diff options
-rw-r--r-- | db/constants.conf | 2 | ||||
-rw-r--r-- | db/quest_db.conf | 16 | ||||
-rw-r--r-- | db/re/item_db.conf | 29 | ||||
-rw-r--r-- | npc/006-2-1/glim.txt | 69 | ||||
-rw-r--r-- | npc/006-2-1/may.txt | 85 | ||||
-rw-r--r-- | npc/006-2-1/piouchef.txt | 150 | ||||
-rw-r--r-- | npc/006-2-5/dusk.txt | 89 | ||||
-rw-r--r-- | npc/006-2-5/pouf.txt | 151 | ||||
-rw-r--r-- | npc/006-2-5/reed.txt | 93 | ||||
-rw-r--r-- | npc/006-2-6/hatchling.txt | 136 |
10 files changed, 1 insertions, 819 deletions
diff --git a/db/constants.conf b/db/constants.conf index 3467360a8..185f72428 100644 --- a/db/constants.conf +++ b/db/constants.conf @@ -1853,7 +1853,7 @@ constants_db: { NPC_PIOU_MAGE: 266 NPC_PIOU_QUEEN: 267 NPC_PIOU_KNIGHT_L: 268 - NPC_PIOU_KNIGHT_R: 269 + NPC_PIOU_KNIGHT_R: 260 NPC_PIOU_ALCHEMIST: 270 NPC_DUCK_ELDER: 271 NPC_GUINEVERE: 272 diff --git a/db/quest_db.conf b/db/quest_db.conf index 0ae55974c..565adf2dc 100644 --- a/db/quest_db.conf +++ b/db/quest_db.conf @@ -565,22 +565,6 @@ quest_db: ( Id: 254 Name: "LilitQuest_Raify" }, -{ - Id: 255 - Name: "LilitQuest_Glim" -}, -{ - Id: 256 - Name: "LilitQuest_PiouChef" -}, -{ - Id: 257 - Name: "LilitQuest_Hatchling" -}, -{ - Id: 258 - Name: "LilitQuest_Pouf" -}, // ID 270 to 299: Land Of Fire Quests { diff --git a/db/re/item_db.conf b/db/re/item_db.conf index dfe317e77..e02612173 100644 --- a/db/re/item_db.conf +++ b/db/re/item_db.conf @@ -3170,35 +3170,6 @@ item_db: ( // Mounts (690 to 699, probably there will be extra IDs) { - Id: 695 - AegisName: "BronzePin" - Name: "Bronze Pin" - Type: "IT_ARMOR" - Loc: "EQP_SHADOW_SHOES" - Buy: 45000 - Sell: 15000 - Weight: 300 - Def: 5 - EquipLv: 30 - Refine: false - Trade: { - notrade: true - nodrop: true - noselltonpc: true - nomail: true - noauction: true - } - Script: <" - bonus bFlee,25; - bonus bAtkRate,5; - bonus bSpeedRate,10; - bonus bNoKnockback,1; - bonus bHPRegenRate,-50; - bonus bSPRegenRate,-50; - bonus bMaxHP,-200; - "> -}, -{ Id: 696 AegisName: "RidingMouboo" Name: "Riding Mouboo" diff --git a/npc/006-2-1/glim.txt b/npc/006-2-1/glim.txt deleted file mode 100644 index 07e644797..000000000 --- a/npc/006-2-1/glim.txt +++ /dev/null @@ -1,69 +0,0 @@ -// TMW2 scripts. -// Authors: -// Jesusalva -// +seeds -// Description: -// Daily quest to exchange Tolchi Arrow Boxes for a small amount of gp and exp -// Variables: -// $GLIM_ST -// How many Tolchi Arrow Boxes were given -// q1 -// Controls your own progress helping Glim - Items today -// q2 -// Controls your own progress helping Glim - Your timer - -006-2-1,82,28,0 script Glim NPC_PIOU_VIKING,{ - -L_Loop: - .@q1=getq(LilitQuest_Glim); - .@q2=getq2(LilitQuest_Glim); - mesn; - mesq l("Argh, I've run out o' arrows! Say, ye don't have any I could use, do ye?.", $GLIM_ST); - next; - if (.@q2 < $@GLIM_QTIMER) { - setq1 Lilitquest_Glim, 0; - setq2 Lilitquest_Glim, $@GLIM_QTIMER; - } - - // Daily limit reached - .@q1=getq1(Lilitquest_Glim); - if (.@q1 >= (BaseLevel-17)/3) goto L_Timer; - select - rif(countitem(TolchiAmmoBox) >= 1, l("Give Glim a @@"), getitemlink(TolchiAmmoBox)), - l("Maybe later."); - mes ""; - - switch (@menu) { - case 1: - delitem TolchiAmmoBox, 1; - getexp 64, 0; - Zeny=Zeny+50; - break; - case 2: - close; - break; - } - $GLIM_ST=$GLIM_ST+1; - setq1 Lilitquest_Glim, .@q1+1; - goto L_Loop; - -L_Timer: - if (BaseLevel < 10) - mesq l("Wait a minute! I ain't trustin' a weakling like ye fer good arrows!"); - mesn; - mesq l("Come back when ye've grown sum muscles."); - mesn; - mesq l("I'm all stocked up now, thanks to ye. Come back in @@ and ye might be able to help me again.", FuzzyTime($@GLIM_TIMER+(60*60*24),2,2)); - close; - -OnInit: - .sex=G_OTHER; - .distance=5; - // No end; on purpose - -OnHour00: - $@GLIM_QTIMER=gettimeparam(GETTIME_DAYOFMONTH); - $@GLIM_QTIMER=gettimetick(2); - end; - -} diff --git a/npc/006-2-1/may.txt b/npc/006-2-1/may.txt deleted file mode 100644 index 2de362cd2..000000000 --- a/npc/006-2-1/may.txt +++ /dev/null @@ -1,85 +0,0 @@ -// TMW-2 scripts. -// Original Authors: Hal9000 & Qwerty Dragon -// TMW-2 Authors: -// +seeds -// dangerduck -// Description: -// Piou nurse who keeps losing one of her charges. - -006-2-1,28,24,0 script Nurse May NPC_PIOU_NURSE,{ - function mayHello; - function mayHelp; - function mayClose; - .@q=getq(LilitQuest_Hatchling); - - if (.@q <= 1) - function mayHello { - mesn; - mesq l("Oh please help me, %s! A hatchling has escaped and I can't leave my charges to retrieve him! Will you fetch him for me?", get_race()); - next; - select - l("Of course, I'd be happy to help!"), - l("I don't do well with kids, sorry."), - mes ""; - switch (@menu) { - case 1: - mayHelp(); - break; - case 2: - mayClose(); - break; - } - return; -} - -function mayHelp { - mesn; - mesq l("My charge Chuck darted through the door when I came in this morning, and escaped!"); - mesn; - mesq l("One of the palace guards came by earlier to pickup her daughter, and she said he's at the castle."); - mesn; - mesq l("Apparently he's been terrorizing the staff, and keeping them out of their quarters!"); - mesn; - mesq l("Nobody's been able to coax him back or catch him, but a %s might be able to.", get_race()); - mesn; - mesq l("Please bring him back, and hurry!"); - close; -} - -function mayClose { - { - .@r = rand2(2); - if (.@r == 0) - { - npctalk3 l("I'm sorry, I simply can't spare any more time to talk with you. Oh, Kendra, don't eat that!"); - } - else - { - npctalk3 l("I must get back to my hatchlings!", get_race()); - } - } - else if (.@q == 1) - { - mesn; - mesq l("Oh, hello again %s! I'm afraid Chuck escaped again. Would you mind retrieving him again, please?", strcharinfo(0)); -next; - select - l("No problem! It's kind of fun chasing after him."), - l("Sorry, I'm too busy to worry about misbehaved chicks. Catch him yourself."), - mes ""; - switch (@menu) { - case 1: - close; - case 2: - mayClose(); - break; - } - return; -} - -OnInit: - .sex = G_OTHER; - .distance = 4; - end; -} - diff --git a/npc/006-2-1/piouchef.txt b/npc/006-2-1/piouchef.txt deleted file mode 100644 index 2536053e5..000000000 --- a/npc/006-2-1/piouchef.txt +++ /dev/null @@ -1,150 +0,0 @@ -// TMW2 Script -// Author: -// dangerDuck -// +seeds -// Description: -// Piou chef who asks you to check on a missing delivery. - -006-2-1,35,75,0 script Piou Chef NPC_PIOU_COOK,{ - function chefAssign; - function chefWait; - function chefSupplyList; - function chefGiveDelivery; - function chefClose; - .