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authorJesusaves <cpntb1@ymail.com>2019-08-26 13:42:21 -0300
committerJesusaves <cpntb1@ymail.com>2019-08-26 13:42:21 -0300
commit8880e8cc851c11fc174c22efac44d2efab9c30b1 (patch)
tree94d2dd23af747e30915c9a87a43e9f079926b38d /npc
parent8d2fdd6b71d3776f936a230aee74bc605518cf37 (diff)
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Shields are now refine-able
Diffstat (limited to 'npc')
-rw-r--r--npc/functions/refine.txt1
1 files changed, 1 insertions, 0 deletions
diff --git a/npc/functions/refine.txt b/npc/functions/refine.txt
index 1936b5542..0c9985c3a 100644
--- a/npc/functions/refine.txt
+++ b/npc/functions/refine.txt
@@ -24,6 +24,7 @@ function script refineMaster {
l("Nothing, thanks"), 0,
rif(getequipisequiped(EQI_HEAD_MID), l("My chestplate, @@", getequipname(EQI_HEAD_MID))), EQI_HEAD_MID,
rif(getequipisequiped(EQI_HAND_R), l("My weapon, @@", getequipname(EQI_HAND_R))), EQI_HAND_R,
+ rif(getequipisequiped(EQI_HAND_L), l("My shield, @@", getequipname(EQI_HAND_L))), EQI_HAND_L,
rif(getequipisequiped(EQI_HEAD_TOP), l("My helmet, @@", getequipname(EQI_HEAD_TOP))), EQI_HEAD_TOP,
l("Item break? Too dangerous! I don't want it!!"), 0;