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authorJesusaves <cpntb1@ymail.com>2019-06-18 12:34:28 -0300
committerJesusaves <cpntb1@ymail.com>2019-06-18 12:34:28 -0300
commite182b55b6ccee7e74079a9c2a7ac16d22d8a49d2 (patch)
treec1d4fb07306401aea6807274438f4f2f2aca2884 /npc
parent66825e743c40a4de82a076ea516134295088ae0e (diff)
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Let the Scout accompain Isbamuth.
Diffstat (limited to 'npc')
-rw-r--r--npc/023-3-1/logic.txt4
1 files changed, 3 insertions, 1 deletions
diff --git a/npc/023-3-1/logic.txt b/npc/023-3-1/logic.txt
index c1e4751a3..10338f58a 100644
--- a/npc/023-3-1/logic.txt
+++ b/npc/023-3-1/logic.txt
@@ -161,7 +161,7 @@ OnE07:
.@n$=instance_npcname(.name$);
@SCOUT=monster(.@m$, 43, 29, l("Assassin"), HoodedNinja, 1, .@n$+"::OnMobDie");
- sc_start(SC_STUN, 7500, 1, 10000, SCFLAG_NOAVOID|SCFLAG_FIXEDTICK, @SCOUT);
+ sc_start(SC_STUN, 12000, 1, 10000, SCFLAG_NOAVOID|SCFLAG_FIXEDTICK, @SCOUT);
unitemote(@SCOUT, E_KITTY);
unitstop(@ISBAMUTH);
@@ -215,7 +215,9 @@ OnE12:
// A warp to non-instanced version to prevent death sprite from showing up.
unitwarp(@ISBAMUTH, "023-3-1", 45, 45);
+ unitwarp(@SCOUT);
unitkill(@ISBAMUTH);
+ unitkill(@SCOUT);
@ISBAMUTH=0;
mapannounce(.@m$, "##2"+l("Victory Conditions: Defeat all enemies!"), 0);
mapannounce(.@m$, "##1"+l("Defeat Conditions: Your death!"), 0);