diff options
-rw-r--r-- | npc/001-8/hub.txt | 89 | ||||
-rw-r--r-- | npc/003-3/malindou.txt | 3 | ||||
-rw-r--r-- | npc/020-7-1/core.txt | 26 | ||||
-rw-r--r-- | npc/020-7-1/janitors.txt | 2 | ||||
-rw-r--r-- | npc/functions/hub.txt | 116 | ||||
-rw-r--r-- | npc/scripts.conf | 1 |
6 files changed, 148 insertions, 89 deletions
diff --git a/npc/001-8/hub.txt b/npc/001-8/hub.txt index c48e50204..d3d3044a5 100644 --- a/npc/001-8/hub.txt +++ b/npc/001-8/hub.txt @@ -379,94 +379,7 @@ OnPCLogoutEvent: } // TODO: Checks which doesn't belong here shouldn't be here! - // Vanished on Cindy Cave - if (.@mapa$ == "021-4" && strcharinfo(0) == $@CINDY_HERO$) { - recovery(getcharid(3)); - warp any("010-1", "010-2"), 0, 0; - percentheal -100, -100; - sc_start2 SC_POISON, 1, 90, 10000; - } else if (.@mapa$ == "021-4") { - .@pl = getmapusers("021-4")-1; - if (.@pl < 1) - donpcevent("Cindy#Outside::OnCleanUp"); - recovery(getcharid(3)); - warp "Save", 0, 0; - } - // Logout while donating blood - if (getq(HurnscaldQuest_BloodDonor) == 2) { - slide 35, 28; - setpcblock(PCBLOCK_ATTACK|PCBLOCK_SKILL|PCBLOCK_ITEM|PCBLOCK_MOVE, false); - setq HurnscaldQuest_BloodDonor, 0, gettimetick(2)+3600; // one hour penalty - } - // Logout/Death on Nard's ship hold - if (.@mapa$ ~= "002-2" || .@mapa$ ~= "nard*") { - setq2 ShipQuests_Peter, 0; - setq3 ShipQuests_Peter, -1; - } - // Logout on botcheck area - if (.@mapa$ ~= "botcheck" && !@qhub_died) { - if (!is_staff()) - atcommand "@jail "+strcharinfo(0); - } - // Died on Terranite Cave where exp penalty is lower - if (.@mapa$ == "015-6" && @qhub_died) { - @deathpenalty_override=2; - @deathpenalty_realvalue=readparam(BaseExp); - @deathpenalty_realvaljob=readparam(JobExp); - } - // First death produces a warning message - if (PC_DIE_COUNTER <= 1 && @qhub_died) { - dispbottom l("Dying outside a town square will cause EXP loss."); - } - // If you were travelling and died/logged out, cleaning is needed - if (@timer_navio_running) { - @timer_navio_running=0; - // Logged out? Correct your position to inside the ship - // Of course, this is messy... But still better than Save Point - if (!@qhub_died) { - if (.@mapa$ ~= "016-*") - warp "016-1", 28, 27; - else if (.@mapa$ ~= "002-*") - warp "002-1", 55, 40; - else - warp "Save", 0, 0; - } - } - // Crazyfefe hot fix - if (@qhub_died) { - // It was PK - if (killerrid > 2000000 && killerrid < 2100000) { - // PVP flag was off - if (!getmapflag(.@mapa$, mf_pvp) && !getmapflag(.@mapa$, mf_pvp_noparty) && !getmapflag(.@mapa$, mf_pvpnoguild)) { - recovery(getcharid(3)); - warp .@mapa$, .@a, .@b; - dispbottom l("REVENGE TIME!"); - .@trueid=getcharid(3); - //detachrid(); - attachrid(killerrid); - setpcblock(PCBLOCK_ATTACK|PCBLOCK_SKILL|PCBLOCK_ITEM|PCBLOCK_COMMANDS, true); - sc_start SC_WALKSPEED,120000,50; - sc_end SC_CASH_PLUSEXP; - sc_end SC_OVERLAPEXPUP; - sc_start SC_OVERLAPEXPUP, 300000, -20; - dispbottom l("For cowardingly killing in a \"secure\" area, you will be severely punished."); - addtimer(15000, "#mobptsys::OnUnlock"); - percentheal -88, -100; - detachrid(); - attachrid(.