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-rw-r--r--npc/011-3/flood.txt1
-rw-r--r--npc/014-2/guards.txt2
2 files changed, 2 insertions, 1 deletions
diff --git a/npc/011-3/flood.txt b/npc/011-3/flood.txt
index 8d12fdfe9..917d3a7c0 100644
--- a/npc/011-3/flood.txt
+++ b/npc/011-3/flood.txt
@@ -15,6 +15,7 @@ OnSwampMob:
OnInit:
addmapmask "011-3", 1024;
+ end;
OnMinute06:
OnMinute16:
diff --git a/npc/014-2/guards.txt b/npc/014-2/guards.txt
index c1d024d03..ef97a8b71 100644
--- a/npc/014-2/guards.txt
+++ b/npc/014-2/guards.txt
@@ -14,7 +14,7 @@
.@fd=!(getmapmask("011-3")&1024); // .@fd - is flooded?
if (!.@fd) {
mesn;
- mesq l("Various people already went missing, including GMs. This is why if you plan to cross, @@.", b(l("You won't be allowed to walk sideways, except to avoid a monster or two.")));
+ mesq l("Various people already went missing, including GMs. This is why if you plan to cross, @@.", l(b("You won't be allowed to walk sideways, except to avoid a monster or two.")));
mesc l("If you try to walk west or east too much, you'll hit an \"invisible wall\" to prevent you from getting lost.");
next;
select