diff options
-rw-r--r-- | npc/functions/hub.txt | 13 |
1 files changed, 12 insertions, 1 deletions
diff --git a/npc/functions/hub.txt b/npc/functions/hub.txt index d00cb9afa..eee491aa3 100644 --- a/npc/functions/hub.txt +++ b/npc/functions/hub.txt @@ -345,6 +345,7 @@ function script HUB_SkillInvoke { // 4% chance, 2.5s harm(@skillTarget, AdjustSpellpower(.@PW), HARM_MAGI, Ele_Fire); sc_start SC_BURNING, 2500, 1, 400, SCFLAG_NONE, @skillTarget; + GetManaExp(TMW2_FIREBALL, 1); break; case TMW2_FIREBALL: .@PW=140+(10*@skillLv); @@ -352,6 +353,7 @@ function script HUB_SkillInvoke { // 22% chance, 2.5s areaharm(@skillTarget, .@RG, AdjustSpellpower(.@PW), HARM_MAGI, Ele_Fire); sc_start SC_BURNING, 2500, 1, 2200, SCFLAG_NONE, @skillTarget; + GetManaExp(TMW2_FIREBALL, 2); break; case TMW2_ARMAGEDDON: .@PW=140+(10*@skillLv); @@ -359,6 +361,7 @@ function script HUB_SkillInvoke { // 18% chance, 3s, 3x3 radius areaharm(@skillTarget, .@RG, AdjustSpellpower(.@PW), HARM_MAGI, Ele_Fire); areasc(.@RG, 3000, SC_BURNING, BL_MOB|BL_PC|BL_HOM|BL_MER, "filter_hostile", @skillTarget, 1800); + GetManaExp(TMW2_FIREBALL, 3); break; //////////////////////////////// // XXX: Holy Class @@ -368,11 +371,13 @@ function script HUB_SkillInvoke { .@RG=2+(@skillLv/3); harm(@skillTarget, .@dmg/10, HARM_MAGI, Ele_Holy); areaharm(@skillTarget, .@RG, .@dmg, HARM_MAGI, Ele_Holy); + GetManaExp(TMW2_HOLYLIGHT, 1); break; case TMW2_HOLYLIGHT: .@dmg=AdjustSpellpower(150); harm(@skillTarget, .@dmg, HARM_MAGI, Ele_Holy); areaharm(@skillTarget, 1, .@dmg/10, HARM_MAGI, Ele_Holy); + GetManaExp(TMW2_HOLYLIGHT, 2); break; case TMW2_JUDGMENT: .@dmg=AdjustSpellpower(300); @@ -380,6 +385,7 @@ function script HUB_SkillInvoke { .@RG=5+(@skillLv/5); harm(@skillTarget, .@dmg, HARM_MAGI, Ele_Holy); areaharm(@skillTarget, .@RG, .@dsub, HARM_MAGI, Ele_Holy); + GetManaExp(TMW2_HOLYLIGHT, 3); break; //////////////////////////////// // XXX: Wind Class @@ -387,15 +393,18 @@ function script HUB_SkillInvoke { case TMW2_MAGICSTRIKE: .@dmg=AdjustSpellpower(150); harm(@skillTarget, .@dmg, HARM_MAGI, Ele_Wind); + GetManaExp(TMW2_LIGHTNINGBOLT, 1); break; case TMW2_LIGHTNINGBOLT: .@dmg=AdjustSpellpower(200); harm(@skillTarget, .@dmg, HARM_MAGI, Ele_Wind); + GetManaExp(TMW2_LIGHTNINGBOLT, 2); break; case TMW2_TEMPEST: .@dmg=AdjustSpellpower(150); .@RG=2+(@skillLv/5); areaharm(@skillTarget, .@RG, .@dmg, HARM_MAGI, Ele_Wind); + GetManaExp(TMW2_LIGHTNINGBOLT, 3); break; //////////////////////////////// // XXX: Ice Class @@ -405,6 +414,7 @@ function script HUB_SkillInvoke { // 22% chance, 2.5s harm(@skillTarget, AdjustSpellpower(.@PW), HARM_MAGI, Ele_Water); sc_start SC_FREEZE, 2500, 1, 2200, SCFLAG_NONE, @skillTarget; + GetManaExp(TMW2_NILFHEIM, 1); break; case TMW2_FROSTNOVA: .@PW=80+(10*@skillLv); @@ -412,6 +422,7 @@ function script HUB_SkillInvoke { // 18% chance, 3s, 3x3 radius areaharm(@skillTarget, .@RG, AdjustSpellpower(.@PW), HARM_MAGI, Ele_Water); areasc(.@RG, 3000, SC_FREEZE, BL_MOB|BL_PC|BL_HOM|BL_MER, "filter_hostile", @skillTarget, 1800); + GetManaExp(TMW2_NILFHEIM, 2); break; case TMW2_NILFHEIM: // Nilfheim cast on self? @@ -420,7 +431,7 @@ function script HUB_SkillInvoke { areaharm(getcharid(3), .@RG, AdjustSpellpower(.@PW), HARM_MAGI, Ele_Water); areasc(.@RG, 15000, SC_FREEZE, BL_PC | BL_MOB | BL_MER | BL_HOM, "filter_hostile"); // Maybe filter_notme() would work better, indeed - GetManaExp(@skillId, rand2(1,3)); + GetManaExp(TMW2_NILFHEIM, 3); break; /* |