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-rw-r--r--npc/boss/throne.txt2
-rw-r--r--npc/functions/weather.txt4
2 files changed, 3 insertions, 3 deletions
diff --git a/npc/boss/throne.txt b/npc/boss/throne.txt
index 668fd0a86..c1c4fc9eb 100644
--- a/npc/boss/throne.txt
+++ b/npc/boss/throne.txt
@@ -114,7 +114,7 @@ OnVictory:
setbattleflag("monster_ai", 0x209);
setbattleflag("monster_active_enable", false);
setbattleflag("mob_count_rate", 25);
- charcommand("@reloadbattleconf"); // Careful!
+ //charcommand("@reloadbattleconf"); // Careful!
donpcevent("@exprate::OnReload");
donpcevent("@droprate::OnReload");
// Player Reward
diff --git a/npc/functions/weather.txt b/npc/functions/weather.txt
index 592949dd9..c18d12c24 100644
--- a/npc/functions/weather.txt
+++ b/npc/functions/weather.txt
@@ -198,7 +198,7 @@ OnMinute45:
message(.@players[.@i], "The night falls.");
}
setbattleflag("mob_spawn_delay", 70);
- charcommand("@reloadbattleconf"); // Careful!
+ //charcommand("@reloadbattleconf"); // Careful!
donpcevent("@exprate::OnReload");
donpcevent("@droprate::OnReload");
} else if (!is_night() && $@WEATHER_NIGHT) {
@@ -207,7 +207,7 @@ OnMinute45:
message(.@players[.@i], "The day rises.");
}
setbattleflag("mob_spawn_delay", 100);
- charcommand("@reloadbattleconf"); // Careful!
+ //charcommand("@reloadbattleconf"); // Careful!
donpcevent("@exprate::OnReload");
donpcevent("@droprate::OnReload");
}