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-rw-r--r--npc/017-6/azwell.txt42
-rw-r--r--npc/020-3/mede.txt5
2 files changed, 2 insertions, 45 deletions
diff --git a/npc/017-6/azwell.txt b/npc/017-6/azwell.txt
index 79fa73dd7..af7f3bf2a 100644
--- a/npc/017-6/azwell.txt
+++ b/npc/017-6/azwell.txt
@@ -54,47 +54,7 @@ L_ResetStats:
mesq l("Status point reset can't be undone. Do you really want this?");
L_ConfirmReset:
- select
- lg("Yes, I am sure."),
- lg("I need to think about it...");
-
- switch (@menu)
- {
- case 1:
- speech S_FIRST_BLANK_LINE | S_LAST_NEXT,
- l("Let me just have a quick look at you. Hm... I will need @@ GP to reset your stats.", .@plush_count);
-
- select
- rif(Zeny >= .@plush_count, l("Here, take as much as you need, I have plenty!")),
- rif(Zeny > 0 && Zeny < .@plush_count, l("I don't have enough money...")),
- rif(Zeny == 0, l("Oh no, I don't have any money on me right now.")),
- l("I have to go, sorry.");
-
- if (@menu > 1) {
- goto L_Quit;
- }
-
- // TODO: I think there were functions to deal with GP
- set Zeny, Zeny-.@plush_count;
-
- speech S_FIRST_BLANK_LINE | S_LAST_NEXT,
- l("Thank you."),
- l("Now stand still... It should not take much time...");
-
- .@wasSP = StatusPoint;
- resetstatus;
- if (StatusPoint == .@wasSP) {
- speech S_LAST_NEXT,
- l("It seems that you have no status points to reset!"),
- l("But the money you brought was really awesome you know."),
- l("Come back when you will really need me.");
- } else {
- speech S_LAST_NEXT,
- l("Let's see... @@ of your status points have just been reset!", StatusPoint - .@wasSP),
- l("Spend it wisely this time."),
- l("But you are welcome to reset your stats again! I need the money.");
- }
- }
+ ConfirmStatusReset();
goto L_Quit;
L_Quit:
diff --git a/npc/020-3/mede.txt b/npc/020-3/mede.txt
index d35e7624d..52a3c5e79 100644
--- a/npc/020-3/mede.txt
+++ b/npc/020-3/mede.txt
@@ -38,10 +38,7 @@ L_ResetStats:
mesq l("Status point reset can't be undone. Do you really want this?");
L_ConfirmReset:
- if (BaseLevel <= 10)
- ConfirmStatusReset(0);
- else
- ConfirmStatusReset();
+ ConfirmStatusReset();
goto L_Quit;
L_MonsterPot: