diff options
-rw-r--r-- | npc/003-1/ishi.txt | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/npc/003-1/ishi.txt b/npc/003-1/ishi.txt index 9ebcc83d9..ee7b1885c 100644 --- a/npc/003-1/ishi.txt +++ b/npc/003-1/ishi.txt @@ -59,9 +59,9 @@ // Push blueprints based on your Job Level array_push(@Rares, AlchemyBlueprintA); - array_push(@Rares, (JobLevel/4)); + array_push(@Rares, (JobLevel/3)); array_push(@Rares, EquipmentBlueprintA); - array_push(@Rares, (JobLevel/4)); + array_push(@Rares, (JobLevel/3)); // Additional Loot for level 45+ if (BaseLevel >= 45) { @@ -75,9 +75,9 @@ array_push(@Items, ShadowHerb); array_push(@Rares, AlchemyBlueprintB); - array_push(@Rares, (JobLevel/8)); + array_push(@Rares, (JobLevel/6)); array_push(@Rares, EquipmentBlueprintB); - array_push(@Rares, (JobLevel/8)); + array_push(@Rares, (JobLevel/6)); } // Additional Loot for level 75+ @@ -93,9 +93,9 @@ array_push(@Rares, MercBoxA); array_push(@Rares, 40); array_push(@Rares, AlchemyBlueprintC); - array_push(@Rares, (JobLevel/12)); + array_push(@Rares, (JobLevel/9)); array_push(@Rares, EquipmentBlueprintC); - array_push(@Rares, (JobLevel/12)); + array_push(@Rares, (JobLevel/9)); } mesn l("Ishi, the Rewards Master"); |