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-rw-r--r--npc/022-1/_import.txt1
-rw-r--r--npc/022-1/_warps.txt4
-rw-r--r--npc/023-1/_import.txt1
-rw-r--r--npc/023-1/_warps.txt54
-rw-r--r--npc/024-1/_import.txt4
-rw-r--r--npc/024-1/_warps.txt3
-rw-r--r--npc/024-1/mapflags.txt2
7 files changed, 68 insertions, 1 deletions
diff --git a/npc/022-1/_import.txt b/npc/022-1/_import.txt
index 546c5fc6b..93ce7ca3f 100644
--- a/npc/022-1/_import.txt
+++ b/npc/022-1/_import.txt
@@ -1,3 +1,4 @@
// Map 022-1: North Icelands
// This file is generated automatically. All manually added changes will be removed when running the Converter.
"npc/022-1/_mobs.txt",
+"npc/022-1/_warps.txt",
diff --git a/npc/022-1/_warps.txt b/npc/022-1/_warps.txt
new file mode 100644
index 000000000..87403b8fc
--- /dev/null
+++ b/npc/022-1/_warps.txt
@@ -0,0 +1,4 @@
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
+// Map 022-1: North Icelands warps
+022-1,68,90,0 warp #022-1_68_90 0,0,023-1,45,69
+022-1,70,112,0 warp #022-1_70_112 1,0,021-1,136,30
diff --git a/npc/023-1/_import.txt b/npc/023-1/_import.txt
index 49f75b648..4b279bf77 100644
--- a/npc/023-1/_import.txt
+++ b/npc/023-1/_import.txt
@@ -1,3 +1,4 @@
// Map 023-1: Frozen Cave
// This file is generated automatically. All manually added changes will be removed when running the Converter.
"npc/023-1/_mobs.txt",
+"npc/023-1/_warps.txt",
diff --git a/npc/023-1/_warps.txt b/npc/023-1/_warps.txt
new file mode 100644
index 000000000..fa37e4920
--- /dev/null
+++ b/npc/023-1/_warps.txt
@@ -0,0 +1,54 @@
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
+// Map 023-1: Frozen Cave warps
+023-1,59,20,0 script #023-1_59_20 NPC_HIDDEN,0,0,{
+ end;
+OnTouch:
+ slide 36,46; end;
+}
+023-1,62,32,0 script #023-1_62_32 NPC_HIDDEN,0,0,{
+ end;
+OnTouch:
+ slide 50,56; end;
+}
+023-1,35,33,0 script #023-1_35_33 NPC_HIDDEN,0,0,{
+ end;
+OnTouch:
+ slide 31,61; end;
+}
+023-1,50,43,0 script #023-1_50_43 NPC_HIDDEN,0,0,{
+ end;
+OnTouch:
+ slide 50,49; end;
+}
+023-1,36,47,0 script #023-1_36_47 NPC_HIDDEN,0,0,{
+ end;
+OnTouch:
+ slide 59,21; end;
+}
+023-1,50,48,0 script #023-1_50_48 NPC_HIDDEN,0,0,{
+ end;
+OnTouch:
+ slide 50,42; end;
+}
+023-1,50,55,0 script #023-1_50_55 NPC_HIDDEN,0,0,{
+ end;
+OnTouch:
+ slide 62,31; end;
+}
+023-1,31,62,0 script #023-1_31_62 NPC_HIDDEN,0,0,{
+ end;
+OnTouch:
+ slide 35,34; end;
+}
+023-1,45,70,0 warp #023-1_45_70 0,0,022-1,68,91
+023-1,46,33,0 script #023-1_46_33 NPC_HIDDEN,0,0,{
+ end;
+OnTouch:
+ slide 39,21; end;
+}
+023-1,39,20,0 script #023-1_39_20 NPC_HIDDEN,0,0,{
+ end;
+OnTouch:
+ slide 46,32; end;
+}
+023-1,42,33,0 warp #023-1_42_33 0,0,024-1,75,135
diff --git a/npc/024-1/_import.txt b/npc/024-1/_import.txt
index 88bdc74f5..3221209aa 100644
--- a/npc/024-1/_import.txt
+++ b/npc/024-1/_import.txt
@@ -1,2 +1,4 @@
-// Map 024-1: Froz
+// Map 024-1: Frostia
// This file is generated automatically. All manually added changes will be removed when running the Converter.
+"npc/024-1/_warps.txt",
+"npc/024-1/mapflags.txt",
diff --git a/npc/024-1/_warps.txt b/npc/024-1/_warps.txt
new file mode 100644
index 000000000..dd741fd0a
--- /dev/null
+++ b/npc/024-1/_warps.txt
@@ -0,0 +1,3 @@
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
+// Map 024-1: Frostia warps
+024-1,75,134,0 warp #024-1_75_134 0,0,023-1,42,32
diff --git a/npc/024-1/mapflags.txt b/npc/024-1/mapflags.txt
new file mode 100644
index 000000000..831039ab1
--- /dev/null
+++ b/npc/024-1/mapflags.txt
@@ -0,0 +1,2 @@
+024-1 mapflag town
+024-1 mapflag nopenalty