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author | Jesusaves <cpntb1@ymail.com> | 2021-11-21 11:36:31 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2021-11-21 11:36:31 -0300 |
commit | b007079e753fc1eaab12d19099e23469e34094cc (patch) | |
tree | 774087a16185875a10e0a788a134234e3742b225 /npc | |
parent | d621c59d33b2a8796765c3b7e9d25abb314adc63 (diff) | |
download | serverdata-b007079e753fc1eaab12d19099e23469e34094cc.tar.gz serverdata-b007079e753fc1eaab12d19099e23469e34094cc.tar.bz2 serverdata-b007079e753fc1eaab12d19099e23469e34094cc.tar.xz serverdata-b007079e753fc1eaab12d19099e23469e34094cc.zip |
Nerf Demure's Second Form HP in 7%
Diffstat (limited to 'npc')
-rw-r--r-- | npc/018-7-1/demure.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/018-7-1/demure.txt b/npc/018-7-1/demure.txt index 70eedfd74..639d66d37 100644 --- a/npc/018-7-1/demure.txt +++ b/npc/018-7-1/demure.txt @@ -182,7 +182,7 @@ OnDem1: // If player is solo'ing, put more ATK and less HP .@hp=.@p*@d_count*@d_mode3; if (@d_mode1 == MODE_SOLO) { - .@hp = .@hp * 2 / 3; + .@hp = .@hp * 3 / 5; // Raise ASPD based on difficulty setunitdata(.@m, UDT_ADELAY, getunitdata(.@m, UDT_ADELAY) - (@d_mode3 * 25)); |