diff options
-rw-r--r-- | npc/021-1/logic.txt | 2 | ||||
-rw-r--r-- | npc/021-1/yeti.txt | 13 |
2 files changed, 6 insertions, 9 deletions
diff --git a/npc/021-1/logic.txt b/npc/021-1/logic.txt index 1f965f00a..47bfdf88a 100644 --- a/npc/021-1/logic.txt +++ b/npc/021-1/logic.txt @@ -101,7 +101,7 @@ OnTouch: if (@menu == 1) { getexp rand(55, 110), rand(5, 11); .lifetime=gettimetick(2)+rand(110, 150)+180; // Something between 1m50s and 2m30s + 3 minutes because the maze is huge - specialeffect(27); + specialeffect(FX_SUCCESS); setnpcdisplay .name$, NPC_SWITCH_ONLINE; initnpctimer; .@r=rand(0,100); diff --git a/npc/021-1/yeti.txt b/npc/021-1/yeti.txt index cf92d6f0e..32468bea1 100644 --- a/npc/021-1/yeti.txt +++ b/npc/021-1/yeti.txt @@ -163,18 +163,15 @@ L_Walking: close; L_Disrupt: - mesn; - mesq l("Grrr... Why are @@ on this cave?! What Mercury was doing?!", get_race()); - close; + npctalk3 l("Grrr... Why are @@ on this cave?! Where did Mercury went after all?!", get_race()); + end; L_Warning: - mesn; - mesq l("Stupid @@, get out of this cave before I lose my patience! Mercury... Show up already!", get_race()); - close; + npctalk3 l("Stupid @@, get out of this cave before I lose my patience! Mercury... Show up already!", get_race()); + end; L_Hit: - mesn; - mesq l("DIE, SCUM!"); + npctalk3 l("DIE, SCUM!"); @yetiagro=0; percentheal -100, -100; close; |