@trueid); - } - } - } - - // This allows code to override death penalty, just once: - // @deathpenalty_override - // Valid values: 1- No penalty. 2- Halved penalty. - // You must also set: @deathpenalty_realvalue and @deathpenalty_realvaljob - if (@deathpenalty_override && @qhub_died) { - if (is_staff()) - debugmes("Old values: %d %d Current Values: %d %d", @deathpenalty_realvalue, @deathpenalty_realvaljob, readparam(BaseExp), readparam(JobExp)); - addtimer(300, "#QuirinoHUB::OnNoPenaltyCommand"); - } + HUB_Logout(@qhub_died); @qhub_victor=0; @qhub_died=0; diff --git a/npc/003-3/malindou.txt b/npc/003-3/malindou.txt index fa542ef3f..00e427e8d 100644 --- a/npc/003-3/malindou.txt +++ b/npc/003-3/malindou.txt @@ -400,6 +400,9 @@ OnPCLoginEvent: // Main update handler checkclientversion(); + // Position and gameplay fixes + HUB_Login(); + // Daily rewards (always the last) daily_login_bonus_handler(); end; diff --git a/npc/020-7-1/core.txt b/npc/020-7-1/core.txt index d7d5c755b..fb1b282ec 100644 --- a/npc/020-7-1/core.txt +++ b/npc/020-7-1/core.txt @@ -7,6 +7,7 @@ // Some setup is required +// Check if you have something to ask to Blue Sage staff // BSQuestion( ) function script BSQuestion { .@b1=getq(NivalisQuest_BlueSage); @@ -28,3 +29,28 @@ function script BSQuestion { } +// Proccess the slime type and amount +// BSProccess( SlimeNestID ) +function script BSProccess { + .@b1=getq(NivalisQuest_BlueSageSlimes); + .@b2=getq2(NivalisQuest_BlueSageSlimes); + .@b3=getq3(NivalisQuest_BlueSageSlimes); + + // Quest state not assigned + if (!.@b1) + return; + + // TODO + + return; +} + +020-7-1,0,0,0 script #BlueSageHUB NPC_HIDDEN,{ + end; + +OnCycle: + addtimer(1000, "#BlueSageHUB::OnCycle"); + end; + +} + diff --git a/npc/020-7-1/janitors.txt b/npc/020-7-1/janitors.txt index 02dc3b5c6..72a4b5a0b 100644 --- a/npc/020-7-1/janitors.txt +++ b/npc/020-7-1/janitors.txt @@ -7,7 +7,7 @@ // helperCleaning* + helperJanitor // Quest: NivalisQuest_BlueSageSlimes -// 1: Acception state +// 1: Acception state (0 - Not accepted, 1 - Accepted, 2 - Complete) // 2: Killed Slimes Control // 3: Killed Nests Control diff --git a/npc/functions/hub.txt b/npc/functions/hub.txt new file mode 100644 index 000000000..e3ee6d26c --- /dev/null +++ b/npc/functions/hub.txt @@ -0,0 +1,116 @@ +// TMW2 scripts. +// Authors: +// Jesusalva +// TMW Org. +// Description: +// HUB functions (Login, Logout, Death) + +// HUB_Login () +function script HUB_Login { + getmapxy(.@mapa$, .@a,.@b, 0); + + // Login on Blue Sage Workshop/Library + if (.@mapa$ == "020-7-1") { + addtimer(1000, "#BlueSageHUB::OnCycle"); + } + + return; +} + +// HUB_Logout ( {dead} ) +function script HUB_Logout { + .@dead=getarg(0, false); + getmapxy(.@mapa$, .@a,.@b, 0); + + // Vanished on Cindy Cave + if (.@mapa$ == "021-4" && strcharinfo(0) == $@CINDY_HERO$) { + recovery(getcharid(3)); + warp any("010-1", "010-2"), 0, 0; + percentheal -100, -100; + sc_start2 SC_POISON, 1, 90, 10000; + } else if (.@mapa$ == "021-4") { + .