diff options
-rw-r--r-- | npc/items/alcohol.txt | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/npc/items/alcohol.txt b/npc/items/alcohol.txt index ad3d59a53..b5d187f67 100644 --- a/npc/items/alcohol.txt +++ b/npc/items/alcohol.txt @@ -49,11 +49,11 @@ OnUse: // Default value is 1 minute per alcohol point - you'll be somber after at most two hours. // Taste is affected by users near you. - // Each user raises exp bonus in 1%, capped to the beverage taste + // Each user raises exp bonus in 1%, capped to twice the beverage taste // If you are with many people, drink a better beverage! ;-) getmapxy(.@m$, .@x, .@y, 0); .@bonus=getareausers(.@m$, .@x-10, .@y-10, .@x+10, .@y+10)-1; - @taste+=min(@taste, .@bonus); + @taste+=min(@taste*2, .@bonus); // Put the delay in ms. Each Alcohol point is 10 minutes. .@delay = remaining_bonus(SC_CASH_PLUSEXP, false); |