf +++ b/db/re/job_db.conf @@ -69,9 +69,9 @@ Human: { Bow: 90 Knuckle: 20 Katar: 48 - Revolver: 110 - Rifle: 115 - Shotgun: 90 + Revolver: 90 + Rifle: 100 + Shotgun: 80 GatlingGun: 40 } HPTable:[ 400, 450, 500, 550, 600, 648, 697, 746, 795, 844, // 1 - 10 @@ -126,9 +126,9 @@ MedHu: { Bow: 90 Knuckle: 20 Katar: 48 - Revolver: 110 - Rifle: 115 - Shotgun: 90 + Revolver: 90 + Rifle: 100 + Shotgun: 80 GatlingGun: 40 } InheritHP: ( "Human" ); @@ -153,9 +153,9 @@ DarkHu: { Bow: 90 Knuckle: 20 Katar: 48 - Revolver: 110 - Rifle: 115 - Shotgun: 90 + Revolver: 90 + Rifle: 100 + Shotgun: 80 GatlingGun: 40 } InheritHP: ( "Human" ); @@ -180,9 +180,9 @@ Elven: { Bow: 90 Knuckle: 20 Katar: 48 - Revolver: 110 - Rifle: 115 - Shotgun: 90 + Revolver: 90 + Rifle: 100 + Shotgun: 80 GatlingGun: 40 } InheritHP: ( "Human" ); @@ -207,9 +207,9 @@ Orc: { Bow: 90 Knuckle: 20 Katar: 48 - Revolver: 110 - Rifle: 115 - Shotgun: 90 + Revolver: 90 + Rifle: 100 + Shotgun: 80 GatlingGun: 40 } InheritHP: ( "Human" ); @@ -234,9 +234,9 @@ Raijin: { Bow: 90 Knuckle: 20 Katar: 48 - Revolver: 110 - Rifle: 115 - Shotgun: 90 + Revolver: 90 + Rifle: 100 + Shotgun: 80 GatlingGun: 40 } InheritHP: ( "Human" ); @@ -261,9 +261,9 @@ Tritan: { Bow: 90 Knuckle: 20 Katar: 48 - Revolver: 110 - Rifle: 115 - Shotgun: 90 + Revolver: 90 + Rifle: 100 + Shotgun: 80 GatlingGun: 40 } InheritHP: ( "Human" ); @@ -289,9 +289,9 @@ Ukar: { Bow: 90 Knuckle: 20 Katar: 48 - Revolver: 110 - Rifle: 115 - Shotgun: 90 + Revolver: 90 + Rifle: 100 + Shotgun: 80 GatlingGun: 40 } InheritHP: ( "Human" ); @@ -316,9 +316,9 @@ Redy: { Bow: 90 Knuckle: 20 Katar: 48 - Revolver: 110 - Rifle: 115 - Shotgun: 90 + Revolver: 90 + Rifle: 100 + Shotgun: 80 GatlingGun: 40 } InheritHP: ( "Human" ); @@ -343,9 +343,9 @@ Savior: { Bow: 90 Knuckle: 20 Katar: 48 - Revolver: 110 - Rifle: 115 - Shotgun: 90 + Revolver: 90 + Rifle: 100 + Shotgun: 80 GatlingGun: 40 } InheritHP: ( "Human" ); |