@q=getq(LilitQuest_PiouChef); - mesn; - mesc l("The chef is muttering under his breath while kneading a pile of soft dough."); - next; - select - rif(.@q == 0, l("Do you need help with anything?")), - rif(.@q == 1, l("I have the supplies you asked for.")), - l("I better leave him to his work."); - mes ""; - switch (@menu) { - case 1: - chefAssign(); - break; - case 2: - chefWait(); - break; - case 3: - chefGiveDelivery(); - break; - default: - chefClose(); - break; - } - close; - -function chefAssign { - if (BaseLevel < 50) { - mesn; - mesq l("Unfortunately, a mere fledgling like you is not strong enough to help us."); - next; - elderClose(); - return; - } - mesn; - mesq l("Your information is correct, %s. Pirates have been plaguing our shores and cutting off our supply lines.", get_race()); - next; - mesn; - mesq l("We are in desperate need of food and nesting material, as well as our sacred supply of @@.", getitemlink(CrystallizedMaggot)); - next; - setq LilitQuest_PiouChef, 1; - chefSupplyList(); - chefClose(); - return; -} - -function chefWait { - do - { - mesn; - mesq l("Did you bring the supplies?"); - next; - select - l("Yes, I have them right here."), - l("What did you want? I've forgotten."), - l("Not yet. I've been... delayed."); - mes ""; - switch (@menu) { - case 1: - chefGiveDelivery(); - break; - case 2: - chefSupplyList(); - break; - case 3: - chefClose(); - close; - break; - } - } while (true); - return; -} - -function chefSupplyList { - do - { - mesn; - mesq l("We need @@, @@, and @@ for our regular stores and nesting materials, and @@ for the royal kitchen.", 300, getitemlink(Moss), 250, getitemlink(RoastedMaggot), 20, getitemlink(FishBox), 1, getitemlink(CrystallizedMaggot)); - next; - mesn; - mesq l("Please hurry, our citizens are going hungry, and you do NOT want to find out what a crowd of hungry pious will do!"); - close; - return; -} - -function chefGiveDelivery { - if (countitem(Moss) < 300 || - countitem(RoastedMaggot) < 250 || - countitem(FishBox) < 20 || - countitem(CrystallizedMaggot) < 1) { - mesn; - mesq l("This isn't what I requested!!! Perhaps you should count your items more carefully."); - next; - mesn; - mesq l("If you aren't more careful, we might... accidentally... mistake you for an agent of the Duck Side."); - percentheal -99, 0; - close; - } - - delitem(Moss, 300); - delitem(RoastedMaggot, 250); - delitem(FishBox, 20); - delitem(CrystallizedMaggot, 1); - - getexp(34576, 19226); - setq(LilitQuest_PiouChef, 2); - - mes ""; - next; - mesn; - mesq l("I appreciate the help, %s. Come back anytime for a tasty dish!", get race()); - close; -} - -function chefClose { - mesn; - mesq l("Keep your eye out for pesky ducks, %s. I have a new sauce I want to try out...", strcharinfo(0)); - next; - mesn; - if (BaseLevel < 50) { - mesq l("Perhaps you may be of assistance later."); - } else { - mesq l("Go away, %s! Can't you see I'm busy?", get_race()); - } - close; - return; -} - -OnInit: - .sex = G_OTHER; - .distance = 4; - end; - -OnInstanceInit: - disablenpc instance_npcname(.name$); - end; -} - diff --git a/npc/006-2-5/dusk.txt b/npc/006-2-5/dusk.txt deleted file mode 100644 index 9e523ca02..000000000 --- a/npc/006-2-5/dusk.txt +++ /dev/null @@ -1,89 +0,0 @@ -// TMW-2 scripts. -// Original Authors: Hal9000 & Qwerty Dragon -// TMW-2 Authors: -// +seeds -// dangerduck -// Description: -// Piou captain who gives information about the war, and the piou queen. - -006-2-5,36,25,0 script Captain Dusk NPC_PIOU_KNIGHT_R,{ - function duskHello; - function duskAboutQueen; - function duskAboutWar; - .