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-rw-r--r--db/re/mob_db.conf2
-rw-r--r--npc/002-2/doors.txt2
-rw-r--r--npc/011-1/manastone.txt6
3 files changed, 5 insertions, 5 deletions
diff --git a/db/re/mob_db.conf b/db/re/mob_db.conf
index 90d5c2a0c..2b11e838d 100644
--- a/db/re/mob_db.conf
+++ b/db/re/mob_db.conf
@@ -736,7 +736,7 @@ mob_db: (
{
Id: 1023
SpriteName: "Mouboo"
- Name: "Mouboo"
+ Name: "Common Mouboo"
Lv: 35
Hp: 4000
Sp: 0
diff --git a/npc/002-2/doors.txt b/npc/002-2/doors.txt
index bfd408491..ef7a189bb 100644
--- a/npc/002-2/doors.txt
+++ b/npc/002-2/doors.txt
@@ -27,7 +27,7 @@ L_Warn:
l("Yes."), L_Warp,
l("No."), -;
- warp "002-2", 33, 25;
+ slide 33, 25;
closeclientdialog;
close;
diff --git a/npc/011-1/manastone.txt b/npc/011-1/manastone.txt
index ea430f716..133a1fe69 100644
--- a/npc/011-1/manastone.txt
+++ b/npc/011-1/manastone.txt
@@ -58,7 +58,7 @@ L_Level:
if (MAGIC_LVL >= 7 || is_gm()) close;
L_NotWorthy2:
- if (is_gm()) movenpc(.name$, rand(200), rand(200));
+ if (is_gm()) movenpc .name$, 20+rand(160), 20+rand(160);
if (is_gm()) close;
percentheal -20, -50;
npctalk3 l("You are not worthy!");
@@ -80,7 +80,7 @@ L_LevelUp:
close;
OnInit:
- movenpc .name$, rand(200), rand(200);
+ movenpc .name$, 20+rand(160), 20+rand(160);
.sex = G_OTHER;
.distance = 6;
end;
@@ -110,7 +110,7 @@ OnClock2100:
OnClock2250:
OnClock2340:
npctalk "Those who are worthy, may get my magic. For the others, death awaits!";
- movenpc .name$, rand(200), rand(200);
+ movenpc .name$, 20+rand(160), 20+rand(160);
end;
}