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author | Jesusaves <cpntb1@ymail.com> | 2019-11-09 17:12:51 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-11-09 17:12:51 -0300 |
commit | f209136a0fceb83c8265e7394a43c4ddd6681442 (patch) | |
tree | 0998574730442b696703b39facadbce38aaaeaf0 /npc | |
parent | 37bb67f41943c0c4f87005b8d3e9f9ca677f4f2a (diff) | |
download | serverdata-f209136a0fceb83c8265e7394a43c4ddd6681442.tar.gz serverdata-f209136a0fceb83c8265e7394a43c4ddd6681442.tar.bz2 serverdata-f209136a0fceb83c8265e7394a43c4ddd6681442.tar.xz serverdata-f209136a0fceb83c8265e7394a43c4ddd6681442.zip |
Nicholas will now follow the new rule, this also affects tweaks
Diffstat (limited to 'npc')
-rw-r--r-- | npc/012-5/nicholas.txt | 5 | ||||
-rw-r--r-- | npc/craft/tweak.txt | 5 |
2 files changed, 8 insertions, 2 deletions
diff --git a/npc/012-5/nicholas.txt b/npc/012-5/nicholas.txt index 5fce87e66..aa11bc919 100644 --- a/npc/012-5/nicholas.txt +++ b/npc/012-5/nicholas.txt @@ -39,6 +39,9 @@ .@prize=getarg(4); .@price=getarg(5); + // Adjust price + .@price=POL_AdjustPrice(.@price); + mesn; mesq l("Do you want to craft @@? For that I will need:", getitemlink(.@prize)); mesc l("@@/@@ @@", countitem(.@base1), .@amon1, getitemlink(.@base1)); @@ -58,7 +61,7 @@ inventoryplace .@prize, 1; delitem .@base1, .@amon1; delitem .@base2, .@amon2; - Zeny = Zeny - .@price; + POL_PlayerMoney(.@price); // craft the item with +30% crit dmg (weapons) or +1 random stat (etc) if (array_find(.WeaponCraft, .@prize) >= 0) diff --git a/npc/craft/tweak.txt b/npc/craft/tweak.txt index fe9d661da..237fabbc1 100644 --- a/npc/craft/tweak.txt +++ b/npc/craft/tweak.txt @@ -30,6 +30,9 @@ function script SmithTweakReset { function script SmithTweakSystem { .@price=getarg(0, 600); + // Adjust price + .@price=POL_AdjustPrice(.@price); + // How many times more can you tweak? // You get 1 action, capped to 6 .@left=gettimeparam(GETTIME_HOUR)-SMITH_TWEAKS; @@ -69,7 +72,7 @@ function script SmithTweakSystem { } // Take the money and AP away - Zeny-=.@price; + POL_PlayerMoney(.@price); SMITH_TWEAKS+=1; // Check if you fail |