@q=getq(LilitQuest_Pouf); - - if (.@q <= 2) - { - .@r = rand2(3); - if (.@r == 0) - { - npctalk3 l("Don't think you'll sneak anything by me. I'm watching you..."); - } - else if (.@r == 1) - { - npctalk3 l("I don't tolerate a piou, or %s, who is afraid of hard work.", get_race()); - } - else - { - npctalk3 l("Best steer clear of the Princess, %s. It won't go well if you upset her.", strcharinfo(0)); - } - } - else if (.@q == 3) - { - duskHello(); - } - close; - -function duskHello { - mesn; - mesq l("Welcome to the Order of the Piou Knights, %s.", strcharinfo(0)); - next; - select - l("Where is the Piou Queen?"), - l("How is the war going?"), - l("I just wanted to say hi."); - mes ""; - switch (@menu) { - case 1: - duskAboutQueen(); - break; - case 2: - duskAboutWar(); - break; - case 3: - break; - } - return; -} - -function duskAboutQueen { - mesn; - mesq l("Queen +seeds of Piou Isles is busy coordinating war efforts at the front."); - mesn; - mesq l("She's a fierce piou, leading our troops into the heart of each battle. I admire her bravery."); - mesn; - mesq l("Princess Pouf has been given leadership until our Queen returns. Should Queen +seeds perish, Princess Pouf will take the crown."); - mesn; - mesq l("Fight bravely and well, %s, and perhaps our Queen will survive to return to her beloved Isles.", strcharinfo(0)); - mesn; - duskHello(); -} - -function duskAboutWar { - mesn; - mesq l("So far neither the Duck Side or the Piou Knights have gained the upper hand in the war."); - mesn; - mesq l("However, our mages have recently sensed something dark stirring."); - mesn; - mesq l("I fear something terrible is rising, and I do not know if we can weather the coming storm."); - mesn; - mesc l("The captain falls quiet, and appears to be lost in thought."); - mesn; - return; -} - -OnInit: - .sex = G_OTHER; - .distance = 4; - end; -} diff --git a/npc/006-2-5/pouf.txt b/npc/006-2-5/pouf.txt deleted file mode 100644 index 6b42846c4..000000000 --- a/npc/006-2-5/pouf.txt +++ /dev/null @@ -1,151 +0,0 @@ -// TMW-2 scripts. -// Original Authors: Hal9000 & Qwerty Dragon -// TMW-2 Authors: -// dangerDuck -// +seeds -// Description: -// Piou royal who asks players to prove themselves against piou knights. - -function script PoufMobCount { - .@q=getq(LilitQuest_Pouf); - .@t=getq2(LilitQuest_Pouf); - if (.@q == 1 && killedrid == PiouKnight) - { - setq2(LilitQuest_Pouf, .@t+1); - } - if (.@t+1 >= 10) - { - setq(LilitQuest_Pouf, 2); - } - - // Report progress - dispbottom l("@@/@@", .@t+1, 10); - - return; -} - -006-2-5,38,23,0 script Princess Pouf NPC_PIOU_QUEEN,{ - function poufChallenge; - function poufQuest; - function poufQuestReport; - function poufQuestReward; - function poufQuestFinished; - if (BaseLevel < 60) - { - mesn; - mesq l("You are too weak to pass my test."); - next; - mesn; - mesc l("Return when you are stronger."); - } - else - { - poufChallenge(); - } - closedialog; - close; - -function poufChallenge { - .