diff options
-rw-r--r-- | npc/001-6/warp.txt | 4 | ||||
-rw-r--r-- | npc/soren/main.txt | 6 |
2 files changed, 8 insertions, 2 deletions
diff --git a/npc/001-6/warp.txt b/npc/001-6/warp.txt index ceb19c8d8..b0e387911 100644 --- a/npc/001-6/warp.txt +++ b/npc/001-6/warp.txt @@ -18,8 +18,8 @@ OnTouch: OnWarper: @SorenWarpOnline=0; - if (isin("001-6", 159, 157, 159, 157)) { - if (!ispcdead()) + if (isin("001-6", 159, 157, 159, 157) && !ispcdead()) { + compareandsetq HurnscaldQuest_Celestia, 2, 3; warp "soren", 179, 76; } else { dispbottom l("Failed to warp to Soren Village."); diff --git a/npc/soren/main.txt b/npc/soren/main.txt index e7eb63f93..8934f33b4 100644 --- a/npc/soren/main.txt +++ b/npc/soren/main.txt @@ -21,6 +21,12 @@ // This way, I could use @cast_places to control stuff. // // Obviously NPC variables was more sane. +// +// The use of compareandsetq HurnscaldQuest_Celestia, 2, 3; +// Ensures you're NOT capable of skipping to final stage in order to finish +// the quest. Nice attempt, but that won't work. The scripts will advance, +// but you'll stay at the same quest state, and when it's checked, you will +// be with bound hands. soren,105,57,0 script Soren's House NPC_NO_SPRITE,0,0,{ end; |