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authorJesusaves <cpntb1@ymail.com>2022-06-02 09:15:36 -0300
committerJesusaves <cpntb1@ymail.com>2022-06-02 09:15:36 -0300
commitd711fa3c684eb6dfb66e290d6b2f0e24983ba0bf (patch)
tree08b277da5c1d320f06db35de2bda3e80ef73f5f3 /npc
parent28293feceb02283760d6a03f4568744852a7caa0 (diff)
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If futurely you collect everything in Moubootaur Legends...
...Give you really everything, including the partially restricted items. GM equipment, NPC Eyes and some others are still off-the-table.
Diffstat (limited to 'npc')
-rw-r--r--npc/017-1/fairy_collector.txt15
1 files changed, 15 insertions, 0 deletions
diff --git a/npc/017-1/fairy_collector.txt b/npc/017-1/fairy_collector.txt
index ffeb9d73b..39db68b85 100644
--- a/npc/017-1/fairy_collector.txt
+++ b/npc/017-1/fairy_collector.txt
@@ -30,6 +30,21 @@ L_Main:
mesc l("Do you want a tip? \"It's not suicide if you know how to swim.\"");
next;
}
+ if (#COLLECTOR == (COLLECT_ALL-1)) {
+ mesn;
+ mesc l("OMG you got all equipment in Moubootaur Legends. You are truly a legend of legends."), 1;
+ next;
+ inventoryplace NPCEyes, 5;
+ mesn;
+ mesc l("Here, you can have the partly unobtainable items reserved to developers and contributors. And, uh, these NPC-only items, don't let developers know I gave you this. It'll be our little secret!"), 1;
+ #COLLECTOR = #COLLECTOR | COLLECT_ALL;
+ getitembound DEVCap, 1, 1;
+ getitembound ContributorSweater, 1, 1;
+ getitembound CommunityShirt, 1, 1;
+ getitembound RiceHat, 1, 1;
+ getitembound AlchemistArmor, 1, 1;
+ // Should we give them a NPCEyes? Or better not (would break checks)?
+ }
/*
COLLECT_CHESTPLATE: 1
COLLECT_HEADGEAR: 2