@q=getq(LilitQuest_Pouf); - if (.@q == 0) - { - mesn; - mesq l("Welcome to my Isles, traveller."); - next; - mesc l("To show you are worthy of remaining here, you must prove yourself to me! Do you accept my challenge?"), 1; - if (askyesno() == ASK_NO) - return; - poufQuest(); - } - else if (.@q == 1) - { - poufQuestReport(); - } - else if (.@q == 2) - { - poufQuestReward(); - } - else - { - poufQuestFinished(); - } - return; -} - -function poufQuest { - mes ""; - mesn; - mesq l("Defeat 10 of my bravest @@ to prove yourself a warrior, brave of heart and strong of arm!", getmonsterlink(PiouKnight)); - next; - select - l("Point the way! Little yellow birds can't be that hard."), - l("Scary pious with armor? No thank you!"); - mes ""; - switch (@menu) { - case 1: - mesn; - mesq l("Excellent. You will find them in the training room beneath this chamber."); - next; - setq(LilitQuest_Pouf, 1, 0); - break; - case 2: - next; - mesq l("You are clearly not brave enough for this test. Leave my sight at once, chicken."); - break; - } - return; -} - -function poufQuestReport { - mesn; - mesq l("You've only killed @@/10 @@! You must defeat more to win my favor.", getq2(LilitQuest_Pouf),getmonsterlink(PiouKnight)); - next; - return; -} - -function poufQuestReward { - mesn; - mesq l("You've defeated 10 of my knights without flinching! You are truly a brave warrior."); - next; - mesn; - mesc l("The princess flies off her perch and alights upon your right and left shoulder in succession."); - next; - mesn; - mesq l("I dub thee Honorary Piou Knight @@, with all the rewards and duties of the position.", strcharinfo(0)); - next; - mesn; - mesc l("The princess produces a small, shiny bronze feather and pins it to your lapel, then returns to her perch."); - next; - mesn; - mesq l("Make me proud, knight!"); - inventoryplace BronzePin, 1; - getitem BronzePin, 1; - getexp(91479, 24989); - setq(LilitQuest_Pouf, 3); - next; - return; -} - -function poufQuestFinished { - mesn; - .@r = rand2(3); - if (.@r == 0) - { - npctalk3 l("I bid you a good %s, brave knight.", (is_night() ? l("evening") : l("day"))); - } - else if (.@r == 1) - { - npctalk3 l("Fight bravely for Queen +seeds and our isles, honorable knight!"); - } - else - { - npctalk3 l("I wish you success on your ventures, Knight @@.", strcharinfo(0)); - } - return; -} - -OnInit: - .sex = G_OTHER; - .distance = 3; - end; -} diff --git a/npc/006-2-5/reed.txt b/npc/006-2-5/reed.txt deleted file mode 100644 index 03a83bf62..000000000 --- a/npc/006-2-5/reed.txt +++ /dev/null @@ -1,93 +0,0 @@ -// TMW-2 scripts. -// Original Authors: Hal9000 & Qwerty Dragon -// TMW-2 Authors: -// +seeds -// dangerduck -// Description: -// Piou captain who gives information about shrewboo mounts and the Piou Knights. - -006-2-5,40,25,0 script Captain Reed NPC_PIOU_KNIGHT_L,{ - function reedHello; - function reedAboutKnights; - function reedAboutShrewboos; - .@q=getq(LilitQuest_Pouf); - - if (.@q <= 2) - { - .@r = rand2(3); - if (.@r == 0) - { - npctalk3 l("This is no place for a weakling like you. I suggest you leave."); - } - else if (.