diff options
-rw-r--r-- | npc/magic/kalmurk.txt | 26 | ||||
-rw-r--r-- | npc/magic/parum.txt | 4 | ||||
-rw-r--r-- | npc/magic/zarkor.txt | 12 |
3 files changed, 19 insertions, 23 deletions
diff --git a/npc/magic/kalmurk.txt b/npc/magic/kalmurk.txt index 8bd9f7f45..1471180eb 100644 --- a/npc/magic/kalmurk.txt +++ b/npc/magic/kalmurk.txt @@ -23,36 +23,34 @@ OnCall: } // Check cooldown - /* TODO */ - // This will only vanish upon logout =/ - if (@kalmurk_caveat) { - dispbottom l("Skill is in cooldown."); + if (@kalmurk_at > gettimetick(2)) { + dispbottom l("Skill is in cooldown for @@.", FuzzyTime(@kalmurk_at)); end; } // Setup - .@sk=TMW2_KALMURK; - .@mp=200; - .@amp=50; + @sk=TMW2_KALMURK; + @mp=200; + @amp=50; // Check if you have mana to cast // MagicCheck(SkillID, Mana{, MP per level}) - if (!MagicCheck(.@sk, .@mp, .@amp)) + if (!MagicCheck(@sk, @mp, @amp)) end; // Summon Magic - SummonMagic(.@sk, CaveMaggot, 2); + // SummonMagic(SkillID, MobID{, MobPerSkillLevel=2{, Level Override}}) + SummonMagic(@sk, Maggot, 2); delitem MaggotSlime, 2; // Get a single mana experience point (this is NOT used by Soul Menhir) - GetManaExp(TMW2_KALMURK, 1); + GetManaExp(@sk, 1); + - /* // set cooldown - @skkalmurkor_cooldown=gettimetick(2)+20; - */ - @kalmurk_caveat=1; + @kalmurk_at=gettimetick(2); + @kalmurk_at=@kalmurk_at+16; end; OnInit: diff --git a/npc/magic/parum.txt b/npc/magic/parum.txt index 593d9e587..535ca3ef6 100644 --- a/npc/magic/parum.txt +++ b/npc/magic/parum.txt @@ -28,10 +28,8 @@ OnCall: } // Check cooldown - /* TODO */ - // This will only vanish upon logout =/ if (@parum_at > gettimetick(2)) { - dispbottom l("Skill is in cooldown."); + dispbottom l("Skill is in cooldown for @@.", FuzzyTime(@parum_at)); end; } diff --git a/npc/magic/zarkor.txt b/npc/magic/zarkor.txt index 301e74565..6c4980c33 100644 --- a/npc/magic/zarkor.txt +++ b/npc/magic/zarkor.txt @@ -32,20 +32,20 @@ OnCall: } // Setup - .@sk=TMW2_ZARKOR; - .@mp=400; - .@amp=75; + @sk=TMW2_ZARKOR; + @mp=400; + @amp=75; // Check if you have mana to cast // MagicCheck(SkillID, Mana{, MP per level}) - if (!MagicCheck(.@sk, .@mp, .@amp)) + if (!MagicCheck(@sk, @mp, @amp)) end; // Summon Magic - SummonMagic(.@sk, CaveMaggot, 2); + SummonMagic(@sk, CaveMaggot, 2); // Get a single mana experience point (this is NOT used by Mana Stone) - GetManaExp(.@sk, 1); + GetManaExp(@sk, 1); /* // set cooldown |