summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--npc/003-0-1/luca.txt10
-rw-r--r--npc/003-1/jakod.txt42
2 files changed, 42 insertions, 10 deletions
diff --git a/npc/003-0-1/luca.txt b/npc/003-0-1/luca.txt
index bdf4cbb98..24e12c8de 100644
--- a/npc/003-0-1/luca.txt
+++ b/npc/003-0-1/luca.txt
@@ -10,6 +10,16 @@
mesn;
mesq l("I am the Magic Warriors master.");
+ if (getskilllv(SM_BASH) >= 1) mesq l("Are you using my skill?");
+ if (getskilllv(SM_BASH) >= 1) close;
+ if (!MAGIC_LVL && !is_staff()) close;
+
+ mesq l("Hey, you are strong! But still, so, so GREEN! You're PATHETIC! I mean, look your skill list! Empty!");
+ next;
+ // The last argument is duration: 0 - permanent 1- temporary. If omitted, defaults to 1.
+ skill(SM_BASH,1,0);
+ mesq l("Here, learn the ##BFalkon Punch##b. It is on Physical skills tab. You can drag it to the shortcut list. Thanks me later, man!");
+
close;
OnInit:
diff --git a/npc/003-1/jakod.txt b/npc/003-1/jakod.txt
index 0c343a621..c4668429e 100644
--- a/npc/003-1/jakod.txt
+++ b/npc/003-1/jakod.txt
@@ -10,17 +10,39 @@
mesn;
- if (BaseLevel < 40) mesq l("Hello there. I am looking for strong people, but you are not strong enough.");
- if (BaseLevel < 40) close;
- if (getskilllv(SM_BASH) >= 1) mesq l("Are you using my skill?");
- if (getskilllv(SM_BASH) >= 1) close;
- if (!is_staff()) mesq l("Hey, you're strong! Congratulations!");
- if (!is_staff()) close;
- mesq l("Hey, you are strong! But still, so, so GREEN! You're PATHETIC! I mean, look your skill list! Empty!");
+ if (BaseLevel < 30) mesq l("Hello there. I am looking for strong people, but you are not strong enough.");
+ if (BaseLevel < 30) close;
+
+ mes l("\"Ah, hello there, @@. You've grown quite skilled lately.", strcharinfo(0));
+ if (MAGIC_LVL) mes l("I also see you have a level @@ magic skill!\"", MAGIC_LVL);
+ if (!MAGIC_LVL) mes l("But you lack magic! That's a pity.\"");
+
+ menu
+ rif(!MAGIC_LVL, l("How do I get magic?")), L_HowTo,
+ l("Good bye."), -;
+
+ close;
+
+L_HowTo:
+ mes "";
+ mesn;
+ mesq l("Well, the first thing would be to get access to a Mana Stone.");
+ next;
+ mesn;
+ mes l("\"That's the only hard part. Have at least level 40, do not neglect Intelligence nor Job level...");
+ mes l("...And, if you're lucky, you can touch it and receive magic power.\"");
next;
- // The last argument is duration: 0 - permanent 1- temporary. If omitted, defaults to 1.
- skill(SM_BASH,1,0);
- mesq l("Here, learn the ##BFalkon Punch##b. It is on Physical skills tab. You can drag it to the shortcut list. Thanks me later, man!");
+ mesn;
+ mesq l("Having magic power is useless by itself, so you must visit the Magic Council and sign up in one of two classes.");
+ next;
+ mesn;
+ mesq l("Your class selection is ##BPermanent##b and cannot be changed later. Do their tasks, and you'll be able to harness magic!");
+ next;
+ mesn;
+ mesq l("The more levels and intelligence you have, more likely the Mana Stone will grant you more Magic Power. But that means nothing.");
+ next;
+ mesn;
+ mesq l("Because in the end, you are in the hands of your class leader!"); // Rare: Some loner NPCs may grant you EXTRA skills beyond that.
close;
OnInit: