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-rw-r--r--db/re/item_db.conf51
-rw-r--r--npc/003-3/malindou.txt11
2 files changed, 37 insertions, 25 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf
index 2269ef560..f2509bf02 100644
--- a/db/re/item_db.conf
+++ b/db/re/item_db.conf
@@ -5463,6 +5463,28 @@ item_db: (
},
{
Id: 1173
+ AegisName: "IronQuiver"
+ Name: "Iron Quiver"
+ Type: "IT_ARMOR"
+ Buy: 240000
+ Sell: 5800
+ Weight: 140
+ Def: 0
+ Loc: "EQP_ACC_L"
+ EquipLv: 50
+ RequiredAgi: 25
+ Refine: false
+ Script: <"
+ if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_SUBTYPE) == W_BOW) {
+ bonus bAspdRate,16;
+ bonus bAddMaxWeight,200;
+ }
+ bonus bMaxSPrate,-20;
+ bonus bLuk,-2;
+ ">
+},
+{
+ Id: 1174
AegisName: "BronzeQuiver"
Name: "Bronze Quiver"
Type: "IT_ARMOR"
@@ -5484,7 +5506,7 @@ item_db: (
">
},
{
- Id: 1174
+ Id: 1175
AegisName: "PlatinumQuiver"
Name: "Platinum Quiver"
Type: "IT_ARMOR"
@@ -5506,7 +5528,7 @@ item_db: (
">
},
{
- Id: 1175
+ Id: 1176
AegisName: "DragonStar"
Name: "Dragon Star"
Type: "IT_ARMOR"
@@ -5523,7 +5545,7 @@ item_db: (
">
},
{
- Id: 1176
+ Id: 1177
AegisName: "MichelSoul"
Name: "Michel Soul"
Type: "IT_ARMOR"
@@ -5539,28 +5561,7 @@ item_db: (
bonus bMdef,25;
">
},
-{
- Id: 1177
- AegisName: "IronQuiver"
- Name: "Iron Quiver"
- Type: "IT_ARMOR"
- Buy: 240000
- Sell: 5800
- Weight: 140
- Def: 0
- Loc: "EQP_ACC_L"
- EquipLv: 50
- RequiredAgi: 25
- Refine: false
- Script: <"
- if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_SUBTYPE) == W_BOW) {
- bonus bAspdRate,16;
- bonus bAddMaxWeight,200;
- }
- bonus bMaxSPrate,-20;
- bonus bLuk,-2;
- ">
-},
+
///////////////////////////
// Chest Armors
{
diff --git a/npc/003-3/malindou.txt b/npc/003-3/malindou.txt
index 347cb8c87..9101349c3 100644
--- a/npc/003-3/malindou.txt
+++ b/npc/003-3/malindou.txt
@@ -213,9 +213,20 @@ OnInit:
// Maybe we should make Tolchi Arrow greater than Training Arrow?
+ // PlatinumQuiver - DragonStar - MichelSoul
+ // Terranite Quiver was broken in two, they'll keep the weaker version
+ ReplaceItemFromEveryPlayer(1174, 9991);
+ ReplaceItemFromEveryPlayer(1175, 9992);
+ ReplaceItemFromEveryPlayer(1176, 9993);
+
+ ReplaceItemFromEveryPlayer(9991, 1175);
+ ReplaceItemFromEveryPlayer(9992, 1176);
+ ReplaceItemFromEveryPlayer(9993, 1177);
+
$UPDATE=1546953244;
debugmes "";
debugmes "* Update Arrows IDs";
+ debugmes "* Update Quiver IDs";
debugmes "";
}