diff options
-rw-r--r-- | npc/functions/nurse.txt | 117 |
1 files changed, 52 insertions, 65 deletions
diff --git a/npc/functions/nurse.txt b/npc/functions/nurse.txt index add33b9b7..e7889c0b5 100644 --- a/npc/functions/nurse.txt +++ b/npc/functions/nurse.txt @@ -6,83 +6,70 @@ // Name, Base Price, Price Multiplier // getarg(3) switches functions: -// 0 - everything (default) // 1 - Only healing dialog (returns price) // 2 - Only core healing +// 3 - everything (default) function script Nurse { // Handle redirects - .@d=getarg(3, 0); - if(.@d == 0) - goto L_HealMenu; - if(.@d == 1) - goto L_HealMenu; - if(.@d == 2) - goto L_Heal_L; - mes col("Script error, bad Nurse value. Please report.", 1); - close; + .@d=getarg(3, 3); -L_HealMenu: - mes ""; - mesn getarg(0); - .@temp = rand(4); - if(.@temp == 1) goto L_Heal2; - if(.@temp == 2) goto L_Heal3; - if(.@temp == 3) goto L_Heal4; - goto L_Heal1; - - -L_Heal1: - mesq l("You don't look too well; let me treat your wounds."); - mes ""; - goto L_Menu; + if (.@d & 1) {//&1 + mes ""; + mesn getarg(0); + .@temp = rand(1,4); + switch (.@temp) { + case 1: + mesq l("You don't look too well; let me treat your wounds."); + break; + case 2: + mesq l("I will make quick work of your wounds."); + break; + case 3: + mesq l("Need a healing?"); + break; + case 4: + mesq l("Sometimes you just need to run from battle."); + break; + } + mes ""; -L_Heal2: - mesq l("I will make quick work of your wounds."); - mes ""; - goto L_Menu; - -L_Heal3: - mesq l("Need a healing?"); - mes ""; - goto L_Menu; - -L_Heal4: - mesq l("Sometimes you just need to run from battle."); - mes ""; - goto L_Menu; - -L_Menu: - .@price=(MaxHp-Hp)/getarg(1,5); - .@price=.@price+getarg(2, 10); - if (BaseLevel <= 15) .@price=(.@price/10); - else if (BaseLevel <= 20) .@price=(.@price/5); - else .@price=(.@price/2); + .@price=(MaxHp-Hp)/getarg(1,5); + .@price=.@price+getarg(2, 10); + if (BaseLevel <= 15) .@price=(.@price/10); + else if (BaseLevel <= 20) .@price=(.@price/5); + else .@price=(.@price/2); // Skip menu flag - if(.@d == 1) + if (!.@d & 2) return .@price; mesq l("For you, it'll be @@ GP.", .@price); mes ""; - menu - rif(Zeny >= .@price, l("Please heal me!")), L_Heal_L, - l("Another time, maybe."), -; - closedialog; - goodbye; - close; + select + rif(Zeny >= .@price, l("Please heal me!")), + l("Another time, maybe."); -L_Heal_L: - mes ""; - set Zeny, Zeny - .@price; - sc_end(SC_POISON); - sc_end(SC_SLOWPOISON); - percentheal 100,100; // We can also use "recovery(<account id>)" - mesn getarg(0); - @temp = rand(1,4); - if(@temp == 1) mesq l("Here you go!"); - if(@temp == 2) mesq l("Painless, wasn't it?"); - if(@temp == 3) mesq l("You should be more careful."); - if(@temp == 4) mesq l("Much better, right?!"); - close; + if (@menu == 2) { + closedialog; + goodbye; + close; + } + + }// & 1 + if (.@d & 2) { // &2 + + mes ""; + set Zeny, Zeny - .@price; + sc_end(SC_POISON); + sc_end(SC_SLOWPOISON); + percentheal 100,100; // We can also use "recovery(<account id>)" + mesn getarg(0); + @temp = rand(1,4); + if(@temp == 1) mesq l("Here you go!"); + if(@temp == 2) mesq l("Painless, wasn't it?"); + if(@temp == 3) mesq l("You should be more careful."); + if(@temp == 4) mesq l("Much better, right?!"); + close; + }//&2 } |