diff options
-rw-r--r-- | npc/00000SAVE/lockpicking.txt | 87 |
1 files changed, 0 insertions, 87 deletions
diff --git a/npc/00000SAVE/lockpicking.txt b/npc/00000SAVE/lockpicking.txt deleted file mode 100644 index da2da5dd6..000000000 --- a/npc/00000SAVE/lockpicking.txt +++ /dev/null @@ -1,87 +0,0 @@ - -function script LockPicking { - @lock_picking_success = 0; - setarray @pins, rand(1,3), rand(1,3), rand(1,3); - goto L_StartLockPicking; - -L_NeedLockPickSet: - menu - "Unfortunately, I don't have these tools... Let's look around.", L_Return; - -L_StartLockPicking: - mes "You inspect the lock and notice it isn't sophisticated."; - mes "With regular stuff, you should be able to lock pick it."; - next; - if (countitem ("LockPicks") < 1) - goto L_NeedLockPickSet; - menu - "I can try with these lock picks I just found.", L_Next, - "Maybe later.", L_Return; - -L_Next: - delitem "LockPicks", 1; - mes "You insert the hook pick inside the lock, and, without applying any tension, you discover there are only 3 pins to set."; - next; - mes "You will need to set the 3 pins to align them and turn the lock's cylinder."; - mes "A wrong move will make you start over. Remember how you had set the pins!"; - next; - @pin = 0; - goto L_HandlePin; - -L_NextPinOrEnd: - if (@pin >= 2) - goto L_OpenDoor; - @pin = @pin + 1; - mes "Click! This pin is set!"; - next; - goto L_HandlePin; - -L_HandlePin: - if (@pin == 0) - mes "What to do with the first pin?"; - if (@pin == 1) - mes "What to do with the second pin?"; - if (@pin == 2) - mes "What to do with the last pin?"; - menu - "Apply a soft pressure.", L_PinSoft, - "Apply a normal pressure.", L_PinNormal, - "Apply a strong pressure.", L_PinHard, - "Give up. I'm in a rush!", L_GiveUp; - -L_GiveUp: - @lock_picking_success = 0; - @pin = 0; - cleararray @pins, 0, 3; - @pin_pressure = 0; - return; - -L_PinSoft: - @pin_pressure = 1; - goto L_TestPin; - -L_PinNormal: - @pin_pressure = 2; - goto L_TestPin; - -L_PinHard: - @pin_pressure = 3; - goto L_TestPin; - -L_TestPin: - if (@pin_pressure == @pins[@pin]) - goto L_NextPinOrEnd; - mes "Nope, that did not work. And the pins are unset now..."; - next; - @pin = 0; - goto L_HandlePin; - -L_Return: - return; - -L_OpenDoor: - @lock_picking_success = 1; - mes "The two sets of pins separate. You can now turn the cylinder to open the door!"; - return; - -} |