diff options
-rw-r--r-- | maps/re/002-1.mcache | bin | 213 -> 217 bytes | |||
-rw-r--r-- | npc/002-1/_import.txt | 2 | ||||
-rw-r--r-- | npc/002-1/billybons.txt (renamed from npc/002-3/billybons.txt) | 2 | ||||
-rw-r--r-- | npc/002-1/juliet.txt (renamed from npc/002-3/juliet.txt) | 11 | ||||
-rw-r--r-- | npc/002-3/_import.txt | 2 |
5 files changed, 9 insertions, 8 deletions
diff --git a/maps/re/002-1.mcache b/maps/re/002-1.mcache Binary files differindex d33dbdbf6..09d68f680 100644 --- a/maps/re/002-1.mcache +++ b/maps/re/002-1.mcache diff --git a/npc/002-1/_import.txt b/npc/002-1/_import.txt index 459d26fd2..4bc0b9230 100644 --- a/npc/002-1/_import.txt +++ b/npc/002-1/_import.txt @@ -4,12 +4,14 @@ "npc/002-1/_savepoints.txt", "npc/002-1/alige.txt", "npc/002-1/arpan.txt", +"npc/002-1/billybons.txt", "npc/002-1/chefgado.txt", "npc/002-1/chest.txt", "npc/002-1/dan.txt", "npc/002-1/devis.txt", "npc/002-1/doors.txt", "npc/002-1/hammock.txt", +"npc/002-1/juliet.txt", "npc/002-1/knife.txt", "npc/002-1/mapflags.txt", "npc/002-1/peter.txt", diff --git a/npc/002-3/billybons.txt b/npc/002-1/billybons.txt index 6e1c77300..d23b13736 100644 --- a/npc/002-3/billybons.txt +++ b/npc/002-1/billybons.txt @@ -6,7 +6,7 @@ // Drunk easteregg telling about the player's past. // For TMW2 it is just to provide a bottle -002-3,31,23,0 script Billy Bons#TMW2 NPC_BILLY_BONS,{ +002-1,29,33,0 script Billy Bons#TMW2 NPC_BILLY_BONS,{ if (rand(5) == 2) goto L_Hic; .@q = getq(ShipQuests_Bottle); if (.@q == 1) goto L_Hic; diff --git a/npc/002-3/juliet.txt b/npc/002-1/juliet.txt index c4aac8108..0c9e25c7a 100644 --- a/npc/002-3/juliet.txt +++ b/npc/002-1/juliet.txt @@ -11,11 +11,12 @@ // 0 ShipQuests_Julia // Values: // Julia: -// 10 Default, no quest given. -// 01 Need to see Julia. -// 02 Has been registered by Julia. +// 0 Default, haven't started the game yet. +// 1 Need to see Julia. +// 2 Has been registered by Julia. +// 3 Has talked with Nard -002-3,38,24,0 script Juliet NPC_JULIA,2,10,{ +002-1,67,26,0 script Juliet NPC_JULIA,2,10,{ function ynMenu { if (select(l("Yes, I do."), l("No, none.")) == 1) { @@ -194,7 +195,7 @@ OnTouch: mesq l("Oh, and I almost forgot! Do not share passwords or pincodes, not even with staff! And do not use the same password somewhere else, they can be stolen!"); next; mesn; - mesq l("If you want to read this page again, there is a copy up on the left wall."); + mesq l("If you want to read this page again, there is a copy up on the wall."); next; mesn; mesq l("Also, take this book so you don't forget the rules. You can always read it, or type ##B@rules##b on the chat."); diff --git a/npc/002-3/_import.txt b/npc/002-3/_import.txt index 0fae87c7e..3421a5c5e 100644 --- a/npc/002-3/_import.txt +++ b/npc/002-3/_import.txt @@ -1,8 +1,6 @@ // Map 002-3: First Deck // This file is generated automatically. All manually added changes will be removed when running the Converter. "npc/002-3/_mobs.txt", -"npc/002-3/billybons.txt", "npc/002-3/doors.txt", -"npc/002-3/juliet.txt", "npc/002-3/mapflags.txt", "npc/002-3/note.txt", |