diff options
-rw-r--r-- | npc/006-1/crazyfefe.txt | 2 | ||||
-rw-r--r-- | npc/014-5-1/sagratha.txt | 2 | ||||
-rw-r--r-- | npc/019-4-1/chief.txt | 10 | ||||
-rw-r--r-- | npc/commands/rate-management.txt | 4 |
4 files changed, 9 insertions, 9 deletions
diff --git a/npc/006-1/crazyfefe.txt b/npc/006-1/crazyfefe.txt index 6d7236aa7..01c298214 100644 --- a/npc/006-1/crazyfefe.txt +++ b/npc/006-1/crazyfefe.txt @@ -273,7 +273,7 @@ function NextRound { areamonster "006-1", 20, 20, 70, 60, strmobinfo(1, .@monsterId), .@monsterId, 1, "Crazyfefe::OnPetDeath"; // We must lower difficulty according to summoned monster. Only 60% is lowered. // If total level exceeds 250, it will cap at that to prevent excessive "slooping" - $@FEFE_DIFFICULTY=$@FEFE_DIFFICULTY-max(1, min(25, .@lv)*6); + $@FEFE_DIFFICULTY=$@FEFE_DIFFICULTY-(limit(1, .@lv, 25)*6); } freeloop(false); return; diff --git a/npc/014-5-1/sagratha.txt b/npc/014-5-1/sagratha.txt index c06615f2f..c22cf5d75 100644 --- a/npc/014-5-1/sagratha.txt +++ b/npc/014-5-1/sagratha.txt @@ -7,7 +7,7 @@ // SaggyScoreUpdate( amount ) function script SaggyScoreUpdate { .@val=getarg(0); - SAGRATHA_SCORE=max(-50, min(50, SAGRATHA_SCORE+.@val)); + SAGRATHA_SCORE=limit(-50, SAGRATHA_SCORE+.@val, 50); return; } diff --git a/npc/019-4-1/chief.txt b/npc/019-4-1/chief.txt index aa45e5f5b..d0ac07fd3 100644 --- a/npc/019-4-1/chief.txt +++ b/npc/019-4-1/chief.txt @@ -125,15 +125,15 @@ L_Reward: // MVP Awards if ((.@q2*100)/$XMAS_MONEY >= 80) // 80% contribution - getitem GoldenGift, max(1, min(3, .@q2/100000)); + getitem GoldenGift, limit(1, .@q2/100000, 3); else if ((.@q2*100)/$XMAS_MONEY >= 60) // 60% contribution - getitem SilverGift, max(1, min(3, .@q2/100000)); + getitem SilverGift, limit(1, .@q2/100000, 3); else if ((.@q2*100)/$XMAS_MONEY >= 40) // 40% contribution - getitem BronzeGift, max(1, min(3, .@q2/100000)); + getitem BronzeGift, limit(1, .@q2/100000, 3); else if ((.@q2*100)/$XMAS_MONEY >= 20) // 20% contribution - getitem StrangeCoin, max(1, min(20, .@q2/5000)); + getitem StrangeCoin, limit(1, .@q2/5000, 20); else if ((.@q2*100)/$XMAS_MONEY >= 5) // 5% contribution - getitem CasinoCoins, max(1, min(20, .@q2/5000)); + getitem CasinoCoins, limit(1, .@q2/5000, 20); /* The top 5 gets special rewards! */ // #1 : Xmas Gift x2 diff --git a/npc/commands/rate-management.txt b/npc/commands/rate-management.txt index 8a95bfdef..17a7f4cf3 100644 --- a/npc/commands/rate-management.txt +++ b/npc/commands/rate-management.txt @@ -78,8 +78,8 @@ OnPlayerCall: end; // $@EXP_EVENT will determine the boost and should not be above 25% // Default duration is one hour, or whatever $@EXP_EVENT_TIME is - $@EXP_EVENT=max(0, min(150, $@EXP_EVENT)); - $@EXP_EVENT_TIME=max(1, min(6, $@EXP_EVENT_TIME)); + $@EXP_EVENT=limit(0, $@EXP_EVENT, 150); + $@EXP_EVENT_TIME=limit(1, $@EXP_EVENT_TIME, 6); // Default duration is one hour, or whatever $@EXP_EVENT_TIME is .hours = 0; |