@pl = getmapusers("021-4")-1; + if (.@pl < 1) + donpcevent("Cindy#Outside::OnCleanUp"); + recovery(getcharid(3)); + warp "Save", 0, 0; + } + // Logout while donating blood + if (getq(HurnscaldQuest_BloodDonor) == 2) { + slide 35, 28; + setpcblock(PCBLOCK_ATTACK|PCBLOCK_SKILL|PCBLOCK_ITEM|PCBLOCK_MOVE, false); + setq HurnscaldQuest_BloodDonor, 0, gettimetick(2)+3600; // one hour penalty + } + // Logout/Death on Nard's ship hold + if (.@mapa$ ~= "002-2" || .@mapa$ ~= "nard*") { + setq2 ShipQuests_Peter, 0; + setq3 ShipQuests_Peter, -1; + } + // Logout on botcheck area + if (.@mapa$ ~= "botcheck" && !.@dead) { + if (!is_staff()) + atcommand "@jail "+strcharinfo(0); + } + // Died on Terranite Cave where exp penalty is lower + if (.@mapa$ == "015-6" && .@dead) { + @deathpenalty_override=2; + @deathpenalty_realvalue=readparam(BaseExp); + @deathpenalty_realvaljob=readparam(JobExp); + } + // First death produces a warning message + if (PC_DIE_COUNTER <= 1 && .@dead) { + dispbottom l("Dying outside a town square will cause EXP loss."); + } + // If you were travelling and died/logged out, cleaning is needed + if (@timer_navio_running) { + @timer_navio_running=0; + // Logged out? Correct your position to inside the ship + // Of course, this is messy... But still better than Save Point + if (!.@dead) { + if (.@mapa$ ~= "016-*") + warp "016-1", 28, 27; + else if (.@mapa$ ~= "002-*") + warp "002-1", 55, 40; + else + warp "Save", 0, 0; + } + } + // Crazyfefe hot fix + if (.@dead) { + // It was PK + if (killerrid > 2000000 && killerrid < 2100000) { + // PVP flag was off + if (!getmapflag(.@mapa$, mf_pvp) && !getmapflag(.@mapa$, mf_pvp_noparty) && !getmapflag(.@mapa$, mf_pvpnoguild)) { + recovery(getcharid(3)); + warp .@mapa$, .@a, .@b; + dispbottom l("REVENGE TIME!"); + .@trueid=getcharid(3); + //detachrid(); + attachrid(killerrid); + setpcblock(PCBLOCK_ATTACK|PCBLOCK_SKILL|PCBLOCK_ITEM|PCBLOCK_COMMANDS, true); + sc_start SC_WALKSPEED,120000,50; + sc_end SC_CASH_PLUSEXP; + sc_end SC_OVERLAPEXPUP; + sc_start SC_OVERLAPEXPUP, 300000, -20; + dispbottom l("For cowardingly killing in a \"secure\" area, you will be severely punished."); + addtimer(15000, "#mobptsys::OnUnlock"); + percentheal -88, -100; + detachrid(); + attachrid(.@trueid); + } + } + } + + // This allows code to override death penalty, just once: + // @deathpenalty_override + // Valid values: 1- No penalty. 2- Halved penalty. + // You must also set: @deathpenalty_realvalue and @deathpenalty_realvaljob + if (@deathpenalty_override && .@dead) { + if (is_staff()) + debugmes("Old values: %d %d Current Values: %d %d", @deathpenalty_realvalue, @deathpenalty_realvaljob, readparam(BaseExp), readparam(JobExp)); + addtimer(300, "#QuirinoHUB::OnNoPenaltyCommand"); + } + + return; +} + diff --git a/npc/scripts.conf b/npc/scripts.conf index a5c220692..cb0a4176f 100644 --- a/npc/scripts.conf +++ b/npc/scripts.conf @@ -116,6 +116,7 @@ "npc/magic/zarkor.txt", // These are to be proccessed later +"npc/functions/hub.txt", "npc/functions/gmbot.txt", "npc/functions/instances.txt", |