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-rw-r--r--db/re/skill_db.conf2
-rw-r--r--npc/003-0/mages.txt1
-rw-r--r--npc/003-0/warriors.txt7
3 files changed, 6 insertions, 4 deletions
diff --git a/db/re/skill_db.conf b/db/re/skill_db.conf
index 48d670c1e..69807ef84 100644
--- a/db/re/skill_db.conf
+++ b/db/re/skill_db.conf
@@ -5422,7 +5422,7 @@ skill_db: (
SkillData1: 300000
FixedCastTime: 5000
Requirements: {
- SPCost: 30
+ SPCost: 50
}
},
{
diff --git a/npc/003-0/mages.txt b/npc/003-0/mages.txt
index 5bba7e82d..4d1b8f8cf 100644
--- a/npc/003-0/mages.txt
+++ b/npc/003-0/mages.txt
@@ -3,6 +3,7 @@
// MG_LIGHTNINGBOLT (wind)
// WZ_EARTHSPIKE (earth)
// MG_NAPALMBEAT (ghost)
+// MG_ENERGYCOAT (For 5 minutes, raise damage reduction, but that eats MP)
// TODO: We have many other cool skills for Wizard (more AoE skills, more damage, etc)
// I will worry with that later, as that also means providing extra skills for Sage & Priest
diff --git a/npc/003-0/warriors.txt b/npc/003-0/warriors.txt
index ead55217e..6d5d5faeb 100644
--- a/npc/003-0/warriors.txt
+++ b/npc/003-0/warriors.txt
@@ -30,8 +30,9 @@
// Sniper (guns)
// GS_SNAKEEYE (passive, range and acc + 1)
-// GS_SINGLEACTION (passive, acc +2 and aspd +1%)
+// GS_SINGLEACTION (passive, acc +2 and aspd +1%) (?)
// GS_INCREASING (+20 Acc, +4 Dex and +4 Agi for 60s)
-// GS_CHAINACTION (revolver may shoot twice)
-// GS_MAGICALBULLET (adds MATK to your regular attack)
+// GS_CHAINACTION (revolver may shoot twice) ?
+// GS_MAGICALBULLET (adds MATK to your regular attack) ?
+// TODO: What about GS_GATLINGFEVER ?