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author | Jesusaves <cpntb1@ymail.com> | 2018-06-08 20:03:41 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-06-08 20:03:41 -0300 |
commit | defb7ecaaabcbaca879e559c3f87daf1d4456510 (patch) | |
tree | 7bc7ee4963f4afcc49296fe3416b6dc9ccefbe99 /npc | |
parent | 08283fa5f2fd38eccb37076c422bfe677af837c7 (diff) | |
download | serverdata-defb7ecaaabcbaca879e559c3f87daf1d4456510.tar.gz serverdata-defb7ecaaabcbaca879e559c3f87daf1d4456510.tar.bz2 serverdata-defb7ecaaabcbaca879e559c3f87daf1d4456510.tar.xz serverdata-defb7ecaaabcbaca879e559c3f87daf1d4456510.zip |
Change soren spawn amount rules, to take nº of players around in account.
It starts with higher numbers, but end with lower numbers.
Diffstat (limited to 'npc')
-rw-r--r-- | npc/soren/main.txt | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/npc/soren/main.txt b/npc/soren/main.txt index 539f10342..161086c81 100644 --- a/npc/soren/main.txt +++ b/npc/soren/main.txt @@ -117,7 +117,7 @@ OnTimer31000: percentheal .@val, -15; // Monster Gen - .@amount=rand(.st/2+1, .st+1); + .@amount=rand(.st/3+1, .st/2+1)+getareausers("001-7", 12); .@mid=rand(1,3)+.st; switch (.@mid) { case 1: @@ -265,7 +265,7 @@ OnTimer30900: percentheal .@val, -15; // Monster Gen. Lake spawns less - .@amount=rand(.st/3+1, .st/2+1); + .@amount=rand(.st/3+1, .st/2+1)+getareausers("001-7", 12)-1; .@mid=rand(1,3)+.st; switch (.@mid) { case 1: @@ -410,7 +410,7 @@ OnTimer31200: percentheal .@val, -15; // Monster Gen. Gizmo spawns more monsters because you can move more - .@amount=rand(.st/2+2, .st+2); + .@amount=rand(.st/3+1, .st/2+1)+getareausers("001-7", 12)+1; .@mid=rand(1,3)+.st; switch (.@mid) { case 1: |