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authorJesusaves <cpntb1@ymail.com>2020-05-16 06:47:16 -0300
committerJesusaves <cpntb1@ymail.com>2020-05-16 06:47:16 -0300
commitbeb5c363d15f645b1e4526af2705a533ec2015b2 (patch)
tree491ebd64539b6bddf31eb2382a9b307cf0fb8642 /npc
parenta29254e187c2376db7ca5451adb06d8c7038f5ac (diff)
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Heroes Hold official reward added
Diffstat (limited to 'npc')
-rw-r--r--npc/018-2-1/dustman.txt43
1 files changed, 27 insertions, 16 deletions
diff --git a/npc/018-2-1/dustman.txt b/npc/018-2-1/dustman.txt
index fda324437..be8ad1fc6 100644
--- a/npc/018-2-1/dustman.txt
+++ b/npc/018-2-1/dustman.txt
@@ -38,29 +38,40 @@
mesn;
mesq l("This is the main hall. Below this stairs, you'll find the Heroes Hold Main Dungeon. It's a cave in a... uhm. Water.");
mesq l("I thought it was meant to be lava, this being in the Land Of Fire and all, but seems like someone must bug Saulc to fix it.");
- if (.@hh > 0) {
+ if (.@hh > 1) {
+ next;
+ mesn;
+ mesq l("Where could my man have went?!");
+ next;
+ mesn;
+ mesq l("Perhaps this has something to do with the factions.");
+ next;
+ mesn;
+ mesq l("I wonder what secrets the Heroes Hold could be hiding...");
+ } else if (.@hh == 1) {
next;
mesn;
mesq l("Hm, good luck out there.");
- if (getq2(LoFQuest_HH) & HH_MASTER) {
+ if ((getq2(LoFQuest_HH) & HH_MASTER)) {
mes "";
mesn;
mesq l("I see you finished the Master Dungeon and didn't found my men. I'll think on something.");
- mesq l("Unfortunately, the main reward of this quest is still a ##1Work In Progress##0.");
- mesq l("However, I can restart the Heroes Hold, if you want. You'll get a reward, but will need to start from scratch. Should I do it?");
- inventoryplace SilverGift, 1, MercBoxA, 5, CasinoCoins, 3, HeroCoin, 60;
+ //mesq l("Unfortunately, the main reward of this quest is still a ##1Work In Progress##0.");
+ //mesq l("However, I can restart the Heroes Hold, if you want. You'll get a reward, but will need to start from scratch. Should I do it?");
+ next;
+ mesn;
+ mesq l("Thanks for your help, anyway.");
+ inventoryplace CrusadeHelmet, 1, MercBoxA, 5, AncientBlueprint, 2, HeroCoin, 60;
next;
- if (askyesno() == ASK_YES) {
- mes "";
- mesn;
- mesc l("@@ hits himself in the head and forgot you ever went after his men.", .name$);
- //setq2 LoFQuest_HH, HH_MASTER;
- setq LoFQuest_HH, 0, 0;
- getitem SilverGift, 1;
- getitem MercBoxA, 5;
- getitem CasinoCoins, 3;
- getitem HeroCoin, 60;
- }
+ mes "";
+ mesn;
+ mesc l("You can have my team's helmet, you're now officially a crusader!");
+ //setq2 LoFQuest_HH, HH_MASTER;
+ setq1 LoFQuest_HH, 2;
+ getitem CrusadeHelmet, 1;
+ getitem MercBoxA, 5;
+ getitem AncientBlueprint, 2;
+ getitem HeroCoin, 60;
}
} else if (.@hh == 0) {
next;