@r == 1) - { - npctalk3 l("Allowing you to remain on our Isles is dangerous. Tread carefully, %s.", get_race()); - } - else - { - npctalk3 l("I'll be keeping an eye on you, %s. Don't make trouble.", strcharinfo(0)); - } - } - else if (.@q == 3) - { - reedHello(); - } - close; - -function reedHello { - mesn; - mesq l("Do you need assistance, Knight %s?", strcharinfo(0)); - next; - select - l("What can you tell me about the Piou Knights?"), - l("Why do Piou Knights need mounts if they can fly?"), - l("I just wanted to say hi."); - mes ""; - switch (@menu) { - case 1: - reedAboutKnights(); - break; - case 2: - reedAboutShrewboos(); - case 3: - // fallthrough - break; - } - return; -} - -function reedAboutKnights { - mesn; - mesq l("The Order of Piou Knights was originally created as a defense against hunters from the humanoid races."); - mesn; - mesc l("Our Order stopped the hunters from harming any piou on Piou Isles, but it could not do anything for the pious who refused to live here."); - mesn; - mesq l("We grew in strength and knowledge over time, and dedicated ourselves to upholding justice and peace on the Isles, and in the world."); - mesn; - mesq l("When the ducks joined the Moubootaur and created the Duck Side, our convictions and oaths to the Order ensured we would oppose them."); - mesn; - mesc l("The humanoid races do not consider ducks or pious to be a threat, thus we are the only line of defense against the Duck Side."); - mesn; - mesq l("Remember that, %s. You dedicated yourself to the Order of Piou Knights, and you are now sworn to oppose the Duck Side.", strcharinfo(0)); - mesn; - reedHello(); -} - -function reedAboutShrewboos { - mesn; - mesq l("Our warriors are burdened with strong, yet heavy, armor."); - mesn; - mesc l("Due to this detriment to our speed and ability to fly, we started training shrewboos as mounts."); - mesn; - mesq l("Over time, we improved our training, and our warboos are now extremely efficient fighting steeds."); - mesn; - mesq l("They also give Piou Knights a much needed speed boost against the ducks, who are naturally fast."); - mesn; - reedHello(); -} - -OnInit: - .sex = G_OTHER; - .distance = 4; - end; -} diff --git a/npc/006-2-6/hatchling.txt b/npc/006-2-6/hatchling.txt deleted file mode 100644 index df06409eb..000000000 --- a/npc/006-2-6/hatchling.txt +++ /dev/null @@ -1,136 +0,0 @@ -// Evol scripts. -// Author: -// Travolta -// +seeds -// Description: -// A piou hatchling who escaped his nurse and fled to the castle. He's been terrorizing the staff. -// Variables: -// none - -function script ArtisFlyingPiouLogic { - .@tick = gettimetick(1); - .@LastTimeTouched = getvariableofnpc(.LastTimeTouched, strnpcinfo(3)); - if (.@tick > .@LastTimeTouched + 300) - { - .speed = 200; - set getvariableofnpc(.LastPlayerTouched, strnpcinfo(3)), -1; - } - .@rnd = rand(5) - 3; - if (.@rnd > 0) - return execmovecmd("wait " + .@rnd); - return 0; -} - -006-2-6,38,28,0 script #Hatchling NPC_FLYING_PIOU,{ - .@q=getq(LilitQuest_Hatchling); - function TryCatchPiou { - .@agi = readparam(bAgi); - @ArtisQuests_CatchPiouTries += 1; - getmapxy(.@map$, .@x1, .@y1, 1); - getmapxy(.@map$, .@x2, .@y2, 0); - .@distance = distance(.@x1, .@y1, .@x2, .