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author | Jesusaves <cpntb1@ymail.com> | 2020-08-05 14:52:47 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-08-05 14:52:47 -0300 |
commit | 7fcbbae35d1bc88c9e384dceef6a323f40128151 (patch) | |
tree | c4be9a50c076f63588fb8e724b4a62b7cea33837 /npc | |
parent | 4fbf9f30dd64fdeb299654394ccf18da5007b693 (diff) | |
download | serverdata-7fcbbae35d1bc88c9e384dceef6a323f40128151.tar.gz serverdata-7fcbbae35d1bc88c9e384dceef6a323f40128151.tar.bz2 serverdata-7fcbbae35d1bc88c9e384dceef6a323f40128151.tar.xz serverdata-7fcbbae35d1bc88c9e384dceef6a323f40128151.zip |
Fix bugs on Duck Elder
Diffstat (limited to 'npc')
-rw-r--r-- | npc/018-5-4/elder.txt | 106 |
1 files changed, 59 insertions, 47 deletions
diff --git a/npc/018-5-4/elder.txt b/npc/018-5-4/elder.txt index 6ed4b4db4..13e907590 100644 --- a/npc/018-5-4/elder.txt +++ b/npc/018-5-4/elder.txt @@ -11,6 +11,7 @@ 018-5-4,28,73,0 script Duck Elder NPC_DUCK_ELDER,{ function elderQuest; + function elderSupplyMenu; function elderSupplyList; function elderSupplyGive; function elderPirateAttack; @@ -19,17 +20,18 @@ function elderPirateReward; function elderAbout; function elderAboutSarah; + function elderInitiate; function elderClose; .@q=getq(LilitQuest_PiratesOfSARAH); mesn; mesq l("Hello %s. What brings you here?", get_race()); next; select - rif (.@q == 0, l("I've heard tidings of strange goings-on in this area...")), - rif (.@q == 1, l("I'm here to help you restock...")), - rif (.@q == 2, l("What did the Council of Elders say? Is there any news of the pirates?")), - rif (.@q == 3, l("Have the pirates been routed? Will they return?")), - rif (.@q == 4, l("I'm here as an Initiate. May I enter Duck Dungeon?")), + rif(.@q == 0, l("I've heard tidings of strange goings-on in this area...")), + rif(.@q == 1, l("I'm here to help you restock...")), + rif(.@q == 2, l("What did the Council of Elders say? Is there any news of the pirates?")), + rif(.@q == 3, l("Have the pirates been routed? Will they return?")), + rif(.@q == 4, l("I'm here as an Initiate. May I enter Duck Dungeon?")), l("Oh, I'm just exploring. What can you tell me about this island?"), l("I came to enjoy a beautiful day with some ducks!"); mes ""; @@ -38,9 +40,21 @@ elderQuest(); break; case 2: + elderSupplyMenu(); + break; + case 3: + elderPirateAttack(); + break; + case 4: + elderPirateReward(); + break; + case 5: + elderInitiate(); + break; + case 6: elderAbout(); // fallthrough - case 3: + default: elderClose(); break; } @@ -54,52 +68,42 @@ function elderQuest { elderClose(); return; } - .@q = getq(LilitQuest_PiratesOfSARAH); - switch (.@q) { - case 0: - mesn; - mesq l("Your information is correct, %s. Pirates have been plaguing our shores and cutting off our supply lines.", get_race()); - next; - mesn; - mesq l("We are in desperate need of food and nesting material, as well as our sacred supply of @@.", getitemlink(CrystallizedMaggot)); - next; - setq LilitQuest_PiratesOfSARAH, 1; - elderSupplyList(); - break; + mesn; + mesq l("Your information is correct, %s. Pirates have been plaguing our shores and cutting off our supply lines.", get_race()); + next; + mesn; + mesq l("We are in desperate need of food and nesting material, as well as our sacred supply of @@.", getitemlink(CrystallizedMaggot)); + next; + setq LilitQuest_PiratesOfSARAH, 1; + elderSupplyList(); + elderClose(); + return; +} + +function elderSupplyMenu { + do + { + mesn; + mesq l("Did you bring the supplies?"); + next; + select + l("Yes, I have them right here."), + l("What did you want? I've forgotten."), + l("Not yet. I've been... delayed."); + mes ""; + switch (@menu) { case 1: - mesn; - mesq l("Did you bring the supplies?"); - next; - select - l("Yes, I have them right here."), - l("What did you want? I've forgotten."), - l("Not yet. I've been... delayed."); - mes ""; - switch (@menu) { - case 1: - elderSupplyGive(); - break; - case 2: - elderSupplyList(); - break; - case 3: - close; - break; - } + elderSupplyGive(); break; case 2: - elderPirateAttack(); + elderSupplyList(); break; case 3: - elderPirateReward(); - break; - case 4: - mesn; - mesq l("We are deliberating. Some do not... approve of your initiation. Leave."); - mesc "* "+l("Kolchak and dangerDuck are working to finish Duck Dungeon. Contact them for updates..."); + elderClose(); + close; break; - } - close; + } + } while (true); return; } @@ -112,8 +116,9 @@ function elderSupplyList { mesq l("%d/%d %s", countitem(FishBox), 20, getitemlink(FishBox)); mesq l("%d/%d %s", countitem(CrystallizedMaggot), 1, getitemlink(CrystallizedMaggot)); next; + mesn; mesq l("Of course, we'll find a way to reward you for your efforts."); - close; + next; return; } @@ -326,6 +331,13 @@ function elderPirateReward { return; } +function elderInitiate { + mesn; + mesq l("We are deliberating. Some do not... approve of your initiation. Leave."); + mesc "* "+l("Kolchak and dangerDuck are working to finish Duck Dungeon. Contact them for updates..."); + return; +} + function elderAbout { mesn; mesq l("This is Duck Island, the last safe refuge for birds. Ducks tend to be very peaceful, but our young ruler, King DD, has been taken up with the art of war."); |