diff options
Diffstat (limited to '.tools/beta.patch2')
-rw-r--r-- | .tools/beta.patch2 | 53 |
1 files changed, 52 insertions, 1 deletions
diff --git a/.tools/beta.patch2 b/.tools/beta.patch2 index 67c10bb32..41a6417fb 100644 --- a/.tools/beta.patch2 +++ b/.tools/beta.patch2 @@ -1,3 +1,15 @@ +diff --git a/src/map/battle.c b/src/map/battle.c +index fe7a64b51..8698cef67 100644 +--- a/src/map/battle.c ++++ b/src/map/battle.c +@@ -7417,6 +7417,7 @@ static const struct battle_data { + { "features/enable_achievement_system", &battle_config.feature_enable_achievement, 1, 0, 1, }, + { "ping_timer_inverval", &battle_config.ping_timer_interval, 30, 0, 99999999, }, + { "ping_time", &battle_config.ping_time, 20, 0, 99999999, }, ++ { "hom_bonus_exp_from_master", &battle_config.hom_bonus_exp_from_master, 10, 0, 100, }, + }; + + static bool battle_set_value_sub(int index, int value) diff --git a/src/map/rodex.c b/src/map/rodex.c index 766fdc5ea..996576fd3 100644 --- a/src/map/rodex.c @@ -17,8 +29,21 @@ index 766fdc5ea..996576fd3 100644 static struct rodex_interface rodex_s; struct rodex_interface *rodex; +diff --git a/src/map/script.c b/src/map/script.c +index fe8638ac3..de8122ea3 100644 +--- a/src/map/script.c ++++ b/src/map/script.c +@@ -16394,6 +16394,8 @@ static BUILDIN(summon) + clif->specialeffect(&md->bl,344,AREA); + sc_start4(NULL, &md->bl, SC_MODECHANGE, 100, 1, 0, MD_AGGRESSIVE, 0, 60000); + } ++ //mob_id = mob->once_spawn(sd, m, x, y, str, class_, amount, event, size, ai); ++ script_pushint(st, (md) ? md->bl.id : 0); + return true; + } + diff --git a/src/map/status.c b/src/map/status.c -index f06bb0330..2fd295dc0 100644 +index f06bb0330..1cd69ff18 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -3552,7 +3552,7 @@ static void status_calc_regen(struct block_list *bl, struct status_data *st, str @@ -30,3 +55,29 @@ index f06bb0330..2fd295dc0 100644 if( st->int_ >= 120 ) val += ((st->int_-120)>>1) + 4; +@@ -4468,17 +4468,23 @@ static unsigned short status_base_atk(const struct block_list *bl, const struct + case W_SHOTGUN: + case W_GRENADE: + flag = 1; ++ break; ++ case W_STAFF: ++ flag = 2; + } + } +- if ( flag ) { ++ if ( flag == 1 ) { + str = st->dex; + dex = st->str; ++ } else if ( flag == 2 ) { ++ str = st->int_; ++ dex = st->dex; + } else { + str = st->str; + dex = st->dex; + } + #ifdef RENEWAL +- dstr = str; ++ dstr = str*15/10; + #endif + //Normally only players have base-atk, but homunc have a different batk + // equation, hinting that perhaps non-players should use this for batk. |