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-rw-r--r--db/re/item_db.conf8
-rw-r--r--npc/002-1/doors.txt2
2 files changed, 5 insertions, 5 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf
index ee58c5153..3065d6c80 100644
--- a/db/re/item_db.conf
+++ b/db/re/item_db.conf
@@ -3329,7 +3329,7 @@ item_db: (
bonus bAtkRate,-50;
bonus bHitRate,-30;
bonus bNoKnockback,0;
- bonus bSpeedAddRate,5; // 25+5 = +30%
+ bonus bSpeedAddRate,7; // 25+5 = +30%
/* We can use them to protect mount from bows, for example
bonus bNearAtkDef,-50;
bonus bLongAtkDef,-50;
@@ -3371,7 +3371,7 @@ item_db: (
bonus bAtkRate,-50;
bonus bHitRate,-30;
bonus bNoKnockback,0;
- bonus bSpeedAddRate,5; // 25+5 = +30%
+ bonus bSpeedAddRate,6; // 25+5 = +30%
/* We can use them to protect mount from bows, for example
bonus bNearAtkDef,-50;
bonus bLongAtkDef,-50;
@@ -6081,10 +6081,10 @@ item_db: (
bonus bFleeRate, -10;
">
OnUnequipScript: <"
- dispbottom "A deep slumber falls over you.";
+ dispbottom "Slumber falls over you.";
@min = 1;
@max = 1;
- @delay = 10;
+ @delay = rand(10);
@type = SC_SLEEP;
doevent "inc_sc_bonus::OnUse";
">
diff --git a/npc/002-1/doors.txt b/npc/002-1/doors.txt
index ea2380953..03a2c0e3f 100644
--- a/npc/002-1/doors.txt
+++ b/npc/002-1/doors.txt
@@ -9,7 +9,7 @@
OnTouch:
if (LOCATION$ == "")
warp "002-3", 42, 26;
- else if (LOCATION$ == "Tulim" || LOCATION$ == "Candor")
+ else if (LOCATION$ == "Tulim" || LOCATION$ == "Candor" || LOCATION$ == "Artis")
warp "002-3@"+LOCATION$, 42, 26;
else
LOCATION$=any("Candor", "Tulim");