diff options
-rw-r--r-- | conf/map/maps.conf | 2 | ||||
-rw-r--r-- | db/map_index.txt | 16 | ||||
-rw-r--r-- | maps/re/022-1.mcache | bin | 0 -> 717 bytes | |||
-rw-r--r-- | maps/re/023-1.mcache | bin | 0 -> 273 bytes | |||
-rw-r--r-- | npc/021-1/_warps.txt | 288 | ||||
-rw-r--r-- | npc/022-1/_import.txt | 3 | ||||
-rw-r--r-- | npc/022-1/_mobs.txt | 9 | ||||
-rw-r--r-- | npc/023-1/_import.txt | 3 | ||||
-rw-r--r-- | npc/023-1/_mobs.txt | 3 | ||||
-rw-r--r-- | npc/_import.txt | 2 | ||||
-rw-r--r-- | npc/functions/weather.txt | 1 |
11 files changed, 272 insertions, 55 deletions
diff --git a/conf/map/maps.conf b/conf/map/maps.conf index 68f28a294..9043a7ee1 100644 --- a/conf/map/maps.conf +++ b/conf/map/maps.conf @@ -108,6 +108,8 @@ map_list: ( "021-2", "021-3", "021-4", + "022-1", + "023-1", "boss", "botcheck", "sec_pri", diff --git a/db/map_index.txt b/db/map_index.txt index 01a62ee9f..d36805ede 100644 --- a/db/map_index.txt +++ b/db/map_index.txt @@ -105,10 +105,12 @@ 021-2 105 021-3 106 021-4 107 -boss 108 -botcheck 109 -sec_pri 110 -soren-2 111 -soren 112 -test 113 -testbg 114 +022-1 108 +023-1 109 +boss 110 +botcheck 111 +sec_pri 112 +soren-2 113 +soren 114 +test 115 +testbg 116 diff --git a/maps/re/022-1.mcache b/maps/re/022-1.mcache Binary files differnew file mode 100644 index 000000000..94015ceb3 --- /dev/null +++ b/maps/re/022-1.mcache diff --git a/maps/re/023-1.mcache b/maps/re/023-1.mcache Binary files differnew file mode 100644 index 000000000..3fe7c4f2d --- /dev/null +++ b/maps/re/023-1.mcache diff --git a/npc/021-1/_warps.txt b/npc/021-1/_warps.txt index 58f87bfe9..36fc0c3a5 100644 --- a/npc/021-1/_warps.txt +++ b/npc/021-1/_warps.txt @@ -1,51 +1,243 @@ // This file is generated automatically. All manually added changes will be removed when running the Converter. // Map 021-1: Ice Labyrinth warps -021-1,103,40,0 warp #021-1_103_40 0,0,021-1,56,49 -021-1,241,280,0 warp #021-1_241_280 0,0,021-1,266,284 -021-1,183,282,0 warp #021-1_183_282 0,0,021-1,158,282 -021-1,159,282,0 warp #021-1_159_282 0,0,021-1,184,282 +021-1,103,40,0 script #021-1_103_40 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 56,49; end; +} +021-1,241,280,0 script #021-1_241_280 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 266,284; end; +} +021-1,183,282,0 script #021-1_183_282 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 158,282; end; +} +021-1,159,282,0 script #021-1_159_282 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 184,282; end; +} 021-1,212,300,0 warp #021-1_212_300 0,0,019-2,76,25 -021-1,128,266,0 warp #021-1_128_266 0,0,021-1,115,266 -021-1,116,266,0 warp #021-1_116_266 0,0,021-1,129,266 -021-1,80,268,0 warp #021-1_80_268 0,0,021-1,55,268 -021-1,56,268,0 warp #021-1_56_268 0,0,021-1,81,268 -021-1,109,255,0 warp #021-1_109_255 0,0,021-1,106,231 -021-1,106,232,0 warp #021-1_106_232 0,0,021-1,109,256 -021-1,103,199,0 warp #021-1_103_199 0,0,021-1,92,174 -021-1,92,175,0 warp #021-1_92_175 0,0,021-1,103,200 -021-1,148,150,0 warp #021-1_148_150 0,0,021-1,128,134 -021-1,128,135,0 warp #021-1_128_135 0,0,021-1,148,151 -021-1,146,172,0 warp #021-1_146_172 0,0,021-1,135,197 -021-1,135,196,0 warp #021-1_135_196 0,0,021-1,146,171 -021-1,36,249,0 warp #021-1_36_249 0,0,021-1,35,225 -021-1,35,226,0 warp #021-1_35_226 0,0,021-1,36,250 -021-1,36,200,0 warp #021-1_36_200 0,0,021-1,26,177 -021-1,26,178,0 warp #021-1_26_178 0,0,021-1,36,201 -021-1,24,157,0 warp #021-1_24_157 0,0,021-1,31,143 -021-1,31,144,0 warp #021-1_31_144 0,0,021-1,24,158 -021-1,91,125,0 warp #021-1_91_125 0,0,021-1,115,76 -021-1,115,77,0 warp #021-1_115_77 0,0,021-1,91,126 -021-1,57,49,0 warp #021-1_57_49 0,0,021-1,104,40 -021-1,265,284,0 warp #021-1_265_284 0,0,021-1,240,280 -021-1,283,271,0 warp #021-1_283_271 0,0,021-1,269,244 -021-1,269,245,0 warp #021-1_269_245 0,0,021-1,283,272 -021-1,286,190,0 warp #021-1_286_190 0,0,021-1,289,163 -021-1,289,164,0 warp #021-1_289_164 0,0,021-1,286,191 -021-1,292,123,0 warp #021-1_292_123 0,0,021-1,296,96 -021-1,296,97,0 warp #021-1_296_97 0,0,021-1,292,124 -021-1,275,73,0 warp #021-1_275_73 0,0,021-1,283,47 -021-1,283,48,0 warp #021-1_283_48 0,0,021-1,275,74 -021-1,197,263,0 warp #021-1_197_263 0,0,021-1,187,227 -021-1,187,228,0 warp #021-1_187_228 0,0,021-1,197,264 -021-1,218,265,0 warp #021-1_218_265 0,0,021-1,227,241 -021-1,227,242,0 warp #021-1_227_242 0,0,021-1,218,266 -021-1,212,193,0 warp #021-1_212_193 0,0,021-1,207,167 -021-1,207,168,0 warp #021-1_207_168 0,0,021-1,212,194 -021-1,236,211,0 warp #021-1_236_211 0,0,021-1,235,166 -021-1,235,167,0 warp #021-1_235_167 0,0,021-1,236,212 -021-1,195,122,0 warp #021-1_195_122 0,0,021-1,208,91 -021-1,208,92,0 warp #021-1_208_92 0,0,021-1,195,123 -021-1,228,121,0 warp #021-1_228_121 0,0,021-1,232,92 -021-1,232,93,0 warp #021-1_232_93 0,0,021-1,228,122 -021-1,192,70,0 warp #021-1_192_70 0,0,021-1,200,49 -021-1,200,50,0 warp #021-1_200_50 0,0,021-1,192,71 +021-1,128,266,0 script #021-1_128_266 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 115,266; end; +} +021-1,116,266,0 script #021-1_116_266 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 129,266; end; +} +021-1,80,268,0 script #021-1_80_268 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 55,268; end; +} +021-1,56,268,0 script #021-1_56_268 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 81,268; end; +} +021-1,109,255,0 script #021-1_109_255 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 106,231; end; +} +021-1,106,232,0 script #021-1_106_232 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 109,256; end; +} +021-1,103,199,0 script #021-1_103_199 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 92,174; end; +} +021-1,92,175,0 script #021-1_92_175 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 103,200; end; +} +021-1,148,150,0 script #021-1_148_150 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 128,134; end; +} +021-1,128,135,0 script #021-1_128_135 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 148,151; end; +} +021-1,146,172,0 script #021-1_146_172 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 135,197; end; +} +021-1,135,196,0 script #021-1_135_196 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 146,171; end; +} +021-1,36,249,0 script #021-1_36_249 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 35,225; end; +} +021-1,35,226,0 script #021-1_35_226 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 36,250; end; +} +021-1,36,200,0 script #021-1_36_200 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 26,177; end; +} +021-1,26,178,0 script #021-1_26_178 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 36,201; end; +} +021-1,24,157,0 script #021-1_24_157 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 31,143; end; +} +021-1,31,144,0 script #021-1_31_144 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 24,158; end; +} +021-1,91,125,0 script #021-1_91_125 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 115,76; end; +} +021-1,115,77,0 script #021-1_115_77 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 91,126; end; +} +021-1,57,49,0 script #021-1_57_49 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 104,40; end; +} +021-1,265,284,0 script #021-1_265_284 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 240,280; end; +} +021-1,283,271,0 script #021-1_283_271 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 269,244; end; +} +021-1,269,245,0 script #021-1_269_245 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 283,272; end; +} +021-1,286,190,0 script #021-1_286_190 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 289,163; end; +} +021-1,289,164,0 script #021-1_289_164 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 286,191; end; +} +021-1,292,123,0 script #021-1_292_123 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 296,96; end; +} +021-1,296,97,0 script #021-1_296_97 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 292,124; end; +} +021-1,275,73,0 script #021-1_275_73 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 283,47; end; +} +021-1,283,48,0 script #021-1_283_48 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 