@y2); - .@chance = max(ArtisQuests_CatchPiou_Difficulcy, - 20 + .@distance * 5 - .@agi/10 - - @ArtisQuests_CatchPiouTries); - return rand(.@chance); - } - - .@charid = getcharid(0); - if (.LastPlayerTouched <= 0) - { - .LastPlayerTouched = .@charid; - @ArtisQuests_CatchPiouTries = 0; - } - else if (.LastPlayerTouched != .@charid) - { - message strcharinfo(0), l("Looks like somebody else is looking for Chuck. I better leave them to try."); - end; - } - - .@q = getq(ArtisQuests_CatchPiou); - if (.@q != 1) - { - mesn "Narrator"; - mesc(l("The hatchling looks at you with big, pleading eyes, and you don't have the heart to take it back to May."), 9); - close; - } - - .@tick = gettimetick(1); - if (.@tick < .LastTimeTouched + min(4, ArtisQuests_CatchPiou_Difficulcy - + @ArtisQuests_CatchPiouTries / 3)) - { - mesq l("The hatchling spooked at your attempt to catch it, and zoomed out of sight."); - .LastTimeTouched = .@tick; - end; - } - - .LastTimeTouched = .@tick; - - .@rnd = TryCatchPiou(); - if (!.@rnd) - { - npcstop; - stopnpctimer; - getmapxy(.@map$, .@x, .@y, 1); - npcwalkto .@x, .@y; - .@trader$ = "Salem#001-1"; - mesn "Narrator"; - mesc(l("Finally, you captured the speedy hatchling, but he's trying to squirm away! Hurry back to May before he escapes."), 9); - setq LilitQuest_Hatchling, 1; - getexp(1000, 500); - set getvariableofnpc(.LastPiouHunter$, .@trader$), strcharinfo(0); - set getvariableofnpc(.PiouEscapedMessage$, .@trader$), l("The little pipsqueak gave you the slip! You need to catch him again."); - set getvariableofnpc(.LastPiouHunterID, .@trader$), .@charid; - set getvariableofnpc(.PiouCaught, .@trader$), 1; - donpcevent .@trader$ + "::OnPiouFlee"; - close2; - disablenpc strnpcinfo(3); - close; - } - else - { - setarray .RandomFailureMessages$[0], l("Nearly there!"), l("Like trying to catch a greased shrewboo..."), l("Aw, he got away again!"), l("Slippery little guy!"); - .@r = rand(getarraysize(.RandomFailureMessages$)); - message strcharinfo(0), .RandomFailureMessages$[.@r]; - .speed = max(140, 200 - 10 * (@ArtisQuests_CatchPiouTries + - ArtisQuests_CatchPiou_Difficulcy)); - } - end; - -OnHour00: - .LastTimeTouched = 0; - end; - -OnTimer1000: - dographmovestep; - -OnInit: - .distance = 5; - .walkmask = WALK_WATER; - - initmovegraph "carpet middle", 38, 28, - "upper left", 34, 26, 32, 23, - "lower right", 41, 31, 44, 34, - "upper right", 42, 26, 44, 23, - "lower left", 35, 31, 32, 34, - "passage left", 32, 28, - "passage right", 44, 28, - ; - - setmovegraphcmd "carpet middle", "upper left", 1, "wait 1; call ArtisFlyingPiouLogic", - "upper left", "lower right", 1, "call ArtisFlyingPiouLogic", - "lower right", "upper right", 2, "call ArtisFlyingPiouLogic", - "lower right", "lower_left", 1, "call ArtisFlyingPiouLogic", - "upper right", "lower left", 1, "call ArtisFlyingPiouLogic", - "lower left", "table left", 1, "call ArtisFlyingPiouLogic", - "lower left", "table right", 1, "call ArtisFlyingPiouLogic", - "passage left", "carpet middle", 1, "wait 2; call ArtisFlyingPiouLogic", - "passage right", "carpet middle", 1, "wait 2; call ArtisFlyingPiouLogic", - ; - - firstmove "speed 200", "market_start"; - initnpctimer; - - .LastPlayerTouched = -1; - end; -} |