diff options
-rw-r--r-- | db/re/attr_fix.txt | 129 |
1 files changed, 85 insertions, 44 deletions
diff --git a/db/re/attr_fix.txt b/db/re/attr_fix.txt index 96d6b37d1..a69bc2898 100644 --- a/db/re/attr_fix.txt +++ b/db/re/attr_fix.txt @@ -2,55 +2,96 @@ // // Row: target's defense element // Column: attacker's weapon element +// NEUTRAL ELEMENT +// STRONG: - +// WEAK: GHOST +// +// WATER ELEMENT +// STRONG: FIRE +// WEAK: WIND +// EARTH ELEMENT +// STRONG: WIND +// WEAK: FIRE +// FIRE ELEMENT +// STRONG: EARTH +// WEAK: WATER +// WIND ELEMENT +// STRONG: WATER +// WEAK: EARTH +// +// NATURE ELEMENT +// STRONG: UNDEAD +// WEAK: Undead +// WEAK ATTACK: Holy, Shadow, Ghost +// +// HOLY ELEMENT +// STRONG: SHADOW +// WEAK: SHADOW +// STRONG DEFENSE: NATURE, GHOST, UNDEAD +// WEAK ATTACK: GHOST, UNDEAD +// SHADOW ELEMENT +// STRONG: HOLY +// WEAK: HOLY +// STRONG DEFENSE: NATURE, GHOST, UNDEAD +// WEAK ATTACK: GHOST, UNDEAD +// GHOST ELEMENT +// STRONG: NEUTRAL +// WEAK: GHOST +// WEAK ATTACK: WATER, EARTH, FIRE, WIND, NATURE, HOLY, SHADOW, UNDEAD +// UNDEAD ELEMENT +// STRONG: NATURE +// WEAK: NATURE +// WEAK ATTACK: HOLY, SHADOW, GHOST 1,10 // lv1 Attribute table -//Neut Watr Erth Fire Wind Pois Holy Shdw Gho Und - 100, 100, 100, 100, 100, 100, 100, 100, 70, 100, // Neutral - 100, 25, 100, 150, 90, 100, 75, 100, 100, 100, // Water - 100, 100, 25, 90, 150, 100, 75, 100, 100, 100, // Earth - 100, 90, 150, 25, 100, 100, 75, 100, 100, 125, // Fire - 100, 175, 90, 100, 25, 100, 75, 100, 100, 100, // Wind - 100, 100, 125, 125, 125, 0, 75, 50, 100, -25, // Poison - 100, 100, 100, 100, 100, 100, 0, 125, 100, 150, // Holy - 100, 100, 100, 100, 100, 50, 125, 0, 100, -25, // Shadow - 70, 100, 100, 100, 100, 100, 75, 75, 125, 100, // Ghost - 100, 100, 100, 100, 100, 50, 100, 0, 100, 0, // Undead +//Neut Watr Erth Fire Wind Natu Holy Shdw Gho Und + 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, // Neutral + 100, 100, 100, 75, 125, 100, 100, 100, 70, 100, // Water + 100, 100, 100, 125, 75, 100, 100, 100, 70, 100, // Earth + 100, 125, 75, 100, 100, 100, 100, 100, 70, 100, // Fire + 100, 75, 125, 100, 100, 100, 100, 100, 70, 100, // Wind + 100, 100, 100, 100, 100, 100, 100, 100, 70, 125, // Nature + 100, 100, 100, 100, 100, 85, 100, 125, 70, 70, // Holy + 100, 100, 100, 100, 100, 85, 125, 100, 70, 70, // Shadow + 50, 70, 70, 70, 70, 70, 70, 70, 125, 70, // Ghost + 100, 100, 100, 100, 100, 120, 80, 80, 70, 100, // Undead 2,10 // lv2 Attribute table -//Neut Watr Erth Fire Wind Pois Holy Shdw Gho Und - 100, 100, 100, 100, 100, 100, 100, 100, 50, 100, // Neutral - 100, 0, 100, 175, 80, 100, 50, 75, 100, 100, // Water - 100, 100, 0, 80, 175, 100, 50, 75, 100, 100, // Earth - 100, 80, 175, 0, 100, 100, 50, 75, 100, 150, // Fire - 100, 175, 80, 100, 0, 100, 50, 75, 100, 100, // Wind - 100, 75, 125, 125, 125, 0, 50, 25, 75, -50, // Poison - 100, 100, 100, 100, 100, 100, -25, 150, 100, 175, // Holy - 100, 100, 100, 100, 100, 25, 150, -25, 100, -50, // Shadow - 50, 75, 75, 75, 75, 75, 50, 50, 150, 125, // Ghost - 100, 75, 75, 75, 75, 25, 125, 0, 100, 0, // Undead +//Neut Watr Erth Fire Wind Natu Holy Shdw Gho Und + 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, // Neutral + 100, 100, 100, 50, 150, 100, 100, 100, 70, 100, // Water + 100, 100, 100, 150, 50, 100, 100, 100, 70, 100, // Earth + 100, 150, 50, 100, 100, 100, 100, 100, 70, 100, // Fire + 100, 50, 150, 100, 100, 100, 100, 100, 70, 100, // Wind + 100, 100, 100, 100, 100, 100, 100, 100, 70, 150, // Nature + 100, 100, 100, 100, 100, 80, 100, 150, 70, 70, // Holy + 100, 100, 100, 100, 100, 80, 150, 100, 70, 70, // Shadow + 40, 60, 60, 60, 60, 60, 60, 60, 150, 60, // Ghost + 100, 100, 100, 100, 100, 140, 70, 70, 70, 70, // Undead 3,10 // lv3 Attribute table -//Neut Watr Erth Fire Wind Pois Holy Shdw Gho Und - 100, 100, 100, 100, 100, 100, 100, 100, 0, 100, // Neutral - 100, -25, 100, 200, 70, 100, 25, 50, 100, 125, // Water - 100, 100, -25, 70, 200, 100, 25, 50, 100, 100, // Earth - 100, 70, 200, -25, 100, 100, 25, 50, 100, 175, // Fire - 100, 200, 70, 100, -25, 100, 25, 50, 100, 100, // Wind - 100, 50, 100, 100, 100, 0, 25, 0, 50, -75, // Poison - 100, 100, 100, 100, 100, 125, -50, 175, 100, 200, // Holy - 100, 100, 100, 100, 100, 0, 175, -50, 100, -75, // Shadow - 0, 50, 50, 50, 50, 50, 25, 25, 175, 150, // Ghost - 100, 50, 50, 50, 50, 0, 150, 0, 100, 0, // Undead +//Neut Watr Erth Fire Wind Natu Holy Shdw Gho Und + 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, // Neutral + 100, 100, 100, 25, 175, 100, 100, 100, 70, 100, // Water + 100, 100, 100, 175, 25, 100, 100, 100, 70, 100, // Earth + 100, 175, 25, 100, 100, 100, 100, 100, 70, 100, // Fire + 100, 25, 175, 100, 100, 100, 100, 100, 70, 100, // Wind + 100, 100, 100, 100, 100, 100, 100, 100, 70, 175, // Nature + 100, 100, 100, 100, 100, 75, 100, 175, 70, 70, // Holy + 100, 100, 100, 100, 100, 75, 175, 100, 70, 70, // Shadow + 30, 50, 50, 50, 50, 50, 50, 50, 175, 50, // Ghost + 100, 100, 100, 100, 100, 160, 60, 60, 70, 60, // Undead 4,10 // lv4 Attribute table -//Neut Watr Erth Fire Wind Pois Holy Shdw Gho Und - 100, 100, 100, 100, 100, 100, 100, 100, 0, 100, // Neutral - 100, -50, 100, 200, 60, 75, 0, 25, 100, 150, // Water - 100, 100, -50, 60, 200, 75, 0, 25, 100, 50, // Earth - 100, 60, 200, -50, 100, 75, 0, 25, 100, 200, // Fire - 100, 200, 60, 100, -50, 75, 0, 25, 100, 100, // Wind - 100, 25, 75, 75, 75, 0, 0, -25, 25,-100, // Poison - 100, 75, 75, 75, 75, 125,-100, 200, 100, 200, // Holy - 100, 75, 75, 75, 75, -25, 200,-100, 100,-100, // Shadow - 0, 25, 25, 25, 25, 25, 0, 0, 200, 175, // Ghost - 100, 25, 25, 25, 25, -25, 175, 0, 100, 0, // Undead +//Neut Watr Erth Fire Wind Natu Holy Shdw Gho Und + 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, // Neutral + 100, 100, 100, 5, 200, 100, 100, 100, 70, 100, // Water + 100, 100, 100, 200, 5, 100, 100, 100, 70, 100, // Earth + 100, 200, 5, 100, 100, 100, 100, 100, 70, 100, // Fire + 100, 5, 200, 100, 100, 100, 100, 100, 70, 100, // Wind + 100, 100, 100, 100, 100, 100, 100, 100, 70, 200, // Nature + 100, 100, 100, 100, 100, 70, 100, 200, 70, 70, // Holy + 100, 100, 100, 100, 100, 70, 200, 100, 70, 70, // Shadow + 20, 40, 40, 40, 40, 40, 40, 40, 200, 40, // Ghost + 100, 100, 100, 100, 100, 180, 50, 50, 70, 50, // Undead + |