diff options
-rw-r--r-- | npc/012-2/rakinorf.txt | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/npc/012-2/rakinorf.txt b/npc/012-2/rakinorf.txt index b7f086039..5a8dd3283 100644 --- a/npc/012-2/rakinorf.txt +++ b/npc/012-2/rakinorf.txt @@ -205,10 +205,7 @@ L_MainStory: mesq l("You will need to *hic* prove yourself to *hic* me and the town first..."); next; mesc b(l(".:: Main Quest 2-2 ::.")), 3; - if (BaseLevel >= 40) - mesc l("* @@/@@ Base Level", BaseLevel, 40), 2; - else - mesc l("* @@/@@ Base Level", BaseLevel, 40), 9; + msObjective(BaseLevel >= 35, l("* @@/@@ Base Level", BaseLevel, 35)); if (JobLevel >= 15) mesc l("* @@/@@ Job Level", JobLevel, 15), 2; @@ -238,7 +235,7 @@ L_MainStory: case 8: mesc b(l(".:: Main Quest 2-2 ::.")), 3; - msObjective(BaseLevel >= 40, l("* @@/@@ Base Level", BaseLevel, 40)); + msObjective(BaseLevel >= 35, l("* @@/@@ Base Level", BaseLevel, 35)); msObjective(JobLevel >= 15, l("* @@/@@ Job Level", JobLevel, 15)); @@ -247,7 +244,7 @@ L_MainStory: msObjective(getq(HurnscaldQuest_BloodDonor), l("* Donate blood at least once.")); next; - if (BaseLevel >= 40 && + if (BaseLevel >= 35 && JobLevel >= 15 && countitem(Scythe) && getq(HurnscaldQuest_BloodDonor)) @@ -289,18 +286,21 @@ L_Fail: close; L_Complete: - inventoryplace ReturnPotion, 10; - setq General_Narrator, 6, 0; - getitem ReturnPotion, rand(5,10); - getexp BaseLevel*750, JobLevel*50;// Reference Levels: (40, 15) + inventoryplace ReturnPotion, 5, HalinWarpCrystal, 1, HurnsWarpCrystal, 1; mesn; mesq l("Good, you *hic* proved your *hic* worth. I'll give you them."); next; mesn; - mesq l("They will expire *hic* in just @@... Or on logout.", FuzzyTime(@returnpotion_expiredate)); + mesq l("Here are EXTREMELY VALUABLE warp crystals, and the *hic* fabled return potions."); next; mesn; - mesq l("What are you *hic* doing here? They are expiring! GO NOW!"); + mesq l("Halinarzo is a *hic* level 50 area. So please *hic* be careful!"); + mesc l("WARNING: Warp Crystals can break after use and have a cooldown."); + setq General_Narrator, 6, 0; + getitem ReturnPotion, 5; + getitem HalinWarpCrystal, 1; + getitem HurnsWarpCrystal, 1; + getexp BaseLevel*400, JobLevel*50;// Reference Levels: (35, 15) close; OnInit: |