275,74; end; +} +021-1,197,263,0 script #021-1_197_263 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 187,227; end; +} +021-1,187,228,0 script #021-1_187_228 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 197,264; end; +} +021-1,218,265,0 script #021-1_218_265 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 227,241; end; +} +021-1,227,242,0 script #021-1_227_242 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 218,266; end; +} +021-1,212,193,0 script #021-1_212_193 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 207,167; end; +} +021-1,207,168,0 script #021-1_207_168 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 212,194; end; +} +021-1,236,211,0 script #021-1_236_211 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 235,166; end; +} +021-1,235,167,0 script #021-1_235_167 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 236,212; end; +} +021-1,195,122,0 script #021-1_195_122 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 208,91; end; +} +021-1,208,92,0 script #021-1_208_92 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 195,123; end; +} +021-1,228,121,0 script #021-1_228_121 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 232,92; end; +} +021-1,232,93,0 script #021-1_232_93 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 228,122; end; +} +021-1,192,70,0 script #021-1_192_70 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 200,49; end; +} +021-1,200,50,0 script #021-1_200_50 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 192,71; end; +} diff --git a/npc/022-1/_import.txt b/npc/022-1/_import.txt new file mode 100644 index 000000000..546c5fc6b --- /dev/null +++ b/npc/022-1/_import.txt @@ -0,0 +1,3 @@ +// Map 022-1: North Icelands +// This file is generated automatically. All manually added changes will be removed when running the Converter. +"npc/022-1/_mobs.txt", diff --git a/npc/022-1/_mobs.txt b/npc/022-1/_mobs.txt new file mode 100644 index 000000000..1e92d29d9 --- /dev/null +++ b/npc/022-1/_mobs.txt @@ -0,0 +1,9 @@ +// This file is generated automatically. All manually added changes will be removed when running the Converter. +// Map 022-1: North Icelands mobs +022-1,30,73,10,34 monster Rudolph Slime 1086,8,0,0 +022-1,29,72,10,34 monster Noel Slime 1096,3,0,0 +022-1,92,58,9,6 monster Blue Slime 1087,8,0,0 +022-1,65,53,23,14 monster Noel Slime 1096,3,0,0 +022-1,69,75,13,6 monster Rudolph Slime 1086,8,0,0 +022-1,77,104,31,15 monster Rudolph Slime 1086,8,0,0 +022-1,78,105,31,15 monster Noel Slime 1096,3,0,0 diff --git a/npc/023-1/_import.txt b/npc/023-1/_import.txt new file mode 100644 index 000000000..49f75b648 --- /dev/null +++ b/npc/023-1/_import.txt @@ -0,0 +1,3 @@ +// Map 023-1: Frozen Cave +// This file is generated automatically. All manually added changes will be removed when running the Converter. +"npc/023-1/_mobs.txt", diff --git a/npc/023-1/_mobs.txt b/npc/023-1/_mobs.txt new file mode 100644 index 000000000..600dd2978 --- /dev/null +++ b/npc/023-1/_mobs.txt @@ -0,0 +1,3 @@ +// This file is generated automatically. All manually added changes will be removed when running the Converter. +// Map 023-1: Frozen Cave mobs +023-1,42,33,23,13 monster Noel Slime 1096,4,0,0 diff --git a/npc/_import.txt b/npc/_import.txt index e7b85b88d..2ee08f475 100644 --- a/npc/_import.txt +++ b/npc/_import.txt @@ -107,6 +107,8 @@ @include "npc/021-2/_import.txt" @include "npc/021-3/_import.txt" @include "npc/021-4/_import.txt" +@include "npc/022-1/_import.txt" +@include "npc/023-1/_import.txt" @include "npc/boss/_import.txt" @include "npc/botcheck/_import.txt" @include "npc/sec_pri/_import.txt" diff --git a/npc/functions/weather.txt b/npc/functions/weather.txt index 482ab5243..882b46c00 100644 --- a/npc/functions/weather.txt +++ b/npc/functions/weather.txt @@ -80,6 +80,7 @@ OnInit: htput(.wcore, "001-7", "iceland"); htput(.wcore, "019-1", "iceland"); htput(.wcore, "019-2", "iceland"); + htput(.wcore, "022-1", "iceland"); debugmes "[Weather.sys] Total Maps = " + htsize(.wcore); // No "end" here, so server starts with weather |