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-rw-r--r--npc/017-10/mayor.txt5
-rw-r--r--npc/024-16/king.txt33
2 files changed, 35 insertions, 3 deletions
diff --git a/npc/017-10/mayor.txt b/npc/017-10/mayor.txt
index 16ec223cb..065dec64b 100644
--- a/npc/017-10/mayor.txt
+++ b/npc/017-10/mayor.txt
@@ -17,6 +17,11 @@
switch (.@q) {
case 0:
Exception("ERROR", RB_SPEECH|RB_ISFATAL);
+ case 17:
+ // Endtrail
+ mes "";
+ mesc l("@@ You need to wait further releases to continue this quest!", b(l("WARNING:"))), 1;
+ break;
}
close;
diff --git a/npc/024-16/king.txt b/npc/024-16/king.txt
index 116139d4b..3c0035c93 100644
--- a/npc/024-16/king.txt
+++ b/npc/024-16/king.txt
@@ -13,6 +13,8 @@
slide 30, 52;
end;
}
+ if (.@q >= 17)
+ goto L_Complete;
if (.@q == 16)
goto L_Report;
if (.@q == 15)
@@ -165,9 +167,34 @@ L_Report:
mesn l("King Gelid Frozenheart");
mesq l("Blue Sage will want to know this, I'll write him a letter.");
next;
- // Endtrail
- mes "";
- mesc l("@@ You need to wait further releases to continue this quest!", b(l("WARNING:"))), 1;
+ mesn l("King Gelid Frozenheart");
+ mesq l("Now, listen to me. I know I promised to bring you to the World's Edge.");
+ next;
+ mesn l("King Gelid Frozenheart");
+ mesq l("Truth is - I cannot do that. Obviously. But I know who can.");
+ next;
+ mesn l("King Gelid Frozenheart");
+ mesq l("Do you know Land Of Fire Village? It is west of Hurnscald and is a major town.");
+ next;
+ mesn l("King Gelid Frozenheart");
+ mesq l("It only loses to Tulimshar, as far as political and economical importance goes.");
+ next;
+ mesn l("King Gelid Frozenheart");
+ mesq l("Go to the townhall there and show the mayor this other letter.");
+ next;
+ mesn l("King Gelid Frozenheart");
+ mesq l("They will try to prove your worth before, though. So be ready.");
+ next;
+ mesn l("King Gelid Frozenheart");
+ mesq l("Good luck on your journey!");
+ // Ref. level 52/24 (almost 100% of exp table)
+ getexp 142750, 3950;
+ setq General_Narrator, 17, 0, 0;
+ close;
+
+L_Complete:
+ mesn l("King Gelid Frozenheart");
+ mesq l("Welcome back. Please enjoy your stay here.");
